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This is what someone else said to me, so I might change itYou know, that's nice, but I feel Fox's forte is punishing instead of having the archetype saying rushdown. That however is just my opinion regarding the character.
You're welcome!thank you so much for your hard work with the frame data
Lol xDYou're welcome!
Patch updates will occur when all characters have a page complete.@ KuroganeHammer has this been updated to reflect patch changes? Blaster and Shine both have had frame data changes.
Fox has a super high "precision" skill floor/ceiling.And what is it that makes Fox have such supposedly high difficulty?
Couldn't agree more. He's the hardest character to play because of his precious. But once played perfectly he's the hardest to beat. His high difficulty makes him have the most potential out of anyone. He truly is a S tier character. Does anyone know the frame data on reflector or lasers now?Fox has a super high "precision" skill floor/ceiling.
His movements and attacks leave little room for error as they always have. His attacks are small with often short lasting hitboxes, demanding that you don't get lazy with hitboxes (he also has poor priority as a whole, so you really can't count on that either). His feather weight and fast fall speed along with his linear recovery make him die very early for silly mistakes where any combination of recovery, weight, and air speed can save pretty much any other character. Additionally, his movement is ludicrously fast being arguably the most mobile character in the game, but due to his lack of kill set ups from throws, Fox players have to learn how to capitalize on positional advantages potentially better than most characters because of his lack of a kill throw or even a throw that even offers a killing opportunity.
Fox players therefore have to learn their advantages as a super nimble character to cover several options at once and fake the opponent out. It's a bit hard to put into words, but once Fox has you at kill percent, it's hard for him to get a kill unlike many other characters that at the very least can bring a 50/50 scenario off a throw (Sheik, Roy) or outright kill you with a throw (Ness, Mewtwo, like 60% of the cast etc.). In order to kill you, he has to use the combination of his vertical air speed, dash speed, and (fast) fall speed to limit your options, forcing you into a position where you can't dodge a Usmash/Uair/Bair etc.
Fox is definitely one of the hardest characters to play effectively in Sm4sh.
Ah I didn't see that, thank you