For reference,
this document (formatted similarly to a Microsoft Excel spreadsheet) has a good list of Wii U music.. (hoping to dig up the 3DS list later). Apparently, the "true" count is currently
442+ songs...at least 1 song, the "Opening" (showcased in the E3 2013 trailer) doesn't show up in the Sound Test..
Some statistics from that document, although I'm not sure of the specifics of the wording (currently preliminary):
Original = 171
New Original = 30
New Remix = 101
Brawl Remix = 111
Melee Remix = 25
SSB64 Remix = 2
Original tracks not from previous games = 107
Tracks returning from previous games = 202
I might edit this post later; I have a lot of opinions about the
Super Smash Bros. for Wii U music list. Although I love that it's a vast improvement over the 3DS version's music list and is overall a marvelous, much-appreciated, exemplary collection of videogame music, there are a few odd omissions..
Initial Remark:
about November 24, 2014 "Picture of the Day" for Super Smash Bros. 4 (related to the Sound Test - comments about "Corneria" naming issue, "Johto battle theme medley" naming issue).
General remarks:
-The music options for the menu of
Super Smash Bros. for Wii U being visible as choices were quite the spectacle. Aside from the default theme (glad to hear that it got enhanced), the inclusion of both of
Super Smash Bros. Melee's menu themes and
Super Smash Bros. Brawl's primary menu theme was excellent. "How To Play (Melee)" seems more fitting for the How To Play videos, but whatever. The "Trophy Gallery" music from
Super Smash Bros. Brawl was quite surprising...it feels like I'm at a shop or in an elevator. XD The "Trophy Gallery" music from
Super Smash Bros. Melee was even more surprising...I don't recall hearing it explicitly and I probably wouldn't use it as menu music, it's a
very relaxing song and players seem to be approving its inclusion.
--"Online Practice Stage (Brawl)" is where things get murky/disappointing. I felt that song fits strictly on the "Practice stage/training stage" from
Super Smash Bros. Brawl, not as menu music! Also, its inclusion means that the "
Super Smash Bros. Brawl main theme melody" makes up most of the menu options (3 out of 7, while just 1 version of the actual
Super Smash Bros. 4 main theme melody is available!). This instance was the
perfect opportunity to revive usage of
the classic Super Smash Bros. 64 "Character Select" music! Despite seeming "out of date" compared to a lot of the other orchestral instrumentation in
Super Smash Bros. 4, that track was part of what started it all, and it's just disheartening to see it miss making the cut for menu theme options. I'm glad that it inspires the melody for the
Super Smash Bros. for Wii U results screen, but a full-fledged return of that track would have been awesome.
-I really wish that the Wii U version of
Super Smash Bros. 4 had all of the 3DS music.. This "intentional exclusivity" thing, although somewhat understandable, is bugging me...let the 3DS have as much as it can, and maximize the amount that the Wii U version has!
-Why is the
Super Smash Bros. for Wii U Opening not in the Sound Test? That seems like a no-brainer... The thing that bugs me about that song is that a large part of it seems similar to the "
Super Smash Bros. 4 Battlefield theme", but there are enough differences so that each song is its own entity, particularly noticeable with the opening.. Although I like how the 'opening' has more of a sense of 'finality' to it, I'd prefer to just have 1 jam-packed song with all of the unique elements, or at least have the Battlefield version sound a bit more distinct..
-The
music for Super Smash Bros. Melee's Fountain of Dreams stage...is gone?
"Battlefield (Melee)" is gone, too?!
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The latter would've worked great on
Super Smash Bros. 4's Final Destination..
-Good riddance with
"Multi-Man Melee 1"..
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The true, beautiful
"Multi-Man Melee 2" theme takes it mantle! I have no idea how the former was included over the latter track in
Super Smash Bros. Brawl, particularly when
"Vs. Tabuu" already samples one of the notable and cooler-sounding melodies of "Multi-Man Melee 1".. Seriously, if you're going to pick one of them over the other, the choice is obvious (in my opinion
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)..
--In particular, the introductory portion of "Multi-Man Melee 1" really turned me off, and the wailing, straining guitars that attempt to painfully imitate
Super Smash Bros. Melee's opening theme didn't help, either... I felt that "Vs. Tabuu" did a
much better implementation with that guitar melody that begins at 0:18.
--However, the "
background guitars" part from 1:09 to 1:16 of "Multi-Man Melee 1" is just sublime; I hope it can be properly implemented in another remix..
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-I'm quite surprised that
"Metal Battle" is back.. My opinion of that song did a complete 180°...it really seemed lacking and plain when I first heard it, unable to measure up to "Meta Crystal" from
Super Smash Bros. 64, but it's grown on me in a favorable way...and it loops so well! :3
Universe-based remarks:
--
Mario: A lot of people seem to be excited over that "Grand Finale" track from
Mario & Luigi RPG 3: Bowser's Inside Story.
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You'd think that the original, unremixed version (or at least the
Super Smash Bros. 64 version) of
"Ground Theme (Super Mario Bros. 1)" would have made it in the game, seeing as how iconic it is (practically videogaming's "national anthem"!). Yay, "Bob-omb Battlefield" from
Super Mario 64 is back!
