Big_Box
Smash Rookie
- Joined
- Feb 15, 2019
- Messages
- 4
Hey!
I'm new to Smash modding, but for the past couple hours, I've been trying to make an OP Jigglypuff mod. One of my ideas was to make it so that neutral-air fires Fox's laser, and uses a hitbox at the same time.
I ran into a couple of errors:
- Spawn Projectile (Achilles)
I tried using the Spawn Projectile (Achilles) option many times, assigning velocity, offset and the code for Fox's laser. I readjusted the code a couple times, never worked.
- Hex Shortened?
I was looking through forum posts from the past about launching projectiles and I saw one with Luigi being assigned a fireball and a code for spawning. This was from Punkline back in 2016, and it shows a state with a large code that exceeds 8 characters:
Does anyone know how to make fighters without projectiles, fire projectiles? That's my current goal, and I need some help.
Thanks in return!
I'm new to Smash modding, but for the past couple hours, I've been trying to make an OP Jigglypuff mod. One of my ideas was to make it so that neutral-air fires Fox's laser, and uses a hitbox at the same time.
I ran into a couple of errors:
- Spawn Projectile (Achilles)
I tried using the Spawn Projectile (Achilles) option many times, assigning velocity, offset and the code for Fox's laser. I readjusted the code a couple times, never worked.
- Hex Shortened?
I was looking through forum posts from the past about launching projectiles and I saw one with Luigi being assigned a fireball and a code for spawning. This was from Punkline back in 2016, and it shows a state with a large code that exceeds 8 characters:

Does anyone know how to make fighters without projectiles, fire projectiles? That's my current goal, and I need some help.
Thanks in return!