![](http://smashboards.com/writer/smashcapps/MiiLineup.jpg)
Agree or disagree with the video? Tell us in the comments below! To learn more about Miis check out our articles by Mii experts on Brawler, Gunner, and Swordfighter.
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Lol, trueMan GimR's big points are backed up by a Nintendo Direct video
Since the start of the video it shows he has a mundane argument one of those carefully picking and choosing wording to look at this glass of his half full
quick sum up is he thinks Mii customs should be legal cause they slip by the customs off setting
the video is way longer than it should be
I see nothing unusual about a single character being less popular than an entire game.I find it amusing that PM, a modded version of Brawl made to play like a 15 year old GCN game, seemingly has more fanbase support than Miis do.
#FreeCustoms#FriiTheMiis
He's really not that sexy, he just kinda OK
It was on purpose but my argument for her isn't as StrongI'm honestly surprised that this is really the only meaningful mention of Palutena thus far, as there's one very large issue concerning this exact character.
See, Gimr specifically specified that he felt alleged custom moves had to fit within 2 of the 3 criteria, not all of them. As Palutena still gets around points #1 and #2, that'd mean that her alternate specials are also not truly custom moves. Was this intentional, meaning that he also does not consider Palutena's other specials as customs? Did he flat-out not know about the way hers work? It's honestly pretty hard to tell; he managed to go through the entire video without bringing her up at all (I was waiting literally the entire time too, lol), but at the same time specifying that only 2 points needed to be met was very specific and wouldn't make sense to put in if he wasn't aware.
Personally, I think Mii fighters should be legal. Ideally we'd be able to give them full freedom, but with tournament time pressure locking Mii players into a single moveset strikes me as far from unreasonable (prefereably one chosen by the player at the start of the tourney, though limiting by move viability would also work. Undecided on sizes, currently leaning towards a similar viewpoint as with moves). Regardless, this is a rather gaping hole in his argument as it is now and no matter why he didn't bring Palutena up its something that he'll likely have to go into detail on later.
Most of us Mii mains just want to play on their mains like they were intended. Is it too much to ask? Also it isn't a compromise if 1 side disagrees.l the Mii whiners saying "FULL CUSTOM OR BAN" when we're trying to come to a sound compromise here. Yeah, **** it, lets just ban them then.
Mii customs are a form of custom that can be used when customs are turned off. They're the exception to the rule.They dont pull out items, what they pull out can never be randomly spawned (except for stuff like bananas and when Peach randomly pulls actual items), its apart of their moveset
[...]
So lets go back to the items now yeah? They arent defined as items in the game. And Gimr defenders claim that whatever the game "says" is 100% truth and must be complied with, so...
Mii specials? not listed as customs, not customs (according to Gimr's side)
Peach turnips? not listed as item.... BUT ITS AN ITEM FOR SOME REASON??? HUH??? YOU ARE PUTTING THIS ON THE SAME TIER AS ****ING POKEBALLS AND KOOPA SHELLS NOW???
Yesss^, plus we wouldn't ever talk about how people have good ITEM "games"/playstyles/technique with their characters. Like Link, Tink, Diddy, ROB, Jr. mains, etc if they didn't have an item to use.Mii customs are a form of custom that can be used when customs are turned off. They're the exception to the rule.
Peach turnips (and other character-spawned items) are a type of item that can be used when items are turned off. They're the exception to the rule.
I don't see what differentiates turnips from other items (other than the fact that they're produced by a character). They behave like items, use the same sound effect as items, fit the definition of "item" as "an object that fighters can pick up and use"... The only thing differentiating them beyond how they're summoned is their physics, but items vary widely in this regard anyway.
Either way, though, turnips are quite irrelevant when Diddy's bananas already put a massive hole in your argument.
I wouldn't say they're any faster than setting up a name and changing a couple of buttons. Also, given that a large majority of players will use a custom control scheme as well, they're going to take even longer.2. Miis take less time to setup than custom names and controls.
Bruh, stop making sense. This is smashboards."The end times are approaching! The world is coming to an end! If we allow the god awful miis to have things I can't have then they will take over the entire meta and destroy all the hard work the brawl players have done for smash 4 and we smash 4 players will have to pick up the slack! The rapture is upon us! If Mii Gunner gets his set up 3-3-2-1 or Sword Fighters 1-1-1-2, oh no its Brawl Meta Knight all over again! matches will take longer to start because they're too busy making a Mii and I'm doing handwarmers for 5 minutes after each match, and talking with my coach for twenty. Mii players are unfair because they want their completely different customs, and I main Paluds and Rosa, our customs are completely different too! I want the privilege of having customs too. Ooh the end is here if I don't get to have what I want or no one gets it!"
This is what I gathered seeing comments. I've said it before. This discussion and debates with Miis is apparently some horrifying doomsday that will descend upon the smash 4 community. If Miis were to get their customs then its Brawl Meta Knight 3 stock nonsense all over again, and people too scared to step out of their comfort zone. On both sides, why do you honestly care about Miis getting one thing that probably won't help them defeat the $5.99 crew? Smash 4 became basically a typical gamer's fear of games they enjoy, it became pay to win.
