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Have Mario's attributes (weight, height, power) been made yet?

Banjo2553

Smash Cadet
Joined
Sep 1, 2006
Messages
50
Like, in Melee, I know Mario's weight, exact height, and power compared to others has been thought up. Has this happened with Brawl? Basically, I want to know his Power, Speed, Weight, Height, Jump and Double Jump height rating, and Falling Speed compared to other
characters in a range between 1 and 5 stars. Maybe also all the other characters' attributes in this respect.

If there's already a topic about this, link me to it.
 

:mad:

Bird Law Aficionado
BRoomer
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Height cannot be measured. Sorry.

http://www.smashboards.com/showthread.php?t=236133

Jump height!

Metaknight 6.3
Kirby 6.2
Jiggly 6.0
DDD 5.3
Pit 4.9
Falco 4.8
Yoshi 4.6
ZSSamus 4.4
Sheik 4.3
Diddy/Ness/Fox 4.0
Luigi/ToonLink/G&W 3.9
Rob 3.8
Donkey Kong/Lucas 3.6
Bowser/Charizard/Squirtle/IC 3.5
Mario/Sonic 3.4
Olimar/C. Falcon/Pika/Lucario 3.3
Wario/Samus 3.2
Wolf/Ivysaur 3.0
Zelda/Marth 2.9
Link 2.8
Snake/Ganon 2.7
Ike 2.6
Peach 2.4
Weight!

Bowser 1.111
Donkey Kong 1.091
Snake 1.076
Dedede 1.071
Charizard 1.061
Ganondorf 1.056
Samus 1.051
Yoshi 1.045
Wario 1.045
R.O.B. 1.040
Ike 1.035
Captain Falcon 1.030
Link 1.030
Wolf 1.020
Lucario 1.010
Ivysaur 1.010
Mario 1
Luigi 0.995
Sonic 0.985
Ness 0.980
Pit 0.980
Lucas 0.980
Diddy Kong 0.975
Toon Link 0.970
Ice Climber 0.970
Peach 0.960
Marth 0.944
Sheik 0.935
Zelda 0.935
Falco 0.919
Olimar 0.919
Zero Suit Samus 0.914
Fox 0.910
Pikachu 0.904
Meta Knight 0.904
Kirby 0.899
Squirtle 0.884
Mr. Game & Watch 0.884
Jigglypuff 0.849
Besides that, power is too broad of a word. Specify, please?
 

:mad:

Bird Law Aficionado
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wow that dude is from 2006 and only has 15 posts LOLLL
I'm gonna cry if this doesn't get infracted. Good **** being useless, Hippie.

As for height and power, height can... kind of be measured. Using the blocks in stage builder, but it'd be fairly useless since everyone might be around 1.48654 a block.

Power, Mario's probably average.
 

Matt07

Smash Master
Joined
May 21, 2008
Messages
3,379
Location
Ontario, Canada
There could be a really complicated way of measuring height.

Using a 'grid' you place Mario in a grid and measure how much each box represents if you want that information, but meh, that's my method of measuring height even though it's probably fairly innacurate results.

Agree with Straked as well, pretty much everything about Mario is 'average', always has been that way.
 

Banjo2553

Smash Cadet
Joined
Sep 1, 2006
Messages
50
Thanks guys. And yeah, I was a bit vague with power. To me, I consider a character's power to be his overall KO power. If that ranks the characters too close to each other though, it could be the overall damage they can inflict.
 

A2ZOMG

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RPV, California
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A2ZOMG
Switch FC
SW 8400 1713 9427
Mario is a pretty small target for his weight. I don't have any numbers to quantify it, but like he's smaller than G&W and Metaknight for example.

His overall KO power is pretty low, as only his Smashes KO at respectable percents. And his damage output is pretty average.
 

:mad:

Bird Law Aficionado
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As for KO power, he probably falls a bit below average. His very best KO move is Fsmash, along with Usmash right behind. Fsmash is 15, maybe 17 frames iirc. It's moderately difficult to land, but has some deceiving range.

His only other killers could be any offstage Bair. Cape and FLUDD could be runner-up since they gimp a good deal of the cast.

Mario falls short in KOing.
 

Mikha'el

Smash Cadet
Joined
Jul 1, 2009
Messages
48
Location
Houston, Tx
Couldn't you measure height by getting characters to jump next to one another? I mean you somehow got their jump heights; you could use those as a very vague ruler.
 
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