smashingDoug
Smash Lord
i don't know why but the new mk8 dlc feels more like a slap in the face more then anything
Last edited:
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
this makes me laugh and cryDon't worry people. If Captain Falcon cannot appear in future F-Zero games, there might still be hope for him as the absolute final boss in the Fire Emblem series.
Hey, here is a thought that some people may not have considered about Miyamoto. Imagine you are responsible for most of Nintendo's heavy hitters; throughout their history you come up with idea after idea in order to avoid your game series to become stagnated, and with soooo many years of work you eventually dry up that you need some time to get yourself together, after all you are only human.Miyamoto doesnt have any ideas for a new F-Zero yet he has no problem pulling Mario Kart games out his butthole and cramming more gimmicky bull**** into them
That's an excelent idea! Imagine if Black Shadow is just in front of you and he is trying to hit you with some attacks, meanwhile he says "I won't let you surpass me! I will win the Grand Prix!!!!" or when you are playing as Black Shadow, other racers say things like "Please don't hurt me, I'll let you pass ok?" with a scared voice.I also feel the series needs to be a little more lenient. Yes I know F-Zero is famous for being insanely hard and I like that too. However, in order to boost sales you need a game that more people will be able to play. The difficulty makes F-Zero a niche.
Another idea is to have the characters talk to each other. F-Zero has an incredible cast of cool characters... who we never get to see outside their ship. So I propose the Star Fox solution. Racers on the track will often talk to one another. Hating on their rivals, commenting on the difficulty of the course, bragging about how good they are. These would make the racing experience a more personal one with the characters.
yeah, because it makes total sense to make Mario game after Mario game, with more gimmicky **** thrown in each release, meanwhile F-Zero, a game that not only doesn't need gimmicks thrown into it, but is also of one of the simplest game genres lays in stasis for nearly a decadeHey, here is a thought that some people may not have considered about Miyamoto. Imagine you are responsible for most of Nintendo's heavy hitters; throughout their history you come up with idea after idea in order to avoid your game series to become stagnated, and with soooo many years of work you eventually dry up that you need some time to get yourself together, after all you are only human.
What's that? You thought Miyamoto wasn't human? Well, don't we learn something new every day, do we? So excuse me if you expected the guy to be a robotic fountain of endless ideas. After pouring mechanics and gimmicks into a racing game like Mario Kart he probably was clueless at the moment to what to do with F-Zero. Did I mentioned that he is currently working on three projects at the same time, one of them being a new Star Fox? So yeah, forgive the guy for not being focused on an F-Zero for your Majesty's pleasure.
I hope you learn about that before pulling bull**** out of your butthole and writing it on paper next time.
/rant ended.
As for the topic at hand, we'll see what Miyamoto has to say one he has finished in some of his current projects. Sakurai taking the reins of the series wouldn't be a bad idea though (and then people will cry F-Zero bias on the next Smash).
No hardcore F Zero fan is expecting miyamoto to be a "robotic fountain of endless ideas", they just want a new F Zero game with online to expand upon what made F Zero fans love the series to begin with. Graphics, speed and control are what fundamentally hold F Zero together as an enjoyable game, they could keep the characters the same and just spit out some new tracks to make a successful new game for its fans.Hey, here is a thought that some people may not have considered about Miyamoto. Imagine you are responsible for most of Nintendo's heavy hitters; throughout their history you come up with idea after idea in order to avoid your game series to become stagnated, and with soooo many years of work you eventually dry up that you need some time to get yourself together, after all you are only human.
What's that? You thought Miyamoto wasn't human? Well, don't we learn something new every day, do we? So excuse me if you expected the guy to be a robotic fountain of endless ideas. After pouring mechanics and gimmicks into a racing game like Mario Kart he probably was clueless at the moment to what to do with F-Zero. Did I mentioned that he is currently working on three projects at the same time, one of them being a new Star Fox? So yeah, forgive the guy for not being focused on an F-Zero for your Majesty's pleasure.
I hope you learn about that before pulling bull**** out of your butthole and writing it on paper next time.
/rant ended.
As for the topic at hand, we'll see what Miyamoto has to say one he has finished in some of his current projects. Sakurai taking the reins of the series wouldn't be a bad idea though (and then people will cry F-Zero bias on the next Smash).
True, never said it needs those things, although I was addressing more the issue of adopting a demanding, bratty attitude like the little fella above was doing.No hardcore F Zero fan is expecting miyamoto to be a "robotic fountain of endless ideas", they just want a new F Zero game with online to expand upon what made F Zero fans love the series to begin with. Graphics, speed and control are what fundamentally hold F Zero together as an enjoyable game, they could keep the characters the same and just spit out some new tracks to make a successful new game for its fans.
We didn't want/need/ask for gimmicks to be added in like mario kart and co are getting these days, just an honest follow up to the past games like GX which left their print on players due to how simple yet complicated it was all at the same time due to how the game didn't hold your hand while you played it. It was a rewarding game to play and finally beat, something a nintendo game has not made me feel since GX itself.
