• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

fox's chaingrab on falco

knightpraetor

Smash Champion
Joined
Oct 20, 2005
Messages
2,321
Can someone tell me if i need to dash grab if they di away? or can i just jump cancel..i keep seeming to be late..so i'm wondering if it's like when sheik di's sheik's chainthrow and you have to use a dashgrab to catch..

or if maybe i'm just moving too slow...

and the final question..are falco or fox able to di out of it?
 

A-Laon

Smash Master
Joined
Sep 26, 2006
Messages
3,873
Location
Where it all went wrong
Can someone tell me if i need to dash grab if they di away? or can i just jump cancel..i keep seeming to be late..so i'm wondering if it's like when sheik di's sheik's chainthrow and you have to use a dashgrab to catch..

or if maybe i'm just moving too slow...

and the final question..are falco or fox able to di out of it?
Depending on the extent of the DI, you'll need to either quickly dash dance away and then back in order to time the JC grab to connect (assuming they don't DI too much), or outright chase them with a JC grab (if they DI a signifcant distance).

The only real threat to your cg is that you may potentially get shined out of it, at which point you could end up on the receiving end of a combo yourself. Regardless, this isn't necessarily common.
 

Brookman

Smash Hero
Joined
Oct 20, 2005
Messages
6,202
Location
pikachu
If they DI fully left or right all you need to do is dash and JC grab (you should always JC grabs with fox). If they don't DI just regrab. If they don't DI around 15% and up just up tilt and regrab or upsmash/nair/bair depending on DI and if you don't think you can safely regrab.
 
Joined
Jun 4, 2006
Messages
8,377
Location
Long Beach,California
Depending on the extent of the DI, you'll need to either quickly dash dance away and then back in order to time the JC grab to connect (assuming they don't DI too much), or outright chase them with a JC grab (if they DI a signifcant distance).

The only real threat to your cg is that you may potentially get shined out of it, at which point you could end up on the receiving end of a combo yourself. Regardless, this isn't necessarily common.
I find that strange,considering that I CG'd my friends Falco with DI 0%-80%. oO

That really shouldn't happen...Does it?
 

halfDemon

Smash Lord
Joined
Apr 26, 2006
Messages
1,016
Location
Buffalo Grove, Illinois
Can someone tell me if i need to dash grab if they di away? or can i just jump cancel..i keep seeming to be late..so i'm wondering if it's like when sheik di's sheik's chainthrow and you have to use a dashgrab to catch..

or if maybe i'm just moving too slow...

and the final question..are falco or fox able to di out of it?
ALWAYS JC grab with Fox.
 

A-Laon

Smash Master
Joined
Sep 26, 2006
Messages
3,873
Location
Where it all went wrong
I find that strange,considering that I CG'd my friends Falco with DI 0%-80%. oO

That really shouldn't happen...Does it?
It can occur under strict circumstances (Falco managed to recover from the the throw stun, had the time to input the shine punctually, and the Fox for whatever reason didn't catch the Falco before all this occured [perhaps he didn't begin chasing the Falco until a few too many frames after the throw]). Like I said, it's uncommon and the only thing that allows it to occur would be stupid circumstances, but yes, it's possible.
 

Brookman

Smash Hero
Joined
Oct 20, 2005
Messages
6,202
Location
pikachu
You can shine out of fox's CG if you don't DI at like 30 or so percent -.- that's what the up tilt is for though.
 

Fefnir Cerveau

Smash Lord
Joined
Jan 2, 2007
Messages
1,416
Location
Honolulu, Hawaii
According to one fo the Falcos I play here in Hawaii, Fox nor Marth, can chaingrab Falco if he DIs properly. I can't seem to chaingrab him, like he says, but I can cg all the other Falcos just fine. Idk if he's bsing, but he's been to OC2 and has been playing for a few years, so Idk. And yeah, I'm aware of the utilt/usmash in case he doesn't DI or DIs only a bit. Anyway, if he doesn't DI too well, it should be pretty easy to cg him. Btw, if you're not dashing a grab, there's no need for a jc grab. Duh
 

WhyBooger???

