JosekiTheGreat
Smash Cadet
I've been playing pretty much exclusively R&L since launch, after a few hundred for glory matches with a high win rate I've determined what might be a significant weakness to R&L. Mainly, I find my likelihood of losing a match to be directly proportional to how long I spent airborne! There are great uses for Rosalina's fair and bair, but those moves don't help us with getting back to a nuetral position (the position R&L thrive in) from an aerial state. Other than airdodge (easily punished by faster characters like Greninja, Fox, and Shiek) or her Dair, which is difficult to use due to it's limited hitbox and high landing lag, what other options really exist?
Other characters like ZSS, Greninja, shiek, have fast moving ways to get to the ground, or characters like link with a HUGE priority Dair have an easier time. What do you guys do in your matches to improve your chances of making back to the ground without getting hit again?
Other characters like ZSS, Greninja, shiek, have fast moving ways to get to the ground, or characters like link with a HUGE priority Dair have an easier time. What do you guys do in your matches to improve your chances of making back to the ground without getting hit again?