Is not about making "excuses", it's about using your head once in a while and not acting like an entitled tool demanding a game from someone who is charge of a majority of projects at Nintendo.yeah, because it makes total sense to make Mario game after Mario game, with more gimmicky **** thrown in each release, meanwhile F-Zero, a game that not only doesn't need gimmicks thrown into it, but is also of one of the simplest game genres lays in stasis for nearly a decade
yeah, there's totally a 100% legitimate reason for that
please get your head out of your *** before you try to make excuses lol
Barely anything you're saying makes any sense though and you borderline contradict yourself.Is not about making "excuses", it's about using your head once in a while and not acting like an entitled tool demanding a game from someone who is charge of a majority of projects at Nintendo.
Not expecting you to get any better though.
Devil's advocate? I guess the point evaded you...like half a continent away. I wasn't even talking about the ideas suggested about F-Zero and that saying them is equivalent to being an "entitled brat", but it's pointless for me to continue on this discussion.Barely anything you're saying makes any sense though and you borderline contradict yourself.
What's this nonsense about "running dry"? That problem never kept a Mario game from being released, so why shouldn't I take the excuses for other games being neglected with a grain of salt?
Demanding? I guess strongly disagreeing with the reasons why anything that isn't Mario or Legend of Zelda lays idle for years and years, while just posting ideas to improve it (not saying they'd HAVE to implement them either, but just making fan-made suggestions) is the equivalent of constantly sending letters to nintendo and TELLING them what to do. Yeah, everyone that wants a new F-Zero game and sees little to no reason why there can't be a new one is an "entitled little brat", I guess and should only be satisfied with the same few titles we've seen being milked for the past decade.
Looks like the only reason you posted was for some half-***** attempt at playing devil's advocate. That or you just want some stupid forum debate because you're bored. Either way, I disagree with you, but I guess leaving someone else's opinion alone is too much for you.
Your logic is about as bad as your English so yeah, it would be pointless.Devil's advocate? I guess the point evaded you...like half a continent away. I wasn't even talking about the ideas suggested about F-Zero and that saying them is equivalent to being an "entitled brat", but it's pointless for me to continue on this discussion.
No kidding. Falcon's vehicle is in, there's an F-Zero track, yet CF himself is MIA.i don't know why but the new mk8 dlc feels more like a slap in the face more then anything
This. In fact I remember very little GCN adds in general, which, combined with the low install base, and launching close to MK (one of the few thing that did gets adds) killed F-Zero. The attempted Resurrection by spamming 3 GBA games just put more nails in the coffin. F-Zero should never skip a Nintendo console, but at the same time it should never make multiple appearances on the one.I think one reason GX sold so poorly was lack of advertising. I don't recall ever seeing a single TV or print ad for it.
I agree with you on Climax, but not on GP Legend. GP Legend wasn't "casualized", was a mix of the original F-Zero and X (side attack, acceleration/speed balance, characters, etc.). It's not even that easy. If you try to get gold cups in each test of the Zero Test, the level of difficulty is similar to the one of F-Zero GX.Maybe Nintendo won't make a new F-Zero because they know it would end up casualized, that most casuals wouldn't buy it anyway, and most F-Zero fans wouldn't like it. (See Climax, GP Legend)
There was this commercial but nobody talks about itI think one reason GX sold so poorly was lack of advertising. I don't recall ever seeing a single TV or print ad for it.
I don't remember ever seeing that on TV.There was this commercial but nobody talks about it
Everything I underlined in your quote is where we agree to disagree. Phoenix & his Rainbow Phoenix would like a word with you on that. . .I would be upset if anyone but the original thirty + Deathborn were in the next one (and by that meaning playing any serious role). The new guys are unnecessary, I can't be the only one that thinks the new characters are just bland and uninteresting. The thirty original racers have more background, are all cool, and all have potential for background exploration.
Also, the anime != real F-zero, imo.
That's awesome! I wouldn't of needed to watch this commercial, but the intensity & sweat sums it all up!There was this commercial but nobody talks about it
Sadly Captain Falcon would seem to have more name value. Smash Bros. is fairly known by many & people like me at a very early age didn't know of F-Zero until playing Falcon in Smash 64. I wanna say F-Zero having more brand recognition because, well it's a series name of a video game, but by the majority it would most likely be Captain Falcon. I have a mixed opinion if the next F-Zero's game were to be named solely after the bounty hunter himself, but it would surely attract people more, with the same result you said.Guys, which do you think has more brand recognition? Captain Falcon's name or F-Zero? Do you think it would be wise to name the next F-Zero game after Captain Falcon himself? This way it would attract people who only know Captain Falcon from the Smash Bros games. The only problem I can think of is if people go into the game expecting it to be a completely different game than a racer.
So my thought is: a single-player game with both on-foot and racer missions where you actually play as a bounty hunter doing bounty hunter stuff. Meanwhile, the multi-player component will still be exactly the same formula as previous F-Zeros (with online and maybe custom track maker as a bonus)