The difficulty of getting a spindash to hit aside, is anyone having trouble getting a spindash combo to hit?
The "perfect" Spindash Combo is:
(ground) Spindash [hit] > (immediately) Spindash Jump [hit] > Aerial
but since the SDJ tends to knock people away (bad for combos?), I've been cancelling it and using the 'imperfect' combo instead:
(ground) Spindash [hit] > Spindash Jump+Aerial
I'll use U-air for my example, since it's one of the best juggle starters:
Recently, I've been only hitting with the first hit of U-air, or not at all, and my opponent seems to be too far behind me, even if I do the aerial immediately. It's really bothering me, since I used to be able to do it just fine before whereas now, it seems to only happen randomly.
Is there a % that this works best in? Should I just go for the 'perfect' combo instead? Opponent DI (or lack of it) messing with me?
if this is happening to anyone else, tips would be awesome.
._.;
The "perfect" Spindash Combo is:
(ground) Spindash [hit] > (immediately) Spindash Jump [hit] > Aerial
but since the SDJ tends to knock people away (bad for combos?), I've been cancelling it and using the 'imperfect' combo instead:
(ground) Spindash [hit] > Spindash Jump+Aerial
I'll use U-air for my example, since it's one of the best juggle starters:
Recently, I've been only hitting with the first hit of U-air, or not at all, and my opponent seems to be too far behind me, even if I do the aerial immediately. It's really bothering me, since I used to be able to do it just fine before whereas now, it seems to only happen randomly.
Is there a % that this works best in? Should I just go for the 'perfect' combo instead? Opponent DI (or lack of it) messing with me?
if this is happening to anyone else, tips would be awesome.
._.;