I've seen many of Lucky's videos and there are two things I cannot master: Instant Edge Hogging and spin dashing into a combo (like, when you hit them jump up and hit em again, like a Uair or something else. I usually go to far to the side or just miss altogether.). Any ideas on how I can master and improve my abilities?
Cheap and easy way to do it:
- roll to edge
- do a quick HALF CIRCLE roll with the control stick (away from level, down, toward level)
A summary of the actual movement in game, would be
[walk off-stage] > [fast fall] > [hug edge]
If you're doing it from a sprint, you can either use your amazing reaction speed and do the down>back quarter circle roll as soon as you get off the level
..or you can try buffering it, and if you go to FD and do a full sprint toward the edge, perform the half-circle roll as you pass the last line that draws a thin rectangle on the edge.
Explain why the Wiimote is an "upgrade" of a GCN controller and I'll explain that to consistently connect spin dash combos, for the most part it's based on execution time, and the other part is percentages.
i.e., Spin Dash -> Spin Dash Jump -> Bair might not connect at certain percentages.
Because it's new, duh.
But really, one of the only advantages to it is kinda... trivial. If you use default controls and press A while charging side-B, you automatically do a spinshot.
That's about it.
Also, if you WANT to hit the spindash jump, you have to do the jump almost immediately as soon as the spindash roll hits.
If your opponent DI's towards you (or at low %'s, doesn't DI at all) and you manage to make the SDJ hit, it will knock him backwards.
It's really ... not very reliable.
Which can be a good thing, since SDJ tends to do more harm than good.