Doq
Smash Lord
Did you try the sc_selcharacter by itself (not packaged in common5)?
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I'm fairly certain that there are other files that aren't in MISC DATA [30] that play a factor in the background logo.Here it's offline
I think that's right.
Oh whoops, I got confused with the extra files in AnmChr(NW4R)/MenSelchrBg_TopN_0.Actually miscdata[30] is the only thing affected by the background logo. Everything else is the same.
BBox - 1 Aliami - 0
However the change from miscdata[30] (2.6b) to miscdata[30] (3.0) changes the placement of the names and adds roy/m2 name so you can't directly import the bh3 common5.pac's miscdata[30] into the 3.0 common5.pac without a few issues
There's a premade common5 in the first post of this thread. Just use that and move all of SJS's CSPs over to it.I downloaded the common5.pac for SJS's custom CSS and I can't seem to find bg_icon in the miscdata[30] group, do I need to use a prebuilt common5 file?
I know your avatar is a picture of the generic trainer from Pokemon Stadium but it kinda looks like red.What...? Who is red?
I double checked it, I did replace the bg_icon. I re downloaded the template, and replaced the bg_icon again. Now this time, Project M freezes when I attempt to go into "Fight" under Versus. Could it be that the icon is too large? It is around 9.74 KB.Can you get me a picture in game? If not a picture then maybe a download to what you attempted?
I think I might know what you're talking about though. Theres a file in the common5 that is right here: http://i.imgur.com/SkOEHW1.png You could've put that over the bg_icon texture by accident or something.