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G&W Judgement Hammer in place of RPS

t3h Icy

Smash Master
Joined
Jun 12, 2009
Messages
4,917
Yeah, this is a bit silly, but since playing with rulesets is the thing to talk about right now, why not?

I think that having an option to do G&W's Judgement Hammer is very slightly more fair than Rock, Paper, Scissors. To make an easy example, RPS might be one-sided if you're playing a set with Prog, lol.

For those that don't know, it's both players selecting G&W, and using his Judgement Hammer, where the highest number wins whatever it is they're deciding about (Stage Striking Order, Port Priority, etc). G&W's Hammer for the first time is one of 3 through 9, and the possible numbers change after each use, though if the players need to do another use (due to a tie), they have the same numbers possible.

(Just as a fun fact, the first use is never a 1 or 2, the second use is never a 2, and any use of it cannot be one of the last two numbers. This means that any use of it has one of seven numbers to pick from. So if you're playing G&W and just got a 9, be sure to use Judgement Hammer twice more for another chance at a 9!)

Thoughts? It's a little slower, and I don't know how much extra time it would take to just do this at a tournament lol, but it adds a tiny bit more fairness to the game.

Edit: Minor mistake.
 

prog

Priest of the Temple of Syrinx
Joined
Mar 11, 2008
Messages
2,155
Location
Brooklyn, NY
I think that having an option to do G&W's Judgement Hammer is very slightly more fair than Rock, Paper, Scissors. To make an easy example, RPS might be one-sided if you're playing a set with Prog, lol.
90-10 matchup.
 

kd-

Smash Lord
Joined
Feb 6, 2011
Messages
1,235
Location
Body City, BO
It's interesting and ideally it works, but I don't think it's practical. New players and spectators alike seem to get confused over the stage striking/stage-and-character counterpicking system that's already in place. It also can take up some unnecessary time, especially if pause is mandated off
 

Construct

Smash Journeyman
Joined
Jan 16, 2012
Messages
465
Location
NEOH
People complain about coinflips, RPS etc etc. You can't argue with G&W. It takes 15 seconds to do this, about the same time as a best of 3 RPS. It's more fair as well. I always request it.
 

The Business

Smash Journeyman
Joined
Nov 11, 2012
Messages
249
People complain about coinflips, RPS etc etc. You can't argue with G&W. It takes 15 seconds to do this, about the same time as a best of 3 RPS. It's more fair as well. I always request it.
People can argue irrationally against G&W just as much as they can irrationally argue against a coinflip or RPS.
 
Joined
Oct 10, 2011
Messages
1,126
Location
Boise, ID
NNID
dansalvato
If you want to use the game's RNG instead of RPS, then do this: Select a random character. Whichever player landed on the character farthest to the right wins. This way, you don't have to start a match just for hammers. (Even though hammers are fun.)

I don't really see the point, though. A best-of-1 RPS is random, unless a player cheats.
 

Chisk1n

Smash Cadet
Joined
Jan 10, 2012
Messages
49
And what about Rock, paper, scissors, lizard, Spock... it's more fair =)
 

Chisk1n

Smash Cadet
Joined
Jan 10, 2012
Messages
49
It's very simple:
Scissors cuts paper, Paper covers rock, Rock crushes lizard, Lizard poision spock, Spock smashes scissors, Scissors decaptes lizard, Lizard eats paper, Paper disproves spock, Spock vaporizes rock, And as it always has, rock crushes scissors.
 

past_b

Smash Apprentice
Joined
Mar 26, 2012
Messages
95
It's very simple:
Scissors cuts paper, Paper covers rock, Rock crushes lizard, Lizard poision spock, Spock smashes scissors, Scissors decaptes lizard, Lizard eats paper, Paper disproves spock, Spock vaporizes rock, And as it always has, rock crushes scissors.
One of my favorite shows.

:phone:
 

KrIsP!

Smash Champion
Joined
Oct 8, 2007
Messages
2,599
Location
Toronto, Ontario
Kamehameha would be much more interesting before sets :troll:

I like IE's idea for being fair and quick..I want judgement for hype though but I don't think it should be any sort of rule. Just do it when you want to.
 

Tee ay eye

Smash Hero
Joined
Jun 1, 2008
Messages
5,635
Location
AZ
people actually care?

i usually sit down, turn to my opponent and say "i throw rock. what do you pick?"
 

Eggm

Smash Hero
Joined
Aug 29, 2006
Messages
5,178
Location
Neptune, NJ
If you want to use the game's RNG instead of RPS, then do this: Select a random character. Whichever player landed on the character farthest to the right wins. This way, you don't have to start a match just for hammers. (Even though hammers are fun.)

I don't really see the point, though. A best-of-1 RPS is random, unless a player cheats.
This is a great idea.
 

-LzR-

Smash Hero
Joined
Jan 1, 2009
Messages
7,649
Location
Finland
Finnish people do this in tournaments instead of RPS sometimes. I think it's just fine, but it's not like RPS is unfair or anything or won't take 5 seconds.
 

MaskedMarth

Smash Ace
Joined
Jul 16, 2003
Messages
554
Location
Chicago area
The problem with RPS is negotiating the Rock-paper-scissors-SHOOT school vs. the Rock-paper-SCISSORS school. So annoying.

I like IE's method.
 

KrIsP!

Smash Champion
Joined
Oct 8, 2007
Messages
2,599
Location
Toronto, Ontario
RPS isn't fair. Rock had been top tier due to its ease since your hand was already shaped as a fist but the new metagame is making paper OP. Seriously, I won every RPS with paper last time I played so I think we should switch to something more balanced like Rock Paper Scissors Lizard Spock.
 
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