Smash Cadet
Joined
Jan 7, 2007
Messages
50
Location
Antioch C.A
Well I Dash Dance To Chain Grab DIs But There Way Sounds More Productive So Wat Ever Goes With U........Not That Many Foxes DI Away From You But If They Do It Alot Then Always Expect To Dash To CG........Personly My Friend doesnt DI That Mutch So Yeah..............
 

MuBa

Smash Lord
Joined
Nov 4, 2005
Messages
1,958
Location
Dragon Kick you into the Milky Way!
I usually unplug my opponent's controller and then shine spike him to death.

Anyways, with fox it's always a good idea to JC with him no matter what the situation is. Another interesting thing you can do to a Falco (preferably a n00b) is to JC grab -> Up Throw -> Up Tilt several times. You'll rack up some serious damage and then depending on where they DI'd, destroy them however you like.
 

knightpraetor

Smash Champion
Joined
Oct 20, 2005
Messages
2,321
so does the dash grab of fox not get extra range like most grabs? and honestly none of my friends fail to di..so i assume that they can get out of uptilts at early damage with me not getting nearly as much damage as when i chain throw...

i'm guessing though that i just dont have the timing down for fox's chaingrab..i got it to 40% once..but usually i can't even get to 30..they'll just barely tech as i'm grabbing the air...so probably i'm just starting the dash to grab too late
 

Brookman

Smash Hero
Joined
Oct 20, 2005
Messages
6,202
Location
pikachu
If you can't grab them that just means you aren't moving out of the throw fast enough, or you arejust reacting to slowly. Also, the dash grab while having less range than a JC grab is also slower. It could also be that you aren't executing the grab fast enough.
 

TGM

Smash Lord
Joined
Oct 23, 2006
Messages
1,807
Location
Houston, Tx
personaly i get them to about 25% then the next grab leads to an upsmash. if you arnt exact about CG do this method.
 

SCOTU

Smash Hero
Joined
Mar 16, 2007
Messages
6,636
Location
MI
I like to chain throw to around 50-55% (if they stop DIing after 30 use an uptilit to regrab) then into either an uptilt>nair>Usmash or (if they DI) nair>regrab>Usmash
 

Eddie G

Smash Hero
Joined
Nov 24, 2006
Messages
9,123
Location
Cleveland, OH
NNID
neohmarth216
If they DI a significant distance left or right, chase them completely in that direction with a JC grab. If they DI slightly left or right, perform a dash dancing JC grab (or whatever it's called) from either left to right or right to left depending on which way they DI. If they decide to remain still and fall, just regrabbing them should work until about 40% (or higher...maybe...), if they're higher than that, a pivot grab should do the job for a while until they're at just too high of a percent to CG anymore, then that's when uair or an U-smash comes into play. ^.^
 

RedYoshi92

Smash Lord
Joined
Oct 14, 2006
Messages
1,561
I to CG them at around 20 percent damage,then if they don't DI I use a Utilt at around 50% and use a Bair,and when they get back to the stage I use a Usmash.
 

AxemRanger

Smash Rookie
Joined
Oct 11, 2006
Messages
8
Does anyone know actual percentages vs. Falco where chain grabbing works? Is there a range where the 'pivot grabbing' (no dash dance/etc) works, no matter what the Falco does? I read in another thread to practice the chain grab vs. a lvl 1 comp, but with that I'm able to pivot chain grab him from like 0 to 80+. I'm guessing that's not the case with a human?

Also, for people who are able to do the jump cancelled grab, can you give any tips? Do you use the stick or the buttons to cancel? And should I be able to tell if I'm doing it correctly? As of now I'm Dashing>Up on stick>grab with Z. It works I guess.... I'm just not sure if it's actually being jump cancelled or if it's the regular dash grab.

And this is kind of stupid, but what's the best (or at least YOUR) way to jab during the grab? When I don't hit him I usually keep Z or L+A held down, then use the stick to throw. But when I'm grabbing with Z and wanting to hit, I either have to tap Z or let go of it and tap A. Both feel kind of weird to me, and I end up not hitting as a result. Is there a way that most people use?

I just moved to Fox from Falco, and I want to get this stuff down.
 
Top Bottom