Gamble_
Smash Cadet
PLEASE NOTE:
This is not a book of basic strategies/tactics used by fox to beat other characters (See "The Big Book of Fox Matchups") . This thread is for fox players who are having trouble with a specific aspect of any other brawl characters and need answers fast.
"What is a Metagame?"
Metagame "a broad term usually used to define any strategy, action or method used in a game which transcends a prescribed ruleset, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game. In other words, using out-of-game information to affect one's in-game decisions. " This thread is geared directly towards specific instances and difficulties fox encounters during play and the tips/answers that could be supplied for each question.
Feel free to post your own specific questions here and it will almost surely be answered and pasted on this first post.
I will start this thread with posts that I have read/answered. Let's get started...
INDEX:
To quickly find the answers to any of these questions, press ctrl + f and type in the labels to get sent directly to the question.
Metaknight:
MK 1) How to deal with shuttle loop?
Lucas:
Lucas 1) How can I kill a Lucas after sending him flying off the stage?
Zelda:
Zelda 1) How do I counter Zelda's smashes and forward B's?
Olimar:
Olimar 1) How do I deal with Olimar's smashes (uSmash in particular)?
METAKNIGHT
MK 1) I'm having more trouble than I should countering MK players who spam shuttle loop. Can anyone tell me how to punish this move exactly? Any other Fox vs. MK tips? I hate fighting these lil' overpowered freaks >_<
MK's Shuttle Loop is one you should think about avoiding rather than punishing. Based on how the MK plays, you have different options on how to counter a shuttle-loop-spamming MK.
1. block > grab
2. jump over Shuttle Loop hit box > dAir > any follow up
3. just avoid it and spam lasers til he changes his game.
If you are encountered with a shuttle loop in the air, just airdodge your way down to the ground or if you are DIRECTLY above MK, try to drill because it should make contact and MK should be spiralling down with you.
As for fighting MKs in general, don't go crazy on the offensive. You have range, so abuse it on the MK until he comes charging at you. Stay defensive with block > grab and uTilts. If you see yourself losing in a certain instance, back off of MK and simply restart your defense.
NEVER... attempt to follow up an MK off the stage. (Answer by: Gamble)
LUCAS
Lucas 1) How can I kill a Lucas after sending him flying off the stage?
If he is close enough, you can easily disrupt his up B by:
1. Reflecting it out of his way with down B
2. nAir him to knock him back a little more
3. jump > dAir Lucas under the stage to make his up B harder to angle for the edge.
Otherwise, if he is too far for any of these things, just edge guard so he either falls to his death or he overshoots the edge. Then he'll be open for punishment with an uSmash or a dSmash or whatever you want to finish him off. (Answer by: Gamble)
ZELDA
Zelda 1) I play Zelda users and all they usually do when i get close they start spamming all of their smashes and there is no lag between them, how do i counter this?
Zelda's a slow character so you can "SHOOT LASERS BETWEEN DEFENSES" (thanks guys) on her to rank up damage and not having to worry about being punished because you stayed in the laser position for too long (SH double laser works as well). You don't have to worry much on her forward b because you can easily shield/reflect it (down b does not reflect it back at zelda, it just acts as a shield). This makes it so you don't have to forcefully approach zelda and it gives you the freedom of staying on the defensive. In this situation of ranged battling, Fox overpowers Zelda. So if you keep shooting lasers, it's likely that zelda will be coming for you instead of you coming for her, making it easier on your side of the fight.
Another helpful thing to know about Zelda is that she does not do really well in the air, so if you want to keep pressure on the player, try to keep zelda afloat constantly which should'nt be hard for fox since most of his attacks lead to tossing the opponent into the air.
As for approaching zelda and depending on how good the player is, you can either dAir > uSmash at high percentage or if she spams smashes, you can charge at her > block > grab.
