LanceStern
Smash Lord
that were not able to be answered in the Q & A topic. So I thought I would post it here so maybe people wouldn't be turned off by the sea of questions.
Question 1: Can the Uair string be buffered out of a float dair -> turnip smash up throw?
I posted this video a while back to see what people thought, and I realized that I have been pulling this off legitimately in friendlies.
People say dair can be sdi'd, true. But now I don't even do the dair twice. I hit them with some move to put them at > 10% but less than 20% and then do one dair. Smash throw the turnip up and go right to the uair string.
What I'm wondering is if I buffer the uair after the turnip throw, is there anything the opponent can do to escape? I think it's a frame trap. Particularly bigger and slower characters (D3, DK, Snake)
Question 2: Can the Uair string be buffered out of the dthrow chaing grab?
Might be easier to answer, but on the heavier characters with aerials that take longer than 5 or so frame to come out, I've been uair stringing them out of the chain grab. Particularly bigger and slower characters (D3, DK, Snake)
Any help, answers, FRAME DATA would be great
Question 1: Can the Uair string be buffered out of a float dair -> turnip smash up throw?
I posted this video a while back to see what people thought, and I realized that I have been pulling this off legitimately in friendlies.
People say dair can be sdi'd, true. But now I don't even do the dair twice. I hit them with some move to put them at > 10% but less than 20% and then do one dair. Smash throw the turnip up and go right to the uair string.
What I'm wondering is if I buffer the uair after the turnip throw, is there anything the opponent can do to escape? I think it's a frame trap. Particularly bigger and slower characters (D3, DK, Snake)
Question 2: Can the Uair string be buffered out of the dthrow chaing grab?
Might be easier to answer, but on the heavier characters with aerials that take longer than 5 or so frame to come out, I've been uair stringing them out of the chain grab. Particularly bigger and slower characters (D3, DK, Snake)
Any help, answers, FRAME DATA would be great