shinhed-echi
Smash Hero
- Joined
- Nov 8, 2007
- Messages
- 5,635
- Location
- Ecuador - South America
- NNID
- punchtropics
- 3DS FC
- 5301-0890-0238
1.- Who is Hero?
Hero, in the original Dragon Quest is a descendent of Erdrick, the legendary hero, whom it's said vanquished a great evil in the past.
The king of Tatangel castle, summons Hero to his court, requesting him to slay the Dragonlord, the new evil threatening to plunge the land of Alefgard in darkness.
2.a.- Why must it be considered?
Rather than WHY he must be considered, the more pressing question should be, HOW hasn't he been considered?
Dragon Quest is absolutely HUGE in Japan, and it's (finally) starting to rub off here in the west, with the coming of the much anticipated Dragon Quest XI. In Japan, It's basically close to a religion. It has cafes, museums, and even got a place for the 30th anniversary onside Universal Studios Japan.
Dragon Quest is the foundation for all jRPGs that came after, and it's nostalgic to a lot of people. It's basically part of the culture in one way or another. (I might be making this up, but I feel Dragon Quest was responsible for getting most of the 1/4th Japanese population a Nintendo DS owner when the 9th game came out).
The universe of Dragon Quest is just SO RICH.
It's relevance to Nintendo is jaw dropping.
Every main title has been released on a Nintendo console.
And most of the spinoffs have releases on Nintendo system as well.
(Dragon Quest crossovers & cameos with Nintendo IPs).
(text reads: Here lies Roto, which is Erdrick's name in Japanese)
The Nintendo Switch is getting a lot of Dragon Quest games as well.
XI, Heroes 1+2, and Itadaki Street DQxFF, and now, the once exclusive DQ Builders is also coming to Switch.
The hero protagonist also has SO many abilities to choose from, wether they are weapon based skills, or magic.
Also, Dragon Quest is made by absolute masterminds.
With the soothing and epic symphonic tunes of Koiichi Sugiyama.
Or the vibrant and legendary designs of Akira Toriyama.
Dragon Quest provides absolute audio and visual extacy, different from what is currently seen in the game.
NEW INFO
Dragon Quest XI took Japan by storm, as sales were an all time high.
The estimated sales number was 2 million in the first 3 days. And somewhere around 2.3 million in the first week.
It outsold Breath of the Wild (by far), and Pokemon Sun and Moon.
Now, my interpretation of Dragon Quest chances of making its way to Smash Bros. is that the series is SO BIG. Like MASSIVE in Japan, that it will be impossible to ignore this time.
Sources:
https://www.gamespot.com/articles/big-in-japan-dragon-quest-ix-dominates-charts/1100-6213582/
https://www.youtube.com/watch?v=r6ZfJFr7Wfw
(Oh, and also, Masahiro Sakurai, and Dragon Quest creator Yuji Horii have gotten together in an interview back in 2016, so take that as you will!)
Source:
https://gematsu.com/2016/08/dragon-...imultaneous-launch-ps4-3ds-versions-suggested
2.b Why not Slime?
While slime is undoubtedly the face of Dragon Quest. I feel it wouldn't properly represent the extent of the RPG grandfather, like the main protagonist would. That doesn't mean Slime can't make a cameo or two in his moveset.
3.- The spot
The Hero would go for the 3rd party spot. And that would just be underestimating his importance.
Seriously, Dragon Quest has done SO MUCH for Nintendo, it would be ridiculous to not consider the franchise part of the family.
The Hero is, pretty much, a Nintendo icon. Although not precisely the most recognized protagonist, it would be a crime against the seniority of Dragon Quest not to have the original Hero be the first to be considered.
Dragon Quest turned 30 YEARS OLD this year! And has graced Nintendo Systems ever since!
Although there's already Cloud "representing" Square-Enix, Capcom already proved that there's no such a thing as a single spot per 3rd party. Especially if you're talking about humongous franchises like Megaman, Street Fighter, Final Fantasy, and Dragon Quest.
4.a.- Moveset background
Don't let the fact that Hero wielding a sword fool you.
He's not just a sword fighter. Among the weapons he has carried, there's:
Sword, Axe, Lance, Knife, Fist, Hammer, Staff, Boomerang, Mace, and magical items he can use mid battle.
And has a plethora of skills for each one of them!
Hero is also a decent magic user. Able to cast Fire spells, Healing spells, Teleport spells (but to properly represent the whole series, I'll be including skills from the many protagonists throughout the years).
And even if he did wield just a sword, Dragon Quest has one of the most iconic swords in gaming. Erdrick's Sword! (Or Sword of Loto, depending on your name nationality preferance to the legendary hero).
4.2 MOVESET
Colors / Costumes
Moveset in text
Graphic moveset in spoiler (huge image)
FINAL SMASH:
Whistle
The Hero performs a loud whistle (visually performs a circular sound shockwave) opponents caught in the soundwave will get run over by an army of monsters from the Dragon Quest series.
Stage:
Dragonlord's Catle
Victory Theme
MUSIC:
Battle DQ1
Battle DQ3
Hope this character (and this franchise) gets lots of support!
It's my current obsession, so let me share one piece of awesomeness!

