BarSoapSoup
Smash Journeyman
Hi Mewtwo boards. As promised, today I would lab with all the Smashes with the goal of seeing how Side-Smash, which is considered one of Mewtwo's more underutilized moves compares with the other Smashes.
I ran my tests on Final Destination in Training Mode, so Rage is not factored into these kill percents, and found kill percentages for all smashes when they were uncharged and when they were fully charged. I also tested kill percents with the respective smash-subjects used at the very edge of Final Destination and at the very center. Non-Tipper Side Smashes were used at point-blank, while Tipper Side Smashes would be used as far from the subject as possible.
Test subjects included ,,,,, and .
U-Smash Kill percentages
-Uncharged: 101%
-Charged: 65%
Ledge Kill Percentages
D-Smash
-Uncharged: 85%
-Charged: 52%
Side-Smash(Point Blank)
-Uncharged: 81%
-Charged: 49%
Side-Smash(Sweet Spot)
-Uncharged: 77%
-Charged: 44%
Center Stage Kill Percentages
D-Smash
-Uncharged: 107%
-Charged: 69%
Side-Smash(Point Blank)
-Uncharged: 115%
-Charged: 74%
Side-Smash(Sweet Spot)
-Uncharged: 108%
-Charged: 66%
U-Smash Kill percentages
-Uncharged: 84%
-Charged: 52%
Ledge Kill Percentages
D-Smash
-Uncharged: 76%
-Charged: 46%
Side-Smash(Point Blank)
-Uncharged: 71%
-Charged: 41%
Side-Smash(Sweet Spot)
-Uncharged: 68%
-Charged: 37%
Center Stage Kill Percentages
D-Smash
-Uncharged: 94%
-Charged: 60%
Side-Smash(Point Blank)
-Uncharged: 95%
-Charged: 63%
Side-Smash(Sweet Spot)
-Uncharged: 94%
-Charged: 56%
U-Smash Kill percentages
-Uncharged: 105%
-Charged: 70%
Ledge Kill Percentages
D-Smash
-Uncharged: 94%
-Charged: 56%
Side-Smash(Point Blank)
-Uncharged: 85%
-Charged: 54%
Side-Smash(Sweet Spot)
-Uncharged: 81%
-Charged: 49%
Center Stage Kill Percentages
D-Smash
-Uncharged: 113%
-Charged: 72%
Side-Smash(Point Blank)
-Uncharged: 120%
-Charged: 80%
Side-Smash(Sweet Spot)
-Uncharged: 113%
-Charged: 72%
U-Smash Kill percentages
-Uncharged: 89%
-Charged: 59%
Ledge Kill Percentages
D-Smash
-Uncharged: 76%
-Charged: 47%
Side-Smash(Point Blank)
-Uncharged: 73%
-Charged: 44%
Side-Smash(Sweet Spot)
-Uncharged: 69% ( ͡° ͜ʖ ͡°)
-Charged: 39%
Center Stage Kill Percentages
D-Smash
-Uncharged: 96%
-Charged: 61%
Side-Smash(Point Blank)
-Uncharged: 104%
-Charged: 68%
Side-Smash(Sweet Spot)
-Uncharged: 98%
-Charged: 60%
U-Smash Kill percentages
-Uncharged: 112%
-Charged: 76%
Ledge Kill Percentages
D-Smash
-Uncharged: 98%
-Charged: 63%
Side-Smash(Point Blank)
-Uncharged: 94%
-Charged: 59%
Side-Smash(Sweet Spot)
-Uncharged: 90%
-Charged: 54%
Center Stage Kill Percentages
D-Smash
-Uncharged: 121%
-Charged: 79%
Side-Smash(Point Blank)
-Uncharged: 133%
-Charged: 88%
Side-Smash(Sweet Spot)
-Uncharged: 126%
-Charged: 80%
U-Smash Kill percentages
-Uncharged: 117%
-Charged: 78%
Ledge Kill Percentages
D-Smash
-Uncharged: 97%
-Charged: 62%
Side-Smash(Point Blank)
-Uncharged: 93%
-Charged: 58%
Side-Smash(Sweet Spot)
-Uncharged: 87%
-Charged: 53%
Center Stage Kill Percentages
