Depressed Gengar
Hana Is Best Girl
WHO IS GENGAR?
Gengar is a Ghost/ Poison type Pokémon introduced in the first generation of Pokémon, Red and Blue (Red and Green in Japan). In fact, it (and its evolutionary line, which includes Gastly and Haunter) were the only Ghost types at the time. To this day, Gengar stands as both one of the most popular Ghost and Poison type Pokémon.
Main Titles:
Pokémon: Red/ Green (1996)
Pokémon: Yellow (1998)
Pokémon: Gold/ Silver (1999)
Pokémon: Crystal (2000)
Pokémon: Ruby/ Sapphire (2002)
Pokémon: FireRed/ LeafGreen (2004)
Pokémon: Emerald (2005)
Pokémon: Diamond/ Pearl (2006)
Pokémon: Platinum (2008)
Pokémon: HeartGold/ SoulSilver (2010)
Pokémon: Black/ White (2011)
Pokémon: Black 2/ White 2 (2012)
Pokémon: X/ Y (2013)
Pokémon: Omega Ruby/ Alpha Sapphire (2014)
Pokémon: Sun/ Moon (2016)
Pokémon: Ultra Sun/ Ultra Moon (2017)
Notable Spin-off Titles:
Pokémon Mystery Dungeon: Red/ Blue Rescue Team (2005)
Pokkén Tournament (2015)
Pokémon: Red/ Green (1996)
Pokémon: Yellow (1998)
Pokémon: Gold/ Silver (1999)
Pokémon: Crystal (2000)
Pokémon: Ruby/ Sapphire (2002)
Pokémon: FireRed/ LeafGreen (2004)
Pokémon: Emerald (2005)
Pokémon: Diamond/ Pearl (2006)
Pokémon: Platinum (2008)
Pokémon: HeartGold/ SoulSilver (2010)
Pokémon: Black/ White (2011)
Pokémon: Black 2/ White 2 (2012)
Pokémon: X/ Y (2013)
Pokémon: Omega Ruby/ Alpha Sapphire (2014)
Pokémon: Sun/ Moon (2016)
Pokémon: Ultra Sun/ Ultra Moon (2017)
Notable Spin-off Titles:
Pokémon Mystery Dungeon: Red/ Blue Rescue Team (2005)
Pokkén Tournament (2015)
WHY GENGAR FOR SMASH?
Gengar holds quite a bit of potential for a Smash character. For starters, given Gengar's high special attack stat, it would be very unreasonable to not have the gist of his moveset to consist of non-physical attacks. And by non-physical, I don't necessarily mean just projectiles: I mean attacks that don't utilize physical contact, which can result in unique hitboxes. There are also a wide variety of moves to pull from the learnset it has in the games, such as Hex, Will O' Wisp, Dark Pulse, and even Dazzling Gleam (hey ghosts can dazzle too let them dazzle).
ARGUMENTS AGAINST GENGAR AND COUNTERARGUMENTS AGAINST THEM
"We Have Too Many Gen 1 Pokémon As Is!"
I'll admit that I can see why people have a problem with having more Gen 1 'mon. I mean, Gen 1 has four 'mon in Smash already, and it's the only Gen to get more than one Pokémon. The fact that, even outside of Smash Gen 1 is the Gen that gets the most amount of attention from the series own creators, isn't helping. That said, I feel like people really are too obsessed with this fact and won't give any Gen 1 Pokémon a chance just for this one reason and disregard everything else about the 'mon.
"There Are Other Ghost Type Pokémon To Choose From!"
The problem with this argument is that just because one Ghost type gets into Smash, doesn't mean that others can't. People tend to assume that just because two Pokémon share a type, they have the exact same potential as a Smash fighter, when this is as far from the truth as one could get. What really matters with Smash potential is the movepool a Pokémon has. As mentioned earlier, Gengar has a vast movepool with plenty of potential for Smash. The only other Ghost type that could really work like Gengar is Mismagius, who sports similar stats across the board and has access to a decent amount of moves that Gengar has. So I guess if you want Mismagius in Smash the argument works, but otherwise, not really.
I'll admit that I can see why people have a problem with having more Gen 1 'mon. I mean, Gen 1 has four 'mon in Smash already, and it's the only Gen to get more than one Pokémon. The fact that, even outside of Smash Gen 1 is the Gen that gets the most amount of attention from the series own creators, isn't helping. That said, I feel like people really are too obsessed with this fact and won't give any Gen 1 Pokémon a chance just for this one reason and disregard everything else about the 'mon.
"There Are Other Ghost Type Pokémon To Choose From!"
The problem with this argument is that just because one Ghost type gets into Smash, doesn't mean that others can't. People tend to assume that just because two Pokémon share a type, they have the exact same potential as a Smash fighter, when this is as far from the truth as one could get. What really matters with Smash potential is the movepool a Pokémon has. As mentioned earlier, Gengar has a vast movepool with plenty of potential for Smash. The only other Ghost type that could really work like Gengar is Mismagius, who sports similar stats across the board and has access to a decent amount of moves that Gengar has. So I guess if you want Mismagius in Smash the argument works, but otherwise, not really.
