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For Glory and For Fun?

Unresolved

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Unresolved
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What I'd like to know is if the 3DS will get the multiple "final destination" based stages like the Wii U.
 

BaPr

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What I'd like to know is if the 3DS will get the multiple "final destination" based stages like the Wii U.
Fire Emblem stage for 3DS seems like the only one so far, but this isn't really the place to talk about it. I hope that we have for glory mode for 3DS (I don't care if it is only 1 stage)
 

Morbi

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Those are the names attributed to online mode, so since the 3DS version has online capability, it is logical to assume that "for glory" and "for fun" will appear on the 3DS version. It is essentially his matchmaking allocation, I don't see why he would rename the modes, but they will definitely make an appearance in the title.
 

TeamFlareZakk

Making Super Smash Bros a more beautiful world!
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I'm not doing either of these modes, they look dumb.

I'm playing Local Multiplayer by myself against a cpu player, if a friend wants to get involved, then we'll take turns playing.
 

Unresolved

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Well, new pic of the day basically confirms it.

Yay.
 
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SmasherP83

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They seem fun. Glad that people can get banned for annoying stuff now........Gawd you don't know how many times people only aimed for me <.<
 

BaPr

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I love for glory mode. I'm so glad the 3DS will also have other final destination stages (why don't people like that :c). I also love how the for glory for fun works sorta like battle spot on XY (except a little less complicated). I wonder if you can see if you can see the wins and losses of your opposing players.
 

Subpilot

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Assuming the 3ds does get for glory mode (which I think it will), do you guys think the players "score" be separate on the 3ds and wiiU versions? or will they use the same score?
 

Another K-2L Survivor

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Assuming the 3ds does get for glory mode (which I think it will), do you guys think the players "score" be separate on the 3ds and wiiU versions? or will they use the same score?
Seeing as scores are directly linked to the Nintendo Network ID (I believe that's what it's called), and both consoles will be using that, I can see a high potential for them to have a cross platform score. But, it could go either way.
 

link2702

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I love for glory mode. I'm so glad the 3DS will also have other final destination stages (why don't people like that :c). I also love how the for glory for fun works sorta like battle spot on XY (except a little less complicated). I wonder if you can see if you can see the wins and losses of your opposing players.
people don't like the final destination only design because its a recipe for disaster. Smash competitively has never been final destination only, that was a dumb meme/stereotype placed on competitive players by casual/non-competitive players.
. There will always be some characters who inevitably benefit more from FD's flat no platforms design, than others. Ice climbers and diddy kong in brawl were perfect examples. it was their best stage, and picking it against the was suicidal.(ice climbers, in case you don't know, have an infinite chaingrab on the entire cast, Final destinations design makes it far easier for them to land this grab, and far harder for opponents to avoid getting grabbed, since they're always on the same ground level as the IC. Diddy kong has some crazy stuff he can do from his banana's, things that were far easier to do on FD, and he seems to be getting both back here in smash4)

there WILL be some character(s) in smash4 that will inevitably benefit more from FD's design than others, and when they are found, they're going to plague for glory mode and end up being like the only viable character(s) in it.
 
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Tornado_Man

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people don't like the final destination only design because its a recipe for disaster. Smash competitively has never been final destination only, that was a dumb meme/stereotype placed on competitive players by casual/non-competitive players.
. There will always be some characters who inevitably benefit more from FD's flat no platforms design, than others. Ice climbers and diddy kong in brawl were perfect examples. it was their best stage, and picking it against the was suicidal.(ice climbers, in case you don't know, have an infinite chaingrab on the entire cast, Final destinations design makes it far easier for them to land this grab, and far harder for opponents to avoid getting grabbed, since they're always on the same ground level as the IC. Diddy kong has some crazy stuff he can do from his banana's, things that were far easier to do on FD, and he seems to be getting both back here in smash4)

there WILL be some character(s) in smash4 that will inevitably benefit more from FD's design than others, and when they are found, they're going to plague for glory mode and end up being like the only viable character(s) in it.
In the words of Ike, "Prepare yourself."
 

link2702

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In the words of Ike, "Prepare yourself."
its the casual players who need to be prepared...they're about to see the hard way just how flawed a single stage setup is.

then again seeing how ignorant the non-competitive players are, it'll most likely just cause them to make even more ridiculous memes/stereotypes on us.
 

