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Help-how is this happening

TheGoat

Smash Ace
Joined
Aug 30, 2010
Messages
584
Hi guys, mind helping out a fellow falco main again? Here is the deal, this noob marth is ****** me.

I do not deny I am a newcomer and a noob at this game. The reason I am irked, however is because this marth not only is even less experienced than I am, but furthermore, he does not practice marth ever. I've been playing falco for a few months now, and I'm beginning to feel confident in my abilities; then this guy picks up marth, and I lose.

Other than this, I generally beat this person, like when he plays his main, fox. Also, I did beat his marth narrowly with falcon; I hardly practice falcon however.
Oh, and I have played far more experienced marths, and strangely enough I have done considerably better against them...Rant over :)

So this may seem noobish, but I would really appreciate input. It just perplexes me how he is able to screw up my approach completely.

Matches:

http://www.youtube.com/watch?v=Z5HbwXl4xt0
http://www.youtube.com/watch?v=lNcWImiyq7M

Thanks.
 

FoxLisk

Smash Lord
Joined
Jun 18, 2007
Messages
1,851
to put this as harshly as possible, it doesnt seem like you're even paying attention to what's going on. all he did was walk around, wait for you to jump into his range, and throw an fsmash at you. and you reacted by fsmashing towards him when he wasnt in range and doing similar dumb things to just give him free fsmashes. and when he whiffed you generally punished with lasers. and you never edgeguarded. thats why you're losing.

watch him and punish the dumb things he does. and edgeguard.
 

Metal Reeper

Smash Champion
Joined
Oct 20, 2006
Messages
2,285
Location
Abington PA
Foxlisk is right, playing Marth you have to play defensive (unless your falco) approach with them lasers don't let him move. Wait til Marth misses and attack then run in and destroy him. Get them lightshield edgeguards <3
 

tarheeljks

Smash Lord
Joined
Dec 18, 2006
Messages
1,857
Location
land of the free
agree w/foxlisk about general awareness/spacing. would add:


-- be more careful about dash dancing in front of marth like that b/c falco is not fast-- a few times you did this and caught a forward smash or got grabbed. if you are going to dd mix in some reverse lasers when you retreat; prob safest to avoid it all together when you are that close. you want to be very close or far away from marth; i think you spent too much time in no man's land. at some point commit or retreat

-- laser more in general, esp when you approach as reeper said. at long distances you lasered to pin marth down/force an approach and then approached by running up and attacking but you were too far away.

-- be more aggressive w/your followups, sometimes you just kept lasering or even ran away when you had an opportunity to punish

--roll less. begging to get forward smashed, grabbed, etc

-- you voluntarily went onto a platform he was under a few times. bad business. tell him to uptilt instead of upsmash btw

-- on the light shield edge guards try rolling into the edge to make sure your shield is close enough. don't be afraid to get on the ledge either. i used to be timid about screwing around w/stalls and attacking from the ledge to edgeguard, but practice makes perfect (sorta :p )
 

Seikend

Smash Journeyman
Joined
Apr 16, 2007
Messages
415
lol @ music choice.
I don't play Falco, but I can chip in.

The big thing I'd point is that you don't always need to approach. You play aggressively when there's no need to.

At several points you stand your ground, shoot lasers and he doesn't move towards you. If he isn't even attempting to close the space, there is no reason to stop shooting lasers. Instead, you blindly jump in aggressively. Whenever you short hopped within his fsmash range, he would fsmash. Learn to bait that.

And just general tech skill and stuff.
 

TheGoat

Smash Ace
Joined
Aug 30, 2010
Messages
584
Okay thanks a heap to everyone of you, I'll heed the advice and hopefully **** him this weekend. It seems generally, I'll camp him and make him approach, and bait his attacks. It's just weird because I do better against marths that actually know what they are doing, like approaching with l canceled aerials lol.

You sure do tech roll away alot.
Well if I tech in range he just smashes me, lol.
 
Joined
May 3, 2009
Messages
1,172
Location
UCSD
just don't do stupid **** lol

you really only need one thing to beat Marths like that

if you're in fsmash range, get out of fsmash range.

then when he fsmashes, proceed to win.
 

gm jack

Smash Lord
Joined
Mar 13, 2009
Messages
1,850
Location
Reading/Cambridge, UK
Okay thanks a heap to everyone of you, I'll heed the advice and hopefully **** him this weekend. It seems generally, I'll camp him and make him approach, and bait his attacks. It's just weird because I do better against marths that actually know what they are doing, like approaching with l canceled aerials lol.