--
Donkey Kong: Purportedly
nine (9) "DK Island Swing" remixes? Seriously?
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I feel like that's such a large disservice to the amount of music that the
Donkey Kong series has (particularly with David Wise apparently having a lot of well-received compositions)..? Despite having 3 "Jungle Level" remixes, I'm glad that
Super Smash Bros. Brawl introduced me to more "DK music" aside from "Jungle Level/DK Island Swing" and "DK Rap".. The remixes of "Stickerbrush Symphony" and "King K. Rool/Ship Deck 2" rapidly became favorites; the former easily reminds me of Subspace Emissary. I'd like to see how "tribal style" and "jazz style" are pulled off... "Jungle Japes" was a great hybrid of the 2 styles, but forcing one of those two certain styles throughout the
whole "Jungle Level" song seems like it would be weird.. :x
--
Legend of Zelda: YES; the
original version of "Gerudo Valley" returns!
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A shame that I can't couple the song with its proper stage, though (a dream I've had since
Super Smash Bros. Brawl).. I heard a bit of the
Super Smash Bros. for Nintendo 3DS "Gerudo Valley" remix, and it's the first time where the
original version of a song is leagues better than the
Super Smash Bros. remix..
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Good to see that the "Hyrule Field" themes from
The Legend of Zelda: Ocarina of Time and
The Legend of Zelda: Twilight Princess returned, along with
Brawl remixes of "Song of Storms", "Tal Tal Heights..er, Mountain Range", "Ocarina of Time Medley", "Hidden Mountain and Forest", and "Dark World" returning. I can't wait to hear the new "Dark World" remix! Not sure what warranted the need for one of the ballads of
The Legend of Zelda: Skyward Sword to have both the original version and a remix included; I'm hoping that they are distinct enough for each other. I was hoping for "Ballad of the Windfish", since it seems to be requested often and missed the cut for
Super Smash Bros. Brawl.. So, "Hidden Village" of
Twilight Princess returned...um, OK? :/ Yes, "Midna's Lament" returns! Although I pine for "Saria's Song" from
Melee, the segment that I heard for the new remix was quite nice.
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Now, if only the "Termina: Great Bay" stage actually returned...
-Metroid: Most of the returning tracks seem great (particularly "Vs. Ridley", "Multiplayer (Metroid Prime 2)", "Vs. Meta Ridley", "Theme of Samus Aran, Space Warrior", and the
Melee remix for "Brinstar Depths"), although did the plain-sounding "Vs. Parasite Queen" really need to return?
-F-Zero: All these "Mute City" tracks, yet
Super Smash Bros. for Wii U can't get an actual "Mute City" stage or the actual "Port Town" theme from
F-Zero GX?
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I'm glad that the
Melee and
Brawl remixes returned; here's hoping that the new SSB4 one shows promise. Good to see that "Fire Field", "Dream Chaser", and "Big Blue" returned from
Brawl.
-Yoshi's Island: Good to see that "Obstacle Course", "Wildlands", and "Flower Field" returned (as well as the
Melee track for that stage with the slanted pipe?). Even some
Yoshi's Wooly World music gets to cameo! Phew, people had me scared that THIS track (
title screen of Yoshi's New Island) made it in the game, when apparently the actual track (
Main Theme of
Yoshi's New Island) is different
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(if that had happened, that would have been horrible for all the other songs with better instrumentation that failed to make the cut XD)..
-Kirby: I hope these new remixes for "Green Greens" and "Butter Building" are worth it; I don't get what was wrong with the
Melee and
Brawl versions, respectively, that warranted more remixes of the same songs.. I can't wait to hear the "Great Cave Offensive" remix... Thank goodness that
Brawl's "Gourmet Race" guitar remix, the "Meta Knight's Revenge"
Brawl remix, and "02 Battle" (gasp! No more superscript?!) returned!
-Star Fox: I'm glad that I can properly play "Space Battleground" on the "(Beltino) Orbital Gate Assault" stage.. EXTREMELY irritated that the
Brawl remix of
"Main Theme (Star Fox 64)" cannot play on Lylat Cruise anymore; that combination was
perfect! "Space Armada" doesn't quite fit for me on that stage and "Corneria" seems better suited for a stage that actually has the Corneria location prominently featured... Probably the most aggravating "stage+music mismatch" of
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This is why I support each stage playing
all the songs of a given franchise, so I wouldn't have this problem..
-Pokemon: Ah, the one franchise where I'm familiar with a lot of the music!
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The "
Pokemon Gold/Silver battle theme medley" is my main jam, so I'm
ecstatic to hear about its return (although the name, 'Pokemon Stadium 2', needs even more work now); it took me so long to find out news about it! "Dialga/Palkia Battle At Spear Pillar" was also a mainstay for me, although it's tragic that the "Spear Pillar" stage wasn't included. Glad to see that remixes for "Battle! VS Trainer (Kalos)" and "Battle! VS Reshiram/Zekrom" made the jump to the Wii U version of SSB4, and that the
Brawl remixes for "Battle! VS Wild Pokemon (Sinnoh)" and "Battle! VS Team Galactic Grunt" also returned!