Stueyman2099

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people don't like the final destination only design because its a recipe for disaster. Smash competitively has never been final destination only, that was a dumb meme/stereotype placed on competitive players by casual/non-competitive players.
. There will always be some characters who inevitably benefit more from FD's flat no platforms design, than others. Ice climbers and diddy kong in brawl were perfect examples. it was their best stage, and picking it against the was suicidal.(ice climbers, in case you don't know, have an infinite chaingrab on the entire cast, Final destinations design makes it far easier for them to land this grab, and far harder for opponents to avoid getting grabbed, since they're always on the same ground level as the IC. Diddy kong has some crazy stuff he can do from his banana's, things that were far easier to do on FD, and he seems to be getting both back here in smash4)

there WILL be some character(s) in smash4 that will inevitably benefit more from FD's design than others, and when they are found, they're going to plague for glory mode and end up being like the only viable character(s) in it.
Agreed. I'm kind of hoping (though I'm skeptical) of having something like battlefield as well as part of a rotation.
 

Oatmeal.

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I don't think I'll be online much, seeing that For Fun is plagued with items and For Glory doesn't include platforms.
 

Kerreb17

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I can see why people are upset about For Glory mode. But honestly, I don't think there's a way that they could have done this right.

As it stands, they decided on only one stage, with no reskins. Obviously some characters are better on a flat stage, and some characters are better on platforms. So what else could they have done?

If they kept wanting to make fun stages with hazards, then For Glory would have to cut certain stages for that. That could be a difficult line to draw. For example, Rainbow Cruise is apparently a legal stage in Brawl. While I think that makes absolutely zero sense, other folks might think it's a fine and skillful stage. So where would they draw the line?

For example, if they were to include a Rainbow Cruise-like stage in For Glory, I might be upset. If they were to not include a stage like Smashville, whose only gimmick is the moving platform, then other people might be upset like they are now.

They could also open up all stages, regardless of how hazardous they are. People would be complaining about "no skill" and "I was killed by Yellow Devil, so unfair!" Obviously this is unacceptable, but this is the other extreme.

Finally, you could just make it Final Destination and Battlefield. But again, there are some characters who play better on stages that aren't those two, so the same reasoning follows from the current discussion.

In the end, though, I don't really think there's a right way to do it. The only way that works is picking "the stages that my character plays on the best." With an attitude like that, it's no surprise that people are upset.
 

Praxis

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I can see why people are upset about For Glory mode. But honestly, I don't think there's a way that they could have done this right.

As it stands, they decided on only one stage, with no reskins. Obviously some characters are better on a flat stage, and some characters are better on platforms. So what else could they have done?

If they kept wanting to make fun stages with hazards, then For Glory would have to cut certain stages for that. That could be a difficult line to draw. For example, Rainbow Cruise is apparently a legal stage in Brawl. While I think that makes absolutely zero sense, other folks might think it's a fine and skillful stage. So where would they draw the line?

For example, if they were to include a Rainbow Cruise-like stage in For Glory, I might be upset. If they were to not include a stage like Smashville, whose only gimmick is the moving platform, then other people might be upset like they are now.

They could also open up all stages, regardless of how hazardous they are. People would be complaining about "no skill" and "I was killed by Yellow Devil, so unfair!" Obviously this is unacceptable, but this is the other extreme.

Finally, you could just make it Final Destination and Battlefield. But again, there are some characters who play better on stages that aren't those two, so the same reasoning follows from the current discussion.

