hey guys i know the roy threads have been dead for some time now but despite that im curious if anyone would be willing to do some analysis of a couple matches of mine (feel free to just do one). i did flub a lot of stuff in both games (sorry i know its a john) but any thoughts would be awesome. as a side note im very sorry that i take so long with stage picks/bans so you may want to skip that stuff in between the games.
https://www.youtube.com/watch?v=kIMoOQmNqIg&index=2&list=PLOBypeeN7Jw_iMmPEzCsOI0v4E6OTFpGX
https://www.youtube.com/watch?v=YOMeo9GuvXE&index=8&list=PLOBypeeN7Jw_iMmPEzCsOI0v4E6OTFpGX
You really need to work on your neutral and punish games. They're pretty lackluster.
As the above post pointed out, your dashdances don't threaten your opponents at all, 90% of the time. You're just kind of running back and forth instead of applying positional pressure. I think one of your main problems is you never really apply pressure at all - you're dropping lots of conversions, you never tech chase, and you just back off out of staggers and give your opponents free resets into neutral. You need to push things farther, especially your throws, which you never get mileage out of at the moment.
When you fthrow or dthrow, you
need to be preparing for a tech chase situation. That means dashing towards where your opponent is going to land and preparing to either try to read their tech option with a dtilt or I guess fsmash if you're feeling lucky and they're at high percents, or react to their tech with a regrab or dtilt and convert to a combo. Way too often I'm seeing you throw somebody and then just... stand there.
You also panic jump offstage all the time and go really, really high where it's incredibly easy for someone to edgeguard you just by tapping you with whatever aerial they please. As Roy, getting hit offstage without your double jump means death almost every time. Try to either jump directly to ledge, or use your upB. Burning your jump so early is getting you killed, and will get you killed much, much more against better players.
You OoS game is also lacking. I think I saw you aerial OoS like maybe 3 times in those two sets, and I don't think any of them hit. Everything else was either a shield grab, or a roll. Against players who know what they're doing, this will absolutely get you destroyed. Learn to wavedash OoS and apply it liberally. It's typically your best OoS option.
Again as the above post noted, you're poking with ftilt the way you should be poking with dtilt. Dtilt is Roy's bread and butter. It's one of the best combo starters in the game, and you
need to use it to have success with Roy. Ftilt, on the other hand, has little more use than as a poke that's more of a get-off-me than anything else. It's good for edgeguarding too, and sometimes for picking up kills very late in percents when you're struggling to combo into a bair. In neutral, there's not much use for it when you could be dtilting or grabbing instead. You'll almost never get a combo off of ftilt.
Then there's movement. I already briefly talked about your dashdances, but you're also just
not moving a lot of the time. Not moving kind of seems good when you're first starting out because it feels like you're keeping all your options, but it's actually really bad. You have a static threat range, can't pressure your opponent, and often will require more reaction time for your decisions. You play extremely passive in a lot of scenarios when you should always be applying pressure and moving purposefully.
Another note would be that you overuse DED and often overcommit to it, too. I'm seeing you kind of pseudo-reset opponents with the first hit to try to get a conversion when you really should be just dtilting. I'm seeing you go through 3 or even 4 hits when none of them are hitting or your opponent is much too far away to be threatened at all. In the set against Sheik there was even a moment where you just sat in the middle of the stage charging fsmash while he stared at you from the other side of the stage. Honestly, that Sheik has an awful punish game, and was constantly missing large opportunities to punish you for your overcommitments in neutral.
I could write about more stuff but I don't want to flood you with too much stuff. Hope this helps.