• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Ganondorf isn't totally helpless... at least against Wario (Infinite)

Mmac

Smash Lord
Joined
Apr 8, 2008
Messages
1,967
Location
BC, Canada
Yep, Ganondorf indeed has an Infinite against Wario. Let me explain

First of all, It's done exactly like Yoshi/ZSS's infinite on him (If you know of those >_>) That you just release him, then do a timed regrab, and just repeat adding jab damage each time. The Thing is, however is Wario's Double Jump. If he still has it (And realizes that he can use it) Then you have only a fraction of a second to react and grab him in time before he gets away. However if you do (or better yet, grab him in the air when he already wasted it), then he doesn't get it back, and has no chance of escaping.

Some notes is that you need to time the grab. Its not like Dedede where you can just grab instantly after, but the timing (Without his DJ) isn't that hard to figure out. The other thing is that if he Escapes while you are Jabbing, then he will escape to the ground and the Infinite will be ruined.

All of this I tested with Human Players, so it's 100% True information.

Only Problem I see is that Unlike ZSS and Yoshi (And the other recently discovered ones), Ganondorf's Grab Jab is soooooooo slow, and only does 1% (Dont see how, he's wearing Iron Plated Greaves >_>), so It may actually be banned as a stalling issue. But if it isn't, then Enjoy
 
Top Bottom