In the end, though, I don't really think there's a right way to do it. The only way that works is picking "the stages that my character plays on the best." With an attitude like that, it's no surprise that people are upset.
I actually think the majority would have been satisfied if For Glory mode was Final Destination *and* Battlefield.
 

Kerreb17

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I actually think the majority would have been satisfied if For Glory mode was Final Destination *and* Battlefield.
I could too, and I think that would ultimately be the best outcome for this. I still can't convince myself that people would love it, though. It feels like then it would be an issue of "it should always be Final Destination" or "it should always be Battlefield" or "I don't have enough stages to choose from, because my character plays better on X. X needs to be added to the roster since Battlefield was added."

But honestly, you're right. That would probably be the best solution.
 

Praxis

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I could too, and I think that would ultimately be the best outcome for this. I still can't convince myself that people would love it, though. It feels like then it would be an issue of "it should always be Final Destination" or "it should always be Battlefield" or "I don't have enough stages to choose from, because my character plays better on X. X needs to be added to the roster since Battlefield was added."

But honestly, you're right. That would probably be the best solution.
Maybe it's just because I come from Brawl, but most players I knew view FD as heavily skewed and I've even seen debate to make it a counter pick. In competitive Brawl, FD is massively skewed in favor of Ice Climbers, Diddy, and Falco, and also tends to be Metaknight's worst stage, so it is in general the most-banned stage in the game. Someone always doesn't want to play there so I rarely see it.
 

Kerreb17

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Maybe it's just because I come from Brawl, but most players I knew view FD as heavily skewed and I've even seen debate to make it a counter pick. In competitive Brawl, FD is massively skewed in favor of Ice Climbers, Diddy, and Falco, and also tends to be Metaknight's worst stage, so it is in general the most-banned stage in the game. Someone always doesn't want to play there so I rarely see it.
Then that raises an important issue. If it's not as balanced of a stage as it is in Melee (as I'm told), then it seems like Final Destination shouldn't even be the single stage allowed in For Glory mode.

If that's the case, then what would we replace it with? I guess the question should be: what stage is the most balanced for the greatest number of cast members? I think we'd need to have our hands on the game to figure that out. Maybe it works out well and we just don't know it yet.

Also, If we're going to abandon the idea of having a single stage with skins, then it makes sense to think about what other types of stages would be beneficial for the mode. Having a flat stage and a tri-platformed stage seems fine, but would we need more in order to have a balanced online match?

Finally, I'm game to consider that Nintendo might change their mind on this mode in the ~6 months it takes to launch the Wii version. This discussion really is just food for thought, isn't it?~
 

BaPr

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@ L link2702 Didn't Japan only use Final Destination in competitions? He could have taken the idea from that if they do.
 

link2702

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@ L link2702 Didn't Japan only use Final Destination in competitions? He could have taken the idea from that if they do.
i don't believe japan ever used strictly final destination.

their stage list was always more restricted than ours, but they never limited it to just Final destination iirc.
 

BaPr

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i don't believe japan ever used strictly final destination.

their stage list was always more restricted than ours, but they never limited it to just Final destination iirc.
I just took a look at their ruleset. They don't have Final Destination only. The stages are Battlefield, Smashville, and Final Destination. If Sakurai used those stages to make his for glory mode, I can sorta see why it would be Final Destination only (or similar to Final Destination)
 

A Lucky Person

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I'll be playing For Glory quite frequently as it stands now.

I think a lot of you are forgetting that on For Glory you can play with 4 people. I do agree that for 1v1 matches a variety of stages (or at least Battlefield instead of FD) would've been better, but I honestly think it'll be a blast if you just wanna battle 3 other jokers with no items on FD. That sounds like a lot of fun to me and it's something I'll be doing a lot of. That's my version of "For Fun."

However, if Fox, Falco, and/or any potential chain grabbers absolutely dominate on FD in this game I'll definitely not touch the 1v1 version of For Glory mode ever.
 
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