GuardHax192
Smash Cadet
- Joined
- Jun 23, 2016
- Messages
- 37
Hi all,
Recently I play tested a Melee Hack called “Magic Melee”, was quite interesting what they did with many moves and new effects. I particularly enjoyed a lot of the Ness changes. Ness’s Nair in this hack has cool elemental effect(s) during his spin, I’d like to be able to re-create that same effect in my own Melee Hack Ness file.
Question is: how can I add this Graphic FX from Magic Melee to Ness’s Nair of my own file without changing any of the other hitbox data? Do I have to rewrite the entire Nair data in a hex editor? Im not very knowledgeable on hex editing, mainly use CrazyHand.
I can post a short vid/clip of the Nair from Magic Melee later if needed.
https://media.giphy.com/media/rCrmkvugnYuJbdb6xy/giphy.gif
https://imgur.com/i6mY9nV
Recently I play tested a Melee Hack called “Magic Melee”, was quite interesting what they did with many moves and new effects. I particularly enjoyed a lot of the Ness changes. Ness’s Nair in this hack has cool elemental effect(s) during his spin, I’d like to be able to re-create that same effect in my own Melee Hack Ness file.
Question is: how can I add this Graphic FX from Magic Melee to Ness’s Nair of my own file without changing any of the other hitbox data? Do I have to rewrite the entire Nair data in a hex editor? Im not very knowledgeable on hex editing, mainly use CrazyHand.
I can post a short vid/clip of the Nair from Magic Melee later if needed.
https://media.giphy.com/media/rCrmkvugnYuJbdb6xy/giphy.gif
https://imgur.com/i6mY9nV
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