murdokdracul
"What do you mean you support Yoshimitsu?!"
- Joined
- Jul 13, 2014
- Messages
- 210
- Location
- Manchester, United Kingdom
- NNID
- murdokdracul
- 3DS FC
- 2836-0188-2561
- Switch FC
- SW-5151-9208-7814
I've looked around a little bit for a complete list of the attacks Kirby can exhale as a star instead of just eating, but haven't found one. Forgive me if it's already somewhere in the Kirby discussion thread.
Knowing this stuff is of course useful when playing Kirby because if you inhale an attack thinking you're performing a counter and it turns out you're just eating it, you're left helpless for a second while healing a measly 1% damage and probably getting punished. So, I've spent a few hours in Training, trying to figure it out, and thus far, I've got the following list. As far as I'm aware, these are all the attacks from other characters that Kirby's Inhale can counter:
Samus and Dark Samus - Charge Beam (mid-max charge) and Morph Ball Bomb
Mewtwo - Shadow Ball (max charge)
Lucario - Aura Sphere (mid-max charge with Aura only)
Snake - Remote Missile
Mega Man - Charge Shot (max charge)
Wii Fit Trainer - Sun Salutation (max charge)
Greninja - Water Shuriken (released just before max charge; doesn't work at max)
Cloud - Blade Beam (Limit Break only)
Corrin - Dragon Fang Shot (max charge)
Villager/Isabelle - Slingshot (close range only; will heal at long range)
Mii Swordfighter - Gale Strike
Mii Gunner - Charge Blast (full charge), Grenade Launch (only while exploding), Flame Pillar (max range only; will heal if any closer, and can't be inhaled once it's set fire to the ground), Bomb Drop (only while exploding)
It's great that they've included this feature, but I definitely wish the list were longer. Most of these were expected, but I was surprised by Snake and Mii Gunner's explosives, and Villabelle and Greninja are really weird. I discovered both of those by accident.
Kirby can also inhale and spit out Sandbag as well as a number of KOable Assist Trophies (good for keeping them at bay in Spirits Mode). I've experimented a little with projectiles from Assist Trophies and Pokémon, but haven't found anything interesting. Most of the time you just get healed and punished. Same goes for regular items. I was hoping Super/Nintendo Scope would work, but nope.
Knowing this stuff is of course useful when playing Kirby because if you inhale an attack thinking you're performing a counter and it turns out you're just eating it, you're left helpless for a second while healing a measly 1% damage and probably getting punished. So, I've spent a few hours in Training, trying to figure it out, and thus far, I've got the following list. As far as I'm aware, these are all the attacks from other characters that Kirby's Inhale can counter:
Samus and Dark Samus - Charge Beam (mid-max charge) and Morph Ball Bomb
Mewtwo - Shadow Ball (max charge)
Lucario - Aura Sphere (mid-max charge with Aura only)
Snake - Remote Missile
Mega Man - Charge Shot (max charge)
Wii Fit Trainer - Sun Salutation (max charge)
Greninja - Water Shuriken (released just before max charge; doesn't work at max)
Cloud - Blade Beam (Limit Break only)
Corrin - Dragon Fang Shot (max charge)
Villager/Isabelle - Slingshot (close range only; will heal at long range)
Mii Swordfighter - Gale Strike
Mii Gunner - Charge Blast (full charge), Grenade Launch (only while exploding), Flame Pillar (max range only; will heal if any closer, and can't be inhaled once it's set fire to the ground), Bomb Drop (only while exploding)
It's great that they've included this feature, but I definitely wish the list were longer. Most of these were expected, but I was surprised by Snake and Mii Gunner's explosives, and Villabelle and Greninja are really weird. I discovered both of those by accident.
Kirby can also inhale and spit out Sandbag as well as a number of KOable Assist Trophies (good for keeping them at bay in Spirits Mode). I've experimented a little with projectiles from Assist Trophies and Pokémon, but haven't found anything interesting. Most of the time you just get healed and punished. Same goes for regular items. I was hoping Super/Nintendo Scope would work, but nope.
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