Hero, in the original Dragon Quest is a descendent of Erdrick, the legendary hero, whom it's said vanquished a great evil in the past.
The king of Tatangel castle, summons Hero to his court, requesting him to slay the Dragonlord, the new evil threatening to plunge the land of Alefgard in darkness.
2.a.- Why must it be considered?

Rather than WHY he must be considered, the more pressing question should be, HOW hasn't he been considered?
Dragon Quest is absolutely HUGE in Japan, and it's (finally) starting to rub off here in the west, with the coming of the much anticipated Dragon Quest XI. In Japan, It's basically close to a religion. It has cafes, museums, and even got a place for the 30th anniversary onside Universal Studios Japan.
Dragon Quest is the foundation for all jRPGs that came after, and it's nostalgic to a lot of people. It's basically part of the culture in one way or another. (I might be making this up, but I feel Dragon Quest was responsible for getting most of the 1/4th Japanese population a Nintendo DS owner when the 9th game came out).
The universe of Dragon Quest is just SO RICH.
It's relevance to Nintendo is jaw dropping.
Every main title has been released on a Nintendo console.
And most of the spinoffs have releases on Nintendo system as well.
(Dragon Quest crossovers & cameos with Nintendo IPs).




(text reads: Here lies Roto, which is Erdrick's name in Japanese)


The Nintendo Switch is getting a lot of Dragon Quest games as well.
XI, Heroes 1+2, and Itadaki Street DQxFF, and now, the once exclusive DQ Builders is also coming to Switch.
The hero protagonist also has SO many abilities to choose from, wether they are weapon based skills, or magic.
Also, Dragon Quest is made by absolute masterminds.
With the soothing and epic symphonic tunes of Koiichi Sugiyama.
Or the vibrant and legendary designs of Akira Toriyama.
Dragon Quest provides absolute audio and visual extacy, different from what is currently seen in the game.
NEW INFO
Dragon Quest XI took Japan by storm, as sales were an all time high.
The estimated sales number was 2 million in the first 3 days. And somewhere around 2.3 million in the first week.
It outsold Breath of the Wild (by far), and Pokemon Sun and Moon.
Now, my interpretation of Dragon Quest chances of making its way to Smash Bros. is that the series is SO BIG. Like MASSIVE in Japan, that it will be impossible to ignore this time.
Sources:
https://www.gamespot.com/articles/big-in-japan-dragon-quest-ix-dominates-charts/1100-6213582/
https://www.youtube.com/watch?v=r6ZfJFr7Wfw
(Oh, and also, Masahiro Sakurai, and Dragon Quest creator Yuji Horii have gotten together in an interview back in 2016, so take that as you will!)
Source:
https://gematsu.com/2016/08/dragon-...imultaneous-launch-ps4-3ds-versions-suggested
2.b Why not Slime?

