metroid1117
Smash Master
Just some food for thought.
When your opponent is recovering, grab the edge. If they then go for the stage (like any sensible Bowser, Donkey Kong, a Pit or ROB coming up from below, etc.), you can try and get them with an Aether spike from the edge by pressing left (assuming you are grabbing the left edge of the stage, therefore facing right) to get off the edge and then diagonally up-left+B; the result is that Ike will turn around and use Aether. Ideally, you want to trap your opponent in the apex of the sword throw so then they become trapped in up+B, thus causing them to get spiked when you drop down and grab the edge with your back. Note that during this, you MUST DI towards the stage (right in this case); otherwise, Ike will fall just short of the stage and it will be an Aethercide. From there, you can either edgehop DAir to spike them or edgehop BAir to knock them out again, depending on the opponent. It's fun to catch spacies with this, because you get to spike them out of their up+B
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However, this is a high-risk method of edgeguarding because if you miss the opponent, they can get an easy edgehog on you; it is impossible to reverse Aether from the edge and land on the stage. I do not recommend dropping down and using this to catch opponents coming from below (space animals, Marth, etc.) because of that and because an edgehopped BAir or DAir is much more effective.
When your opponent is recovering, grab the edge. If they then go for the stage (like any sensible Bowser, Donkey Kong, a Pit or ROB coming up from below, etc.), you can try and get them with an Aether spike from the edge by pressing left (assuming you are grabbing the left edge of the stage, therefore facing right) to get off the edge and then diagonally up-left+B; the result is that Ike will turn around and use Aether. Ideally, you want to trap your opponent in the apex of the sword throw so then they become trapped in up+B, thus causing them to get spiked when you drop down and grab the edge with your back. Note that during this, you MUST DI towards the stage (right in this case); otherwise, Ike will fall just short of the stage and it will be an Aethercide. From there, you can either edgehop DAir to spike them or edgehop BAir to knock them out again, depending on the opponent. It's fun to catch spacies with this, because you get to spike them out of their up+B
![Laugh :laugh: :laugh:](/styles/default/xenforo/smilies/laugh.gif)
However, this is a high-risk method of edgeguarding because if you miss the opponent, they can get an easy edgehog on you; it is impossible to reverse Aether from the edge and land on the stage. I do not recommend dropping down and using this to catch opponents coming from below (space animals, Marth, etc.) because of that and because an edgehopped BAir or DAir is much more effective.