MOVESETS
Neutral Attack: Thrusts out its arm and creates shadow energy from it. The first hit does 4%, the rest do 1%.
Dash Attack: Floats while slowly front flipping. 1%.
Forward Tilt: Pinches. The hitbox is tiny, but the attack is extremely quick. 1%.
Up Tilt: Uppercuts with a straight arm. 6%
Down Tilt: Falls on its face before bouncing in a flip to get back up. 5%.
Forward Smash: Throws forward both hands and releases a burst of multi-hitting poison. 2-5% per hit.
Up Smash: Opens its mouth and lets out a tornado of multi-hitting poison. 4-6% per hit.
Down Smash: Becomes a cloud of gas and swirls around while sweeping down low. 6-12%.
Neutral Aerial: Releases a small poison cloud around itself. 1%.
Forward Aerial: Kicks with its ghostly foot. The range is much longer than it looks. 3%.
Up Aerial: Breathes a poison cloud that disappears briefly. 3%.
Back Aerial: Whips with its tail. 5%.
Down Aerial: Spins around and hits twice while covered with poison. 4% first hit, 3% second.
Grab: Has a lot of startup, but also a lot of range.
Forward Throw: Laughs before launching them. 3%.
Up Throw: Holds them up. A swirl of poison carries them up. 7%, and a KO throw.
Back Throw: Jumps back, then disappears right before they hit the ground. 5%.
Down Throw: Spins them around with ghost powers. 5%.
Neutral Special: Sludge Bomb. Fires a ball of poison from its mouth. It can be charged and stored. An uncharged bomb is affected by gravity.
Side Special: Shadow Punch. Throws a punch that does no damage. Shortly after, a ghost fist appears in front of Gengar's fist, punching in the chosen direction. A forward punch does 8%. An up or down punch has more range and can't be air/spot dodged, but does 5%.
Up Special: Lick. Sticks out its tongue and wraps it around itself while flipping upwards once. The tongue stuns anyone who touches Gengar. After the flip, Gengar shoots out its tongue for a short tether recovery. The tongue does 2% at this time.
Down Special: Curse. If an opponent is right in front of it, it doubles the amount of damage it has (it must have at least 50%), and causes the opponent to rapidly take damage. This can't be shielded.
Final Smash: Mega Gengar. Mega Evolves. Mega Gengar has infinite jumps and is much faster, with higher air stats. Its attacks do a bit more damage.
Dash Attack: Floats while slowly front flipping. 1%.
Forward Tilt: Pinches. The hitbox is tiny, but the attack is extremely quick. 1%.
Up Tilt: Uppercuts with a straight arm. 6%
Down Tilt: Falls on its face before bouncing in a flip to get back up. 5%.
Forward Smash: Throws forward both hands and releases a burst of multi-hitting poison. 2-5% per hit.
Up Smash: Opens its mouth and lets out a tornado of multi-hitting poison. 4-6% per hit.
Down Smash: Becomes a cloud of gas and swirls around while sweeping down low. 6-12%.
Neutral Aerial: Releases a small poison cloud around itself. 1%.
Forward Aerial: Kicks with its ghostly foot. The range is much longer than it looks. 3%.
Up Aerial: Breathes a poison cloud that disappears briefly. 3%.
Back Aerial: Whips with its tail. 5%.
Down Aerial: Spins around and hits twice while covered with poison. 4% first hit, 3% second.
Grab: Has a lot of startup, but also a lot of range.
Forward Throw: Laughs before launching them. 3%.
Up Throw: Holds them up. A swirl of poison carries them up. 7%, and a KO throw.
Back Throw: Jumps back, then disappears right before they hit the ground. 5%.
Down Throw: Spins them around with ghost powers. 5%.
Neutral Special: Sludge Bomb. Fires a ball of poison from its mouth. It can be charged and stored. An uncharged bomb is affected by gravity.
Side Special: Shadow Punch. Throws a punch that does no damage. Shortly after, a ghost fist appears in front of Gengar's fist, punching in the chosen direction. A forward punch does 8%. An up or down punch has more range and can't be air/spot dodged, but does 5%.

Up Special: Lick. Sticks out its tongue and wraps it around itself while flipping upwards once. The tongue stuns anyone who touches Gengar. After the flip, Gengar shoots out its tongue for a short tether recovery. The tongue does 2% at this time.

Down Special: Curse. If an opponent is right in front of it, it doubles the amount of damage it has (it must have at least 50%), and causes the opponent to rapidly take damage. This can't be shielded.

Final Smash: Mega Gengar. Mega Evolves. Mega Gengar has infinite jumps and is much faster, with higher air stats. Its attacks do a bit more damage.

PALLET SWAPS

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