Now you can throw your hands up, disagree, get mad, throw fits on social media and smashboards about why everyone is wrong and you're right about miis, you're fine to do so. For us as Competitive Players we have to test, we have to try, we have to see if doing X will cause something negative to Y. We can't go on our hunches or strong feelings about this, its just like the stages we ban, its just like the items we've been banned, its like the customs we banned. We tested them, and we saw what happened and acted accordingly.
I say allow them, lets see what Mii players can do at their full optimal potential and power in Majors like EVO. You can not like it, that's fine, but for us to create an optimal environment so everyone can hop in and not struggle, we have to do this, better to do this now and not 3 years later. If Miis are a problem (somehow) with their customs, then we go back to the cookie cutter 1, if there is no problem then allow it, or simply softban Mii customs via agreement by players.
Strawman much? I dont know what thread your looking at, but no one has responded like its "the end of smash if we allow miis with customs". there is only maybe two of us on here that disagree with you and the rest of this thread has basically amounted to the smashboards monthly mii freedom circle-jerk."The end times are approaching! The world is coming to an end! If we allow the god awful miis to have things I can't have then they will take over the entire meta and destroy all the hard work the brawl players have done for smash 4 and we smash 4 players will have to pick up the slack! The rapture is upon us! If Mii Gunner gets his set up 3-3-2-1 or Sword Fighters 1-1-1-2, oh no its Brawl Meta Knight all over again! matches will take longer to start because they're too busy making a Mii and I'm doing handwarmers for 5 minutes after each match, and talking with my coach for twenty. Mii players are unfair because they want their completely different customs, and I main Paluds and Rosa, our customs are completely different too! I want the privilege of having customs too. Ooh the end is here if I don't get to have what I want or no one gets it!"
This is what I gathered seeing comments. I've said it before. This discussion and debates with Miis is apparently some horrifying doomsday that will descend upon the smash 4 community. If Miis were to get their customs then its Brawl Meta Knight 3 stock nonsense all over again, and people too scared to step out of their comfort zone. On both sides, why do you honestly care about Miis getting one thing that probably won't help them defeat the $5.99 crew? Smash 4 became basically a typical gamer's fear of games they enjoy, it became pay to win.
Now you can throw your hands up, disagree, get mad, throw fits on social media and smashboards about why everyone is wrong and you're right about miis, you're fine to do so. For us as Competitive Players we have to test, we have to try, we have to see if doing X will cause something negative to Y. We can't go on our hunches or strong feelings about this, its just like the stages we ban, its just like the items we've been banned, its like the customs we banned. We tested them, and we saw what happened and acted accordingly.
I say allow them, lets see what Mii players can do at their full optimal potential and power in Majors like EVO. You can not like it, that's fine, but for us to create an optimal environment so everyone can hop in and not struggle, we have to do this, better to do this now and not 3 years later. If Miis are a problem (somehow) with their customs, then we go back to the cookie cutter 1, if there is no problem then allow it, or simply softban Mii customs via agreement by players.
That's me!https://www.reddit.com/r/smashbros/comments/48fylx/special_vs_custom_moves_adding_to_gimrs_video/
Check this reddit post out guys. It's a follow up to what GimR has to say. It was supposed to be a counter to what he had to say, but research changed the writer's stance on the matter, and now he supports the #FriiTheMiis movement.
It gets rid of neither but I still agree with youLove the point about items, I think it's a great way to handle this situation in the simplest, least-ambiguous way possible. Just like the rule is "items switch off," the rule for customs should be "customs switch off." (I think this also gets rid of equipment, and I think variable Mii sizes? Don't quote me on that though.)
Part of the argument that I tried to make at least, was that mii fighters are created characters. Not just 3 seperate slots. I don't wanna bother debating about their sizes at the moment, I think regular is fine. The thing is that Miis have to be made. Which means that each individual Mii has it's own set made for it, whatever combination of specials it may be made with. Each Mii fighter is a created character to be whatever you want it to be. And since it does not matter whether customs are on or not, furthers the fact that they can each act as seperate unique characters, despite mostly acting like clones within each class of character. It's like an RPG character creation for Miis. You get to pick what skills they have. I believe at the very least, the community can come to an agreement on which organized sets should be made for tournaments. or just one optimized set as a compromise.Strawman much? I dont know what thread your looking at, but no one has responded like its "the end of smash if we allow miis with customs". there is only maybe two of us on here that disagree with you and the rest of this thread has basically amounted to the smashboards monthly mii freedom circle-jerk.
You seem misinformed on why a few of us want miis with 1,1,1,1 only. I dont think that anybody believes that miis customs are broken or OP. It comes down to the fact that every other character regardless of their viability has to use 1,1,1,1. Why should the miis get their extra specials, but not other low tiers like palutena gannondorf and others?