How to K.O. Zelda - uSmash @ 95%. (Answer by Gamble)
OLIMAR
Olimar 1) I am having a ton of trouble beating my friends Olimar. His smashes are insanely good, especially his up smash which tears me apart. I also have a pretty hard time approaching him, so any tips would be greatly appreciated!
I noticed that if you stay too far away from olimar, he seems to have a huge advantage over fox. The trick to playing against olimar in my opinion would be to stay close to him at all times in order to pressure him to get some distance.
If you fight Olimar mid-range, you're almost surely going to lose since his Pikmin specialize in mid-range fighting. So your best bet would be to hug onto olimar, but be smart about it.
Fox has a really strong advantage over olimar through arial attacks. Since Olimar can only smash horizontally or strictly vertically, coming at an angle with a SH fAir or dAir can be helpful. One thing I learned is that if Olimar attempts to uSmash while fox does his dAir, almost certainly Fox's dAir wins because he cancels out the pikmin and then drills into olimar.
As far as lasering goes, don't waste your time camping an Olimar. If the Olimar is quick, he'll easily punish you for staying in your laser position for too long, and that's definately not what you would want.
There are two really easy ways to kill an Olimar: Vertical KO or edge gimping.
Of course fox specializes in killing almost any character through an uSmash at around the range of 80% to 115% (this includes all light to all heavy characters). Because Olimar is classified as a light character, you can easily Vertically KO him through an uSmash at around 90% for a sure kill.
Another KO technique that could be situational is when you edge gimp an Olimar through edge hogging while Olimar has no other options when he is off the stage. If you have olimar near the edge of the stage, you can do an easy combo of dAir > dSmash which will launch Olimar in a downward direction, a really hard recovery for olimar if you edgeguard. Just remember not to stay on the edge for too long just in case he gets smart and smacks you with a fAir =).
In order to kill Olimar, I prefer doing a dAir > uSmash combo at high percentage because it's almost always a certain kill, but don't forget you have the other option of gimping Olimar on the edge. (Answer by: Gamble)
Once again, Feel free to post your own specific questions here and it will almost surely be answered and pasted on this first post.
-Gamble
This is not a book of basic strategies/tactics used by fox to beat other characters (See "The Big Book of Fox Matchups") . This thread is for fox players who are having trouble with a specific aspect of any other brawl characters and need answers fast.
"What is a Metagame?"
Metagame "a broad term usually used to define any strategy, action or method used in a game which transcends a prescribed ruleset, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game. In other words, using out-of-game information to affect one's in-game decisions. " This thread is geared directly towards specific instances and difficulties fox encounters during play and the tips/answers that could be supplied for each question.
Feel free to post your own specific questions here and it will almost surely be answered and pasted on this first post.
I will start this thread with posts that I have read/answered. Let's get started...
INDEX:
To quickly find the answers to any of these questions, press ctrl + f and type in the labels to get sent directly to the question.
Metaknight:
MK 1) How to deal with shuttle loop?
Lucas:
Lucas 1) How can I kill a Lucas after sending him flying off the stage?
Zelda:
Zelda 1) How do I counter Zelda's smashes and forward B's?
Olimar:
Olimar 1) How do I deal with Olimar's smashes (uSmash in particular)?
METAKNIGHT
MK 1) I'm having more trouble than I should countering MK players who spam shuttle loop. Can anyone tell me how to punish this move exactly? Any other Fox vs. MK tips? I hate fighting these lil' overpowered freaks >_<
MK's Shuttle Loop is one you should think about avoiding rather than punishing. Based on how the MK plays, you have different options on how to counter a shuttle-loop-spamming MK.
1. block > grab
2. jump over Shuttle Loop hit box > dAir > any follow up
3. just avoid it and spam lasers til he changes his game.
If you are encountered with a shuttle loop in the air, just airdodge your way down to the ground or if you are DIRECTLY above MK, try to drill because it should make contact and MK should be spiralling down with you.
As for fighting MKs in general, don't go crazy on the offensive. You have range, so abuse it on the MK until he comes charging at you. Stay defensive with block > grab and uTilts. If you see yourself losing in a certain instance, back off of MK and simply restart your defense.