Well if I tech in range he just smashes me, lol.
You mean dumb marths who try to be better than they need to be? The other are right. You jumped into stupid stuff because you seem to be trying to play like the pros without understanding why they do what they do.
 

Kason Birdman

Smash Champion
Joined
Aug 6, 2009
Messages
2,240
Location
519, Ontario
yeah I used to have a lot of trouble with this match up...
all he does is fsmash you..
lock him down with lazers and literally try running up and sheilding. if he fsmashes you, you get a dair which means you get a combo started. and he goes into sheild and expects you to put on pressure and goes for the sheild grab you can space a dair/fsmash him/go back and start with the lazers again.

less dtilt more uptilt.

when your recovering dont always go low. you will eat a lot of gey marth edgegaurding if you dont sweet spot . try going high above him sometimes. mix it up.
 

G.I._JOE

Smash Journeyman
Joined
Jul 12, 2010
Messages
232
Location
DONT GIVE HIM THE STICK!
Hi guys, mind helping out a fellow falco main again? Here is the deal, this noob marth is ****** me.

I do not deny I am a newcomer and a noob at this game. The reason I am irked, however is because this marth not only is even less experienced than I am, but furthermore, he does not practice marth ever. I've been playing falco for a few months now, and I'm beginning to feel confident in my abilities; then this guy picks up marth, and I lose.

Other than this, I generally beat this person, like when he plays his main, fox. Also, I did beat his marth narrowly with falcon; I hardly practice falcon however.
Oh, and I have played far more experienced marths, and strangely enough I have done considerably better against them...Rant over :)

So this may seem noobish, but I would really appreciate input. It just perplexes me how he is able to screw up my approach completely.

Matches:

http://www.youtube.com/watch?v=Z5HbwXl4xt0
http://www.youtube.com/watch?v=lNcWImiyq7M

Thanks.
How could this happen to me
I've made my mistakes
got nowhere to run
The night goes on as I’m fading away
 

TheGoat

Smash Ace
Joined
Aug 30, 2010
Messages
584
Great news everyone. I just played this marth 3 times and won; not by a huge margin though. Most importantly, I camped and used more lasers; in my previous games, I was playing far too aggressive. I baited and predicted a lot of his fsmashes, and yeah just more lasers. Still, his fsmash did gimp me a number of times...****ed tipper.

yeah I used to have a lot of trouble with this match up...
all he does is fsmash you..
lock him down with lazers and literally try running up and sheilding. if he fsmashes you, you get a dair which means you get a combo started. and he goes into sheild and expects you to put on pressure and goes for the sheild grab you can space a dair/fsmash him/go back and start with the lazers again.

less dtilt more uptilt.

when your recovering dont always go low. you will eat a lot of gey marth edgegaurding if you dont sweet spot . try going high above him sometimes. mix it up.
Thanks Kason, shielding when predicting his fsmashes did help a lot. I also recovered higher and that helped...so thanks a bunch lol.

So basically against marth, one must really predict and bait his moves. And spaming lasers is important, and just forcing them to approach is a must. He still gets me from time to time with the fsmash; and you can't completely blame me, now; it's pretty fast and has huge range.

Oh and one thing really ****ing important: DO NOT laser when you are very close to marth. I don't know if this holds true in higher levels of play, but I learned that shl when you are close to marth is a terrible idea and just gets you punished.
 

Wenbobular

Smash Hero
Joined
May 26, 2006
Messages
5,744
If this not-so-great Marth can punish you for lasering too close, why do you think it'd be any different at the high level ...

Unsafe lasers get you punished by everyone ... Marth has this giant sword to swing at you, Falcon has the biggest Nair range ever, etc etc etc
 

Acryte

Smash Ace
Joined
Mar 30, 2005
Messages
986
work on your spacing. Don't dash dance into Fsmashes, you're supposed to be outside his range and bait the attack with it as mixup in your flow so you don't get counter ***** all day or grabbed. Also, at his level, baiting is fairly effective so you can most likely jump in just outside his range and bait the fsmash because obviously he doesnt know what short hop fair is, and then you can jump out, he whiffs, you come in with bair. Since he isn't that great he's probably not gonna drop your stock off grab though so you just need to get better at spacing especially with dash dance, also be speedier when coming in with nair and lasers, vary it. IF A MARTH IS SPAMMING FSMASHES SHIELD THEM AND WAVESHIELD INTO GRAB/AERIALS (depending on spacing). Especially if they are kinda noobish they will not have a response to this, and may feel like you took away their fsmash option and not use it really, or, they will just keep doing it because it works every once in a while, and you can just bait the fsmash by dashing into a shield or whatever else.

