Alright... supersexy Terra moveset!
Terra Branford
( pretty picture I found on DA, not directly depicted out of respect for the artist )
Terra is pretty much what the FF6 plot revolves around. While there are many main characters, she got the ball rolling. Heck, the main theme, which is one of the most memorable leitmotifs ever, is named after her. She's one of the most useful characters and one with some of the most personality, she's important, and in the end, who could not love a green-haired girl with memory loss who wants to know what love is? People who eat puppies, that's who! ( No offense to the Chinese. )
Anyway, she would probably seem too much like Zelda at first, but I don't think so.
In my eyes, she's somewhere between Zelda and Young Link:
Relatively fast, with okay jumping, overall nice but not outstanding tilts and aerials but lacking actual killer moves, but also possessing a bunch of tricks up her sleeve.
Weight: Mario-ish, not a lightweight because she can actually equip some heavy armor
Fallspeed: ranging from medium to rather fast when fastfalling, allowing for mindgamesy business
Speed: slightly above average on the ground, about the same in the air
B: Fire
Not extremely original, but sensible: In FF6, there's Fire 1, 2 and 3, plus there's Merton, which deals extreme fire damage to everyone on the battlefield, and she learns these naturally.
It's a projectile that can be loaded up for a pretty long time, about as long as PK Flash. When released, it thrusts forward for a not-so-great distance and goes poof when it hits someone, dealing damage relative to the time spent charging and popping the enemy up, on fire. The size of the combustion also depends on this, and can damage Terra from a certain point on.
Uncharged, it is comparatively fast and can be used like YLink's boomerang at close range for combo starting.
>B: Demi
After about a second or less of start-up time, Terra makes a black, flickering orb without substance appear in front of her. Whoever gets inside this sucker while it's out gets to say hello to gravity. Yes, sir, it's a spike!
vB: Pearl
Coming out about as quickly as Zelda's B, the holy energy of Pearl protects Terra with a shining sphere briefly appearing around her, dealing a little damage and set knockback to get her out of danger or the victims off the edge.
^B: Float
I'm so proud of this one.
Float allows Terra to... float! The longer one presses B, the higher she rises until she either reaches the max ( which admittedly isn't all that high ) or B is released. Doesn't sound good, but after she's done, for 3 seconds, Terra gets to move horizontally in the air as if walking on solid floor. This way, she may use any of her moves to try to get back onto the edge, except jumping, since that cancels the float.
Once the 3 seconds wear off, Terra immediately goes into helpless tumbling state like all others.
Her A attacks are basically Young Link-ish and Pit-ish, since the girl knows how to use a sword ( her range still isn't great ). She lacks good knockback on any attack, so she's reliant on edgeguarding ( which she obviously has nice options for ) or getting her opponents to about 140% to be able to knock them off far enough, which she also has not too many problems with due to her good defensive game and alright combos.
Super Smash? Either:
Morph: She turns into her lovely alter ego and goes berserk with shiny magic and stuff! Like, for example,
Ultima: Most powerful normal spell. Basically lots and lots of light and boomies.
Riot Blade: Her Desperation Attack in the game, she uses her weapon to throw magic slices at her enemies or something like that.
FIN
Vote Terra.