D-Smash
-Uncharged: 123%
-Charged: 81%
Side-Smash(Point Blank)
-Uncharged: 131%
-Charged: 86%
Side-Smash(Sweet Spot)
-Uncharged: 123%
-Charged: 78%
U-Smash Kill percentages
-Uncharged: 107%
-Charged: 72%
Ledge Kill Percentages
D-Smash
-Uncharged: 86%
-Charged: 54%
Side-Smash(Point Blank)
-Uncharged: 82%
-Charged: 50%
Side-Smash(Sweet Spot)
-Uncharged: 78%
-Charged: 45%
Center Stage Kill Percentages
D-Smash
-Uncharged: 113%
-Charged: 74%
Side-Smash(Point Blank)
-Uncharged: 117%
-Charged: 76%
Side-Smash(Sweet Spot)
-Uncharged: 110%
-Charged: 69%
Well, off to find true combo percentages for Bowser. Tell me what you guys n' gals think!
I ran my tests on Final Destination in Training Mode, so Rage is not factored into these kill percents, and found kill percentages for all smashes when they were uncharged and when they were fully charged. I also tested kill percents with the respective smash-subjects used at the very edge of Final Destination and at the very center. Non-Tipper Side Smashes were used at point-blank, while Tipper Side Smashes would be used as far from the subject as possible.
Test subjects included ,,,,, and .
U-Smash Kill percentages
-Uncharged: 101%
-Charged: 65%
Ledge Kill Percentages
D-Smash
-Uncharged: 85%
-Charged: 52%
Side-Smash(Point Blank)
-Uncharged: 81%
-Charged: 49%
Side-Smash(Sweet Spot)
-Uncharged: 77%
-Charged: 44%
Center Stage Kill Percentages
D-Smash
-Uncharged: 107%
-Charged: 69%
Side-Smash(Point Blank)
-Uncharged: 115%
-Charged: 74%
Side-Smash(Sweet Spot)
-Uncharged: 108%
-Charged: 66%
U-Smash Kill percentages
-Uncharged: 84%
-Charged: 52%
Ledge Kill Percentages
D-Smash
-Uncharged: 76%
-Charged: 46%
Side-Smash(Point Blank)
-Uncharged: 71%
-Charged: 41%
Side-Smash(Sweet Spot)
-Uncharged: 68%
-Charged: 37%
Center Stage Kill Percentages
D-Smash
-Uncharged: 94%
-Charged: 60%
Side-Smash(Point Blank)
-Uncharged: 95%
-Charged: 63%
Side-Smash(Sweet Spot)
-Uncharged: 94%
-Charged: 56%
U-Smash Kill percentages
-Uncharged: 105%
-Charged: 70%
Ledge Kill Percentages
D-Smash
-Uncharged: 94%
-Charged: 56%
Side-Smash(Point Blank)
-Uncharged: 85%
-Charged: 54%
Side-Smash(Sweet Spot)
-Uncharged: 81%
-Charged: 49%
Center Stage Kill Percentages
D-Smash
-Uncharged: 113%
-Charged: 72%
Side-Smash(Point Blank)
-Uncharged: 120%
-Charged: 80%
Side-Smash(Sweet Spot)
-Uncharged: 113%
-Charged: 72%
U-Smash Kill percentages
-Uncharged: 89%
-Charged: 59%
Ledge Kill Percentages
D-Smash
-Uncharged: 76%
-Charged: 47%
Side-Smash(Point Blank)
-Uncharged: 73%
-Charged: 44%
Side-Smash(Sweet Spot)
-Uncharged: 69% ( ͡° ͜ʖ ͡°)
-Charged: 39%
Center Stage Kill Percentages
D-Smash
-Uncharged: 96%
-Charged: 61%
Side-Smash(Point Blank)
-Uncharged: 104%
-Charged: 68%
Side-Smash(Sweet Spot)
-Uncharged: 98%
-Charged: 60%
U-Smash Kill percentages
-Uncharged: 112%
-Charged: 76%
Ledge Kill Percentages
D-Smash
-Uncharged: 98%
-Charged: 63%
Side-Smash(Point Blank)
-Uncharged: 94%
-Charged: 59%
Side-Smash(Sweet Spot)
-Uncharged: 90%
-Charged: 54%
Center Stage Kill Percentages