NEVER... attempt to follow up an MK off the stage. (Answer by: Gamble)
LUCAS
Lucas 1) How can I kill a Lucas after sending him flying off the stage?
If he is close enough, you can easily disrupt his up B by:
1. Reflecting it out of his way with down B
2. nAir him to knock him back a little more
3. jump > dAir Lucas under the stage to make his up B harder to angle for the edge.
Otherwise, if he is too far for any of these things, just edge guard so he either falls to his death or he overshoots the edge. Then he'll be open for punishment with an uSmash or a dSmash or whatever you want to finish him off. (Answer by: Gamble)
ZELDA
Zelda 1) I play Zelda users and all they usually do when i get close they start spamming all of their smashes and there is no lag between them, how do i counter this?
Zelda's a slow character so you can "SHOOT LASERS BETWEEN DEFENSES" (thanks guys) on her to rank up damage and not having to worry about being punished because you stayed in the laser position for too long (SH double laser works as well). You don't have to worry much on her forward b because you can easily shield/reflect it (down b does not reflect it back at zelda, it just acts as a shield). This makes it so you don't have to forcefully approach zelda and it gives you the freedom of staying on the defensive. In this situation of ranged battling, Fox overpowers Zelda. So if you keep shooting lasers, it's likely that zelda will be coming for you instead of you coming for her, making it easier on your side of the fight.
Another helpful thing to know about Zelda is that she does not do really well in the air, so if you want to keep pressure on the player, try to keep zelda afloat constantly which should'nt be hard for fox since most of his attacks lead to tossing the opponent into the air.
As for approaching zelda and depending on how good the player is, you can either dAir > uSmash at high percentage or if she spams smashes, you can charge at her > block > grab.
How to K.O. Zelda - uSmash @ 95%. (Answer by Gamble)
OLIMAR
Olimar 1) I am having a ton of trouble beating my friends Olimar. His smashes are insanely good, especially his up smash which tears me apart. I also have a pretty hard time approaching him, so any tips would be greatly appreciated!
I noticed that if you stay too far away from olimar, he seems to have a huge advantage over fox. The trick to playing against olimar in my opinion would be to stay close to him at all times in order to pressure him to get some distance.
If you fight Olimar mid-range, you're almost surely going to lose since his Pikmin specialize in mid-range fighting. So your best bet would be to hug onto olimar, but be smart about it.
Fox has a really strong advantage over olimar through arial attacks. Since Olimar can only smash horizontally or strictly vertically, coming at an angle with a SH fAir or dAir can be helpful. One thing I learned is that if Olimar attempts to uSmash while fox does his dAir, almost certainly Fox's dAir wins because he cancels out the pikmin and then drills into olimar.
As far as lasering goes, don't waste your time camping an Olimar. If the Olimar is quick, he'll easily punish you for staying in your laser position for too long, and that's definately not what you would want.
There are two really easy ways to kill an Olimar: Vertical KO or edge gimping.
Of course fox specializes in killing almost any character through an uSmash at around the range of 80% to 115% (this includes all light to all heavy characters). Because Olimar is classified as a light character, you can easily Vertically KO him through an uSmash at around 90% for a sure kill.
Another KO technique that could be situational is when you edge gimp an Olimar through edge hogging while Olimar has no other options when he is off the stage. If you have olimar near the edge of the stage, you can do an easy combo of dAir > dSmash which will launch Olimar in a downward direction, a really hard recovery for olimar if you edgeguard. Just remember not to stay on the edge for too long just in case he gets smart and smacks you with a fAir =).
In order to kill Olimar, I prefer doing a dAir > uSmash combo at high percentage because it's almost always a certain kill, but don't forget you have the other option of gimping Olimar on the edge. (Answer by: Gamble)
Once again, Feel free to post your own specific questions here and it will almost surely be answered and pasted on this first post.
-Gamble