I went into this E3 with such high expectations of Dragon Quest that honestly it was a dissapointment, but I feel harsh saying that as Nintendo pulled it out the bag! While they didn't have the Metroid I was expecting they also lacked a number of other (less hype) things I'd expected to, so they're clearly not going for the blowout and I think we'll get a few more Directs this year... they did however have some things I didn't know I wanted, like Splatoon, Captain Toad and Kirby's Rainbow Curse, and seeing something unexpected is far more exciting for me.
The Digital Event was perfectly presented though, and the tree house was generally very good, though I imagine they'll work on it a bit and do it even better next time!
If they don't have another Direct later this year though I reserve the right to retro-actively display disappointment in the whole thing.
Outside of E3 there wasn't a whole lot for me, the new Lara Croft spin-off looked kinda fun, and there were some cool Indies (Cuphead and Ori look great... and they're coming to PC)... but honestly no exclusives sold the other consoles to me, and the only one that really made me interested with the trailer was Sunset Overdrive... and while it looks fun, doesn't bring enough to interest me.
The big thing that did make a difference though is oddly the Tom Clancy games... The Division and Rainbow Six both look pretty good, especially when I saw more in depth gameplay... they didn't do the presentations too well, but I am interested... and more importantly it started to do something I've wanted to see for a while now!
You see, if you read my posts elsewhere you know I talk a lot about games at work, and one discussion that comes up a lot is that a group of us are interested in getting Rare (or at least their name and IPs) back for Nintendo if we can ever get a significant lottery win.... Yeah, it's never going to happen, and M$ probably wouldn't agree even if we got the money, but it's a nice conversation piece between the few of us.
One conversation we had a few months ago is what we could do with Perfect Dark to make it stand out from the grey shooter crowd and, since the concept was for Wii U, we looked at the hardware and what it could mean in conjunction with things we've already seen. The big thing that stood out was Surveillance and Communications. The game pad has a microphone so everyone can be in an online team call as long as they have the console (though a headset would be preferable), thus allowing some sneaky things like local jamming devices, forced feedback loops to cut off communications for a while, or even listenning devices... as for the surveillance angle, that comes from the game pad allowing multiple displays, and gave us the idea of using it and it's gyroscope to control remote cameras that can stick to walls, go on little under door devices like in real life or fly about on hovering remote drones. These with terrain puncturing Railguns, extensive use of mines, EMP, stealth suits and various other technologies could make for a far more information warfare heavy shooter... which would be exciting and new... and though nothing has bought the majority of these over The Division and Rainbow Six both seem to be making the first step with remote cameras at least, even if it switches over controls rather than using the double screen.
In all I've grown to like the idea so much any step towards it is a good step, it's just a shame that everything's so afraid to be something other than CoD, so it'll take a long time to get there.