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Dropping Float during Floating Uair results in no rainbow animation, yet the hitbox remains active.

Rickerdy-doo-da-day

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It looks like she's trying to swat flies. Or play invisible volleyball.

In yet another botched attempt to remove Float Cancelling, Peach's aerials behave rather peculiar if you perform them whilst Floating and drop the Float before the aerial ends.

Using Fair/Bair results in her body shifting slightly forwards/backwards. This was also present in Brawl (much more noticeable).

For Smash 4's Uair however, if you drop your Float, the rainbow animation disappears but the hitbox is still active. If you drop your Float at the right time, the rainbow doesn't even come out at all and yet the hitbox for Uair is still present.


Does this deserve it's own thread? Probably not but I accidentally did it just now and the sight of Peach frantically waving her arms in the air made me chuckle so I thought I'd share this info.

Does this have any uses? Probably not because the hitbox isn't out long enough for you to apply this in any mindgames.


Peachy.
 

Peachkid

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Another interesting tidbit of a falling uair: If you land before the second hitbox comes out, you generally have enough time to follow up with another move. Be it nair, ftilt, jab, maybe grab. You can also get a dtilt if they have no jump, or if they don't react in time.

Totally off topic, but it's something neat I found while messing around.
 
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