LC | Team Heir
- Jul 14, 2009
- Leicester, England
Smash.gg - www.Smash.gg/Heir3
Facebook - https://www.facebook.com/events/526107947560650/
Twitter - @TeamHeir
Team Heir is back with the UK’s premier international event – Heir 3. This is a three day residential tournament hosting both Melee and Project M. It is returning to Cripps Hall, Nottingham: a grade II list building full of charm and character. For further details read below and purchase your ticket today!
Registration and payment – www.smash.gg/heir3
Registration and payment close: 1st August 2016 at 11:59pm. GMT
Heir II is still the second largest Melee tournament Europe has ever seen in terms of player entrants and we've spent the end of 2015 and the start of 2016 discussing how we could potentially improve the already great Heir II and i think you'll appreciate what we've done! We've taken your advice on board to make sure you have the best time possible.
The term #MoreThanATournament refers to our intent for the tournament to have a nice, friendly, sociable atmosphere that is ran by the community, for the community but which is also a highly competitive event that has a much higher pot size then the previous tournaments in the Heir Series.
Core TO Team
Kone - Ed
Calzum - Callum Jenney
Brado - Bradley Stafford
Bloodbowler - Carlton Gaunt
Twig - Joseph Talbot
Heir III is a 3 day, 3 night event taking place from August 19th – August 21st.
- Super Smash Bros. Melee Singles
- Super Smash Bros. Melee Doubles
- Super Smash Bros. Melee International Crews ( 5v5 Double Elimination Bracket)
- Super Smash Bros. Project: M (Singles)
* Melee singles, doubles and Project M singles will be ran as 8 person RR pools. Top two advance.
* Melee singles will include amateur bracket (3rd and 4th in pools qualify). Depending on turnout we may run additional brackets for Melee/Project M.
*Dedicated friendly setups will be available Friday & Sunday for both games. With setups becoming available Saturday as the day progresses.
*Team Heir own 80 CRTs. Including those brought by attendees this event will have 100+ TVs available.
- Friday August 19th – Open from 2pm. Friendlies & DE international crew event (first half of bracket). Side event TBC.
- Saturday August 20th – 8 man RR pools for; Project M, Melee singles and Melee doubles. DE international crew event (second half of bracket). Side event TBC.
- Sunday August 21st – Project M professional bracket (early morning), Melee singles amateur bracket (morning), Melee singles professional bracket to top 8 (midday), Melee doubles professional bracket (afternoon) & Melee singles professional bracket top 8 (evening). Side event TBC.
The above schedule is tentative and brief. A fully timetabled and schedule PDF will be available soon.
- Accommodation is available at the venue and available Thursday 18th, Friday 19th, Saturday 20th and Sunday 21st August. There are 360 beds available on a first come, first served basis. Last year all rooms were fully booked – so book early.
- All rooms are within a few minutes of the gaming hall. They come with; double bed, bed linen, towels, coffee/tea making facilities with kettle, fridge, shower (en suite or shared) and access to a kitchenette (microwave, toaster etc.) which allows the ability to self-cater.
- If you wish to book accommodation please visit our website atwww.teamheir.com. To make the accommodation as affordable as possible you can split the total payment over four months as a payment plan. This is only available until April 30th 2016
- Lastly, willing to house Europeans or those that have travelled further before the event depending on how many/time needed. Please contact me.
Food and drinks
- The venue’s kitchen will be providing cash payment breakfast and lunch (not included in the price). Menus will follow soon. A food van will be on location for evening food. Furthermore, all rooms come with access to; fridge, kettle, microwave, toaster. Therefore, one can self-cater if needed.
- Venue kitchen prices - http://tinyurl.com/hdtrefq
- The bar/pub attached to the venue sells subsidised alcoholic drinks -http://tinyurl.com/hfxhawz
- The venue is also within close proximity to Nottingham city centre with all the amenities/facilities you would expect of a large urban area.
