Sorry, I'm not hip to the smash terms, so I don't actually know hit priorities well. I meant purely that he is hard to punish when he attacks because he not extending his own hitbox to hit other players, whereas most characters do this (as in, lack a weapon). My wording was poor. This is because I almost never play anymore unless there is a tournament at an anime convention nearby. That is why I note Olimar as being an easy character in terms of results, because I can use him and play on the level of people who get together and play more and possess more knowledge, whereas I never touch it and don't study it.
Although, that ultimately was the reason why I didn't get first place in that tourny, I ended up playing later and finding out many things I could have used against certain characters that would have probably turned the tides in my favor.