--Exactly whose idea was it to include "Battle! VS Wild Pokemon (Kalos)" over "Battle! VS Elite 4 (Kalos)" for the Kalos Pokemon League stage? The
one track that that specific stage needs (particularly due to aesthetics and the stage's concept), and it's not included!
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At least the Kalos Champion battle theme and the Kalos Victory Road themes are there; I'll see if they suffice.
---Also, uh... we
still don't have a
"Battle! VS Champion (Kanto)" remix? Possibly one of the most iconic Pokemon songs and arguably the one Pokemon song that gets remixed the most...?
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---I'm glad that "Battle! VS Champion (Sinnoh)" got a remix, but I'm kind of worried...the reactions to it have been quite divisive so far... :x
---A shame that we didn't get a remix of "Dialga's Fight to the Finish" from
Pokemon Mystery Dungeon: Explorers of Sky; I've seen a lot of people requesting it!
---More Hoenn-based music would have been nice with
Pokemon OmegaRuby/AlphaSapphire's coincidental presence...I mean,
Pokemon Colosseum even has ready-to-use remixes available!
-Mother/EarthBound: YES; "Unfounded Revenge/Smashing Song of Praise" returns! Finally, Onett's
actual theme gets a remix! A bit disappointed that I can't use the Magicant theme on the Magicant stage; it seems so fitting for the Wii U's visual and potential audio capabilities.
-Fire Emblem: Overjoyed that the classic "
Fire Emblem medley" (a mainstay for me) made it in again, although I much prefer the
Brawl instrumentation; the
Melee instrumentation, while good, still seems lacking nowadays. A shame that "Destiny (Ablaze)" and "Divine Decree", both from
Fire Emblem: Awakening, were omitted. Even worse is that some tracks apparently got truncated..?
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Loved most of the
Brawl tracks, so it's fantastic to see their return.
(stopping here for now; more comments to be added later)
No tracks from Pokémon, Yoshi's Island, Star Fox, F-Zero, Fire Emblem, Kid Icarus, Animal Crossing were cut, though in the case of Yoshi's Island and Pokémon, two Brawl songs were replaced by new remixes of the same songs.
Yep.
The title is a bit misleading, though. Could have named it "Gold/Silver Battle Medley" or something like that.
Could you clarify what you meant with "though in the case of Yoshi's Island and Pokémon, two Brawl songs were replaced by new remixes of the same songs.", please? At a glance on the
Pokemon side of things, it looks like "Battle! VS Wild Pokemon (Sinnoh)" was remixed again instead of the
Super Smash Bros. Brawl remix being brought back? I'm not seeing the 2nd Pokemon song and Yoshi's Island examples, though.. Thanks in advance!
Thanks for confirming the "Johto battle theme medley" identity...although the title could
really use some work.
I wonder if there was copyright issues due to the new show/games. That could be why. I'll miss it, though.
"Copyright issues" doesn't seem like it should apply; I mean, Sega owns copyright for both songs, right?
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And
Sonic CD's "Sonic Boom" came first anyway, so the show should get the boot if it comes to that. XD But seriously, disappointed that "Sonic Boom" didn't return..
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Even though I don't use it as stage background music anymore, "Sonic Boom" is a wonderful song to listen to.
The music in this game is great, no doubt. But it feels a little lacking. Like don't get me wrong, 400+ songs is stunning, but when a lot of that is either from Melee, Brawl, or the games they originated from, it becomes a little less impressive. Has anyone counted to see if there's less new music in this game than in Brawl? And while you could try and make the argument that there's only so much music they can remix, keep in mind the 9 DK Island Swing and 5 SMB Ground Theme tracks we got. Hopefully DLC or even Smash 5 gives us more variety in those franchises (and some music from the original Animal Crossing that's not a K.K. Slider song)
Can someone clarify the "9 DK Island Swing" remixes? I'm not too familiar with
Donkey Kong Country, but based on my experiences with
Super Smash Bros. remixes and going off of song names, there's at least:
-Jungle Level Jazz Style (new remix)
-Jungle Level Tribal Style (new remix)
-DK Island Swing Returns (ported from
Donkey Kong Country Returns)
-Kongo Jungle 64 (old remix from
Super Smash Bros. 64)
-Jungle Level, ver. 2 (old remix from
Super Smash Bros. Brawl)
-did
Super Smash Bros. Brawl's remix, known as "Jungle Level", return?
-the Nintendo 3DS version of
Super Smash Bros. 4 had "Jungle Japes" (old remix from
Super Smash Bros. Melee); not sure if it returned
..the Google Docs spreadsheet I linked to and this thread's first post seem to be conflicting in terms of
Donkey Kong tracks...
Warning: Lots of text ~snip~
Thank you! (This should have been done to begin with, to be honest - no need to redirect me to
another website just to read some more text.
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This amount of text for the list seems perfectly suitable for a spoilered forum post..)