- Use this edited google map (will be updated with more information). Geographical overview of venue location and major travel links -http://tinyurl.com/he5ytzp
It shows where the venue is, where my house is, airport locations, ferry locations and train locations. Click on the pins and it will give you travel information. Use google & public transport options below to work out how to get to the venue.
- Map showing how to get from London Stansted airport to the venue -http://tinyurl.com/gvpjnha
My house postcode (for housing before and after) = DE12 7BY
Venue postcode = NG7 2QW
Useful car sharing websites
For travel around Nottingham (from the city centre to the venue at the university) use the following:
Map of the University Campus (you need to get to Cripps Hall) and location of car parks: https://drive.google.com/file/d/0B9cRX5COz5z4d19HUDJwWnRlU2s/view?usp=sharing
- At the start of the set, the players will play rock/paper/scissors, with the winner being granted control. Whoever has control then gets to force their choice of Port Selection (if they choose). If they do, the other player has control for stage striking. If they do not force port, they retain control going into stage striking.
- In game one the players select their characters before the stage has been struck to. If the players cannot agree on which character they will play in game one or believe that they are being counterpicked, either player can call for a double-blind character selection.
- For a double blind pick to take place, both players agree on a neutral adjudicator. Both players then communicate in secret which character they intend to play in game one to this neutral party. The adjudicator then reveals which character both players selected. They are then locked to this character for game one.
- Modified Daves Stupid Rule (MDSR) is in effect: You cannot counterpick the LAST stage you won on in a set.
- Advanced Slob Picks (ASP) is in effect: Subsequent games will begin with the previous winner banning N stages (game specific) from the list of available stages (random plus counterpick), then the previous loser selects a stage, then the previous winner selects their character, finally the previous loser selects their character.
- A player can select a stage that they themselves banned earlier in that set.
- Any stage can be selected for play if all players are informed and agree to its selection.
- Stalling tactics such are banned unless used for recovery.
- Wobbling is allowed up to 300%.
1 stage ban (No bans in best of 5 sets)
- If the timer runs out the player with the most stock left wins. In case of a stock tie the player with the lowest percentage wins. If the percentages are tied, the players will play a 1 stock, 3 minute game to settle the tie - this is to be played on the neutral stage (the stage struck to in game 1).Repeat these rules until there is a winner.
Stagestriking will be used for game one. How does stagestriking work:
- Whichever player has control decides who strikes first. The first player can strike a stage from the 5 random stages. Then the second player strikes 2 stages followed by the first player striking 1 more stage. One stage from the random stages will remain and this stage will be played for the first match.
Random Stages (Singles):
Dream Land 64
Fountain of Dreams
Rules for teams:
Team attack is on. Due to lag issues Fountain of Dreams will be replaced by Pokemon Stadium in the random stages.
All other rules are the same as singles.
1-2-1 stage bans for starters
2 stage bans for counter pick
- Giga Bowser and Wario Man are banned
- If the timer runs out the player with the most stock left wins. In case of a stock tie the player with the lowest percentage wins. If the percentages are tied, the players will play a 1 stock, 3 minute game to settle the tie on the first stage played of the set. Repeat these rules until there is a winner.
Stage striking as below;
- First game: Winner of RPS strikes one stage from the starter list. Loser strikes two. Winner picks stage. Characters chosen first.
- Subsequent games: Winner bans two stages. Loser picks stage. Winner picks character. Loser picks character.
Starter Stages (Singles):
Dream Land 64
Pokemon Stadium 2
Green Hill Zone
- Early Bird ticket (until Saturday April 30th 11:59PM) - £15
- Standard ticket (until Thursday June 30th 11:59PM) - £25
- Final ticket (until Monday August 1st 11:59PM) - £35
£10 per person per Melee singles/Project M singles.
£10 per team melee doubles (£5 per person).
Pay outs to top 8 as follows;
Payouts will take place on Wednesday 31st August via paypal. Please message Team Heir with your paypal address after Monday 21st August. The Team will then process the payout on the 31st.