Flygon (F) @ Choice Scarf
Ability: Levitate
EVs: 252 Atk/4 Def/252 Spd
Jolly nature (+Spe, -SAtk)
- Earthquake
- U-turn
- Outrage
- Thunderpunch
Here because he's one of 6 legal dragons. Has a scarf to fire off u-turn vs. unfavorable matchups and to give a chance at revenging DDGyara and Mence.
---
Kingdra (F) @ Leftovers
Ability: Swift Swim
EVs: 252 HP/80 Def/176 SDef
Careful nature (+SDef, -SAtk)
- Dragon Dance
- Outrage
- Rest
- Sleep Talk
Neutrality to ice is huuuuuuuuge on this team, I have to play it for all