D-Smash
-Uncharged: 121%
-Charged: 79%
Side-Smash(Point Blank)
-Uncharged: 133%
-Charged: 88%
Side-Smash(Sweet Spot)
-Uncharged: 126%
-Charged: 80%
U-Smash Kill percentages
-Uncharged: 117%
-Charged: 78%
Ledge Kill Percentages
D-Smash
-Uncharged: 97%
-Charged: 62%
Side-Smash(Point Blank)
-Uncharged: 93%
-Charged: 58%
Side-Smash(Sweet Spot)
-Uncharged: 87%
-Charged: 53%
Center Stage Kill Percentages
D-Smash
-Uncharged: 123%
-Charged: 81%
Side-Smash(Point Blank)
-Uncharged: 131%
-Charged: 86%
Side-Smash(Sweet Spot)
-Uncharged: 123%
-Charged: 78%
U-Smash Kill percentages
-Uncharged: 107%
-Charged: 72%
Ledge Kill Percentages
D-Smash
-Uncharged: 86%
-Charged: 54%
Side-Smash(Point Blank)
-Uncharged: 82%
-Charged: 50%
Side-Smash(Sweet Spot)
-Uncharged: 78%
-Charged: 45%
Center Stage Kill Percentages
D-Smash
-Uncharged: 113%
-Charged: 74%
Side-Smash(Point Blank)
-Uncharged: 117%
-Charged: 76%
Side-Smash(Sweet Spot)
-Uncharged: 110%
-Charged: 69%
First off, I hope that many of you will find these percentages helpful, so that my 4.5 hours don't go to waste, haha.
Anyways, I think that Side Smash can be a very useful tool in Mewtwo's arsenal. I feel that, like my main, Bowser, his Side Smash will be very read-based, but the payoff could be extraordinary with good spacing. Getting any good Disable reads, as LoF | Blue did in his Grand Finals match with Vex, could mean earlier or more secured kills with Side-Smash, unless U-Smash is much more warranted. Being able to kill heavyweights like Bowser or Donkey Kong before 100% can be a very noticeable advantage for Mewtwo, and make him appear more threatening in the meta game.
Even if Side Smash goes nowhere in terms of viability, I hope that I've put a semi-decent contribution towards Mewtwo's development. If anybody out there doubts Mewtwo's killing power, I hope they get a good look at this because these Kill %s show that Mewtwo is more of a glass cannon than anybody gives him credit for.
Anyways, I think that Side Smash can be a very useful tool in Mewtwo's arsenal. I feel that, like my main, Bowser, his Side Smash will be very read-based, but the payoff could be extraordinary with good spacing. Getting any good Disable reads, as LoF | Blue did in his Grand Finals match with Vex, could mean earlier or more secured kills with Side-Smash, unless U-Smash is much more warranted. Being able to kill heavyweights like Bowser or Donkey Kong before 100% can be a very noticeable advantage for Mewtwo, and make him appear more threatening in the meta game.
Even if Side Smash goes nowhere in terms of viability, I hope that I've put a semi-decent contribution towards Mewtwo's development. If anybody out there doubts Mewtwo's killing power, I hope they get a good look at this because these Kill %s show that Mewtwo is more of a glass cannon than anybody gives him credit for.
Well, off to find true combo percentages for Bowser. Tell me what you guys n' gals think!
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