I can already hear people typing that tired out response of "BUT GUISE MIIS CAN YUSE CUSTUMS WITH CUSTUM TOGGL OFF!!!1" My response is so what? Who cares what the devs intentions were for the mii's customs? They havent shown there competent at building a viable tournament atmosphere (See For Glory, Tournament Mode) and nobody pro customs has tried to explain why we should care about the devs ideas on customs and the mii fighter. So even if the devs intended the mii fighters to be played with all of their customs, it doesn't matter, it is still unfair to every other character who gains a lot from customs, to allow miis to use anything besides 1,1,1,1.
Okay, we can be real. Why did you say "Let's be real." and then immediately be completely fake right after, though?Lets be real. The reason they are banned is because of helicopter kick and small Mii Brawler
OBJECTIONIn the case of the Miis, we the jury, find the defendant...
Im strictly speaking about by Gimr's logic here. Doesnt matter if they have numbers assigned to them (like all customs) and must be setup through the custom menu (not the same as the other characters' custom submenus but you still have to click on the custom menu) and are interchangeable between each other like customs and are similar to Palu's customs (auto unlocked + not derivatives). The game doesnt "SAY" theyre customs, so theyre not customs (he just calls them Mii specials or something).Mii customs are a form of custom that can be used when customs are turned off. They're the exception to the rule.
Peach turnips (and other character-spawned items) are a type of item that can be used when items are turned off. They're the exception to the rule.
I don't see what differentiates turnips from other items (other than the fact that they're produced by a character). They behave like items, use the same sound effect as items, fit the definition of "item" as "an object that fighters can pick up and use"... The only thing differentiating them beyond how they're summoned is their physics, but items vary widely in this regard anyway.
Either way, though, turnips are quite irrelevant when Diddy's bananas already put a massive hole in your argument.
Because the hate was real for the characterOkay, we can be real. Why did you say "Let's be real." and then immediately be completely fake right after, though?
Could not quite figure out how to phrase it correctly so thank you.You have to create a Mii to have any specific set. Their 1111 set is only the first in a series of options they have. Technically, they don't have default set of specials at all, because you have to set them up. Like any character creation screen in an rpg, you have to set up your character to have a specific set of skills. Just because a selection screen starts off with a swordsman, doesn't mean there is only one way to play as one. You have to invest or choose skills that fit your play-style, like a tank or a high DPS character.
There is so much wrong in here and I was going to write why, but others have already proven everything you said was false.2 problems I could foresee with having Custom Miis:
- Every non mii character has 4 special moves, therefore you know exactly what moves they're going to use. With Mii Fighters, at the earliest you won't know what moves they're using until they pick their character (even then that's only if they have the move numbers in the names, or you're fortunate enough to watch them set their Mii up on the console). At the latest you're going to know which moves they're using when you're on the receiving end of them. This gives the Mii user an unfair advantage over anyone using a non-Mii character.
- The amount of time it takes for a player to set up their Miis on each console they go to would slow down tournaments. As an example, imagine you're playing against a very particular person who at home has a 1133 Gunner for X matchup, but a 1224 Gunner for Y matchup and then a 1442 Brawler as their main and a 1332 Swordsman just in case. He/she wants to set them all up on the console beforehand, otherwise you'd be deciding on a counterpick while they're setting their Miis up. Suddenly you've spent 4-5 minutes setting up Miis when you could have already had Game 1. TOs don't like slow tournaments, and this would just serve to slow your match down considerably.
Yo, no problem. :DCould not quite figure out how to phrase it correctly so thank you.
Well you're very clearly biased so that opinion can't really mean much to anyone.As someone who hates the inclusion of Miis, but has Palutena down as my favorite character in the game, I would only be okay if Palutena gets her customs as well.
It gets rid of equipment but not sizesLove the point about items, I think it's a great way to handle this situation in the simplest, least-ambiguous way possible. Just like the rule is "items switch off," the rule for customs should be "customs switch off." (I think this also gets rid of equipment, and I think variable Mii sizes? Don't quote me on that though.)
This is the second time someone has said that. Why do you believe that? The Mii Fighters aren't broken, learn to SDI. That's literally nobody's argument against Mii Fighters. (Not that there is much of one, anyways.)Let's be honest the only reason we argue about mii's is because we don't want to deal with mii fighters broken up b 2 again.
Probably just joking but on the off chance he isn't I'm guessing ZSS main.This is the second time someone has said that. Why do you believe that? The Mii Fighters aren't broken, learn to SDI. That's literally nobody's argument against Mii Fighters. (Not that there is much of one, anyways.)
Ok, it works quicker in practice than I had thought. I was unaware of said videos so thanks for showing them to me.Could not quite figure out how to phrase it correctly so thank you.
There is so much wrong in here and I was going to write why, but others have already proven everything you said was false.
You may try to write back and argue but hopefully this can at least convince you (for the time constraints at least) that you are indeed wrong. https://www.youtube.com/watch?v=-rRLERdIDMA
http://www.twitch.tv/vgbootcamp/v/51806483 skip to 1:10