Anymoose
Smash Rookie
- Joined
- Jan 31, 2014
- Messages
- 2
Hey guys. I've played smash bros for years like most people, but didn't start really trying to take it any seriously until this year with my roommate who also really likes it. We got Project M about a month ago and have been playing every day since, so I've been starting to try and actually get better Thus, I've decided to learn Squirtle
I've watched a few videos and tried to make a list of things to practice, but one thing I thought of this morning is using side-B to knock a weakened opponent off the stage, then land back on the stage, turn around, and wavedash backwards to ledge-deny. This seemed way too slow (possibly because I'm still learning) so I tried instead to side-B opponent off the stage, down-B in the opposite direction to change the direction I face in mid air, then jump and grab the ledge, but I'm really really bad with diagonals and keep hitting side-B and suiciding -.-
So is there a way to side-B the opponent off stage then grab the ledge, and if so, what's the most optimal?
Also, can anyone explain in detail how to shell shift and keep the momentum while charging an up-smash? I can't figure that out
Here's the list I compiled for things to practice. If something's missing, feel free to mention it
wall grab/jump
side-B cancel quickly
facing opposite direction after finishing up-b
Hydroplane (c-stick after shell shift)
jump at beginning/end of shell shift
shell-shift but keep momentum and up-smash (with or without reversal of direction)
wavedashing forward and backwards (and using backwards to grab ledges)
side-b into up-air (and other small combos)
jump off the edge, side-b towards the edge, then a out of it to grab and ledge deny
Thanks for the help!!
I've watched a few videos and tried to make a list of things to practice, but one thing I thought of this morning is using side-B to knock a weakened opponent off the stage, then land back on the stage, turn around, and wavedash backwards to ledge-deny. This seemed way too slow (possibly because I'm still learning) so I tried instead to side-B opponent off the stage, down-B in the opposite direction to change the direction I face in mid air, then jump and grab the ledge, but I'm really really bad with diagonals and keep hitting side-B and suiciding -.-
So is there a way to side-B the opponent off stage then grab the ledge, and if so, what's the most optimal?
Also, can anyone explain in detail how to shell shift and keep the momentum while charging an up-smash? I can't figure that out
Here's the list I compiled for things to practice. If something's missing, feel free to mention it
wall grab/jump
side-B cancel quickly
facing opposite direction after finishing up-b
Hydroplane (c-stick after shell shift)
jump at beginning/end of shell shift
shell-shift but keep momentum and up-smash (with or without reversal of direction)
wavedashing forward and backwards (and using backwards to grab ledges)
side-b into up-air (and other small combos)
jump off the edge, side-b towards the edge, then a out of it to grab and ledge deny
Thanks for the help!!