Also, really work on doing reads when it comes to your teching options. Yes, when between marth and the edge you can get stuck eating fsmashes on roll into marth because your options in general suck when spaced and timed right, but away from edge, you need to learn to read his timing and position and what he thinks you will do, OR if he IS NOT READING YOU because he is noobish and going off of spam and little thought, then just read what you think he will do because he isnt gonna mix it up based off of your patterns.

He also doesn't know how to space aerials so you can easily beat him with bair. abuse it until he learns to mix up his approach and control the skies. if you jump over his *** he is probably just gonna try to fsmash, you can cross him up with bair or just come at him backward all the time and jump in and out, play the game to be most effective at his skill level and abuse what works.

also work on using grabs to set up potential followups. if you know his tech game is non existant it may be effective to dthrow him so you can probably make him eat an attack or shield his getup because he is pretty predictable and doesnt tech anything. dont use fthrow unless you are throwin him off the edge with it, up is much better and down against low level players is specifically more effective because its easy to punish their options (since they are unaware of alot of them)

Learn to ledgedrop double laser and use it only sparingly, there are definitely times it could have been applied effectively.

Dair is riskier than Nair, and if you don't have shine combos out of it, then probably throw more into nair approach. if you are coming straight down from above in front of him, if you whiff or on shield you are kinda screwed so sometimes come down wavelanding, or shield or grab depending on what you think he will do, or dair but make sure to hit his shield and L cancel it. OVerall though don't come down from super high up and dair him its risky because eventually he will figure out he can fair you or wavedash back and see what you do. if you dair, you'll probably eat an fsmash or a ftilt or get grabbed. Plus if you are that high you've probably wasted your double jump meaning its risky as hell to get caught in marths juggling game because if he gets you off the edge as falco its over.

If you throw an empty short hop in front of him, grab when you hit the ground, or roll behind him if you are reading it for a mindgame, like if you predict an fsmash because he spams it all day. Or triangle jump behind him and go for uptilt, even on shield its pretty safe.

Also if Marth spams Fsmash, especially low entry level marth players, their timing is EXTREMELY PREDICTABLE. Spotdodging can be an extremely effective tool if you use it ONLY when making reads. Especially with Fsmash he will be left open for a good while which is why you should try to pick up his timing because most low level marths don't try to stagger that at all. it becomes very predicable and you should set yourself up for the punish as best you can

Don't be afraid of marth on the edgeguard (when you have him off the edge LOL not the other way around). worst case scenario you take a light hit off the up B and fail to edgeguard him, but dont sit in shield afraid to punish. Dsmash has lower body invulnerability, rising dair is effective to trade in the air with non sweetspotted up B. You can also ledgedrop and rise into a dair for trade. All these instances you had alot of time to get into position though, try to get used to running into position, wavedash back to grab the ledge. Against marth, if you can time the wavedash back and grab it when they are low, then time the roll so they are forced to land stage while you have invulnerability frames during their Up-B from the roll. Time it right and it will be spaced to where you can hit them with an Fsmash before they can recover to even put up their shield. its alot easier and safer for you than trying to firestall and then drop and jump into bairs etc so try it out and it will probably work wonders for you. If he comes high come out and hit him with a bair, or if he is further out, nair, and if he is low enough and within range, then dair.

Don't get caught charging any smashes, unless timing against a getup or a recovering opponent its probably best for you to concentrate on timing it right and almost never charging your smashes until its read based every time because you will constantly find yourself getting caught. against marth with his incredible grab and range off attacks, he is sure to wait outside your fsmash range and punish it easily after you let it fly.

Its dangerous to roll into people especially marth/roy because the arc of their sword. learn to space with wavedash and bait with it. You can dash in WD back to bait him, even trying to roll past a marth is dangerous if they can wavedash backwards, they create alot of options for themself while staying pretty safe and you can get f*cked.

most importantly though, just learn to read him and SHIELD AT THE RIGHT TIMES. then learn your out of shield options. and your spacing at 1:38 in MARTH SUCKS was great. abuse his tendency to attack and follow it up with lasers, then when he doesnt predict it come in with the air attacks, fsmash was bad.
 

Doomblaze

Smash Journeyman
Joined
Oct 9, 2006
Messages
412
Location
Shanghai, China
AHAHA yes this still happens to me occasionally

Just laser and grab the hell out of him, the lasers will mess him up and he'll be shielding a lot. If you can pillar him with late nair/dairs thats good too. If he doesnt practice marth much this will work fine.

Watch your spacing in front of him so he cant tipper you., stay really far away or really close
 
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