While slime is undoubtedly the face of Dragon Quest. I feel it wouldn't properly represent the extent of the RPG grandfather, like the main protagonist would. That doesn't mean Slime can't make a cameo or two in his moveset.
3.- The spot

The Hero would go for the 3rd party spot. And that would just be underestimating his importance.
Seriously, Dragon Quest has done SO MUCH for Nintendo, it would be ridiculous to not consider the franchise part of the family.
The Hero is, pretty much, a Nintendo icon. Although not precisely the most recognized protagonist, it would be a crime against the seniority of Dragon Quest not to have the original Hero be the first to be considered.
Dragon Quest turned 30 YEARS OLD this year! And has graced Nintendo Systems ever since!
Although there's already Cloud "representing" Square-Enix, Capcom already proved that there's no such a thing as a single spot per 3rd party. Especially if you're talking about humongous franchises like Megaman, Street Fighter, Final Fantasy, and Dragon Quest.
4.a.- Moveset background
Don't let the fact that Hero wielding a sword fool you.
He's not just a sword fighter. Among the weapons he has carried, there's:
Sword, Axe, Lance, Knife, Fist, Hammer, Staff, Boomerang, Mace, and magical items he can use mid battle.
And has a plethora of skills for each one of them!
Hero is also a decent magic user. Able to cast Fire spells, Healing spells, Teleport spells (but to properly represent the whole series, I'll be including skills from the many protagonists throughout the years).
And even if he did wield just a sword, Dragon Quest has one of the most iconic swords in gaming. Erdrick's Sword! (Or Sword of Loto, depending on your name nationality preferance to the legendary hero).
4.2 MOVESET
Colors / Costumes


Moveset in text
GROUND ATTACKS
A: Attack (single sword slash)
AA: Falcon Slash (Two strikes with a single sword)
Ftilt: Flying Knee (short dash attack)
Dtilt: Leg sweep (trips opponent)
Utilt: Roundhouse kick (wide hitbox)
Dash attack: Toxic Dagger (attack may inflict poison for a short while).
Fsmash: Fire slash (fiery slash with good knockback)
Dsmash: Kacrackle slash (stalagtites of ice grow from the ground when the sword is thrusted to the ground)
Usmash: Lightning slash (an overhead electrical slash)
-
AIR ATTACKS:
Nair: Sandman's Arrow (a bow+arrow attack that has a 5% chance of putting the enemy to sleep).
Fair: Magma Staff (slow fireballs shoot from the tip of the staff. If the tip connects with opponent, he/she is spiked)
Dair: Split helm axe (an instant falling attack which eats up a lot of shield)
Bair: Mercury Thrust (a Frame-1 spear attack that has a little cooldown, but has good KB at the tip)
Uair: Morning Star (wide hitbox over Hero's head)
-
SPECIALS:
Gimmick: MP Bar.
The Hero uses an MP system where his B specials cast Magic spells that decrease the MP bar. By moving around, the Hero recovers MP over time.
B: Magic Menu (brings up a small menu of magic spells)
-Frizz (2mp) (concentrated fireball with relative good knockback)
-Sizz (3mp) (ground fire attack that racks up % but no knockback)
-Crack (4mp) (blast of ice which may freeze opponent for a split second)
-Crackle (5mp) (large blast of ice with good knockback)
-Woosh (6mp) (weak attack with a windbox that sends diagonally upward)
-Zap (7mp) (medium strong attack which hits around The Hero. Average knockback)
B Tilt: Boomerang (throws a fast boomerang that penetrates through multiple opponents, and may hit twice. Little KB)
B Up: Chimera Wing (teleport recovery)
B Down: Psyche Up (powers up next ground attack or special attack)
- Tension 5 (+5%)
- Tension 20 (+10%)
- Tension 50 (+20%)
- Tension 100 (+30%)
-
GRABS:
Z: Whiplash (Grab)
Zair: Serpent's Bite (tether recovery and deals damage to opponent)
ZA: Multifists (attacks rapidly with fists)
Zup: Shove (strong blow upwards) *killthrow 1*
Zdown: Stomp (fierce stomp that racks good damage)
Zfront: Knuckle sandwich (a devastating straight punch with high kill power) *killthrow 2*
Zback: Wind sickles (throws opponent backward, and cuts him/her in midair with a sharp shockwave of wind)
EXTRAS:
Taunt Up: Slime climbs up Hero's back and starts bopping on his head
Taunt Side: Hero victory pose (DQ8)
Taunt Down: Cross arms looks worried. (A classic Toriyama gag)
A: Attack (single sword slash)
AA: Falcon Slash (Two strikes with a single sword)
Ftilt: Flying Knee (short dash attack)
Dtilt: Leg sweep (trips opponent)
Utilt: Roundhouse kick (wide hitbox)
Dash attack: Toxic Dagger (attack may inflict poison for a short while).
Fsmash: Fire slash (fiery slash with good knockback)
Dsmash: Kacrackle slash (stalagtites of ice grow from the ground when the sword is thrusted to the ground)
Usmash: Lightning slash (an overhead electrical slash)
-
AIR ATTACKS:
Nair: Sandman's Arrow (a bow+arrow attack that has a 5% chance of putting the enemy to sleep).
Fair: Magma Staff (slow fireballs shoot from the tip of the staff. If the tip connects with opponent, he/she is spiked)
Dair: Split helm axe (an instant falling attack which eats up a lot of shield)
Bair: Mercury Thrust (a Frame-1 spear attack that has a little cooldown, but has good KB at the tip)
Uair: Morning Star (wide hitbox over Hero's head)
-
SPECIALS:
Gimmick: MP Bar.
The Hero uses an MP system where his B specials cast Magic spells that decrease the MP bar. By moving around, the Hero recovers MP over time.
B: Magic Menu (brings up a small menu of magic spells)
-Frizz (2mp) (concentrated fireball with relative good knockback)
-Sizz (3mp) (ground fire attack that racks up % but no knockback)
-Crack (4mp) (blast of ice which may freeze opponent for a split second)
-Crackle (5mp) (large blast of ice with good knockback)
-Woosh (6mp) (weak attack with a windbox that sends diagonally upward)
-Zap (7mp) (medium strong attack which hits around The Hero. Average knockback)
B Tilt: Boomerang (throws a fast boomerang that penetrates through multiple opponents, and may hit twice. Little KB)
B Up: Chimera Wing (teleport recovery)
B Down: Psyche Up (powers up next ground attack or special attack)
- Tension 5 (+5%)
- Tension 20 (+10%)
- Tension 50 (+20%)
- Tension 100 (+30%)
-
GRABS:
Z: Whiplash (Grab)
Zair: Serpent's Bite (tether recovery and deals damage to opponent)
ZA: Multifists (attacks rapidly with fists)
Zup: Shove (strong blow upwards) *killthrow 1*
Zdown: Stomp (fierce stomp that racks good damage)
Zfront: Knuckle sandwich (a devastating straight punch with high kill power) *killthrow 2*
Zback: Wind sickles (throws opponent backward, and cuts him/her in midair with a sharp shockwave of wind)
EXTRAS:
Taunt Up: Slime climbs up Hero's back and starts bopping on his head
Taunt Side: Hero victory pose (DQ8)
Taunt Down: Cross arms looks worried. (A classic Toriyama gag)
Graphic moveset in spoiler (huge image)

FINAL SMASH:
Whistle


The Hero performs a loud whistle (visually performs a circular sound shockwave) opponents caught in the soundwave will get run over by an army of monsters from the Dragon Quest series.
Stage:
Dragonlord's Catle

Victory Theme
MUSIC:
Battle DQ1
Hope this character (and this franchise) gets lots of support!
It's my current obsession, so let me share one piece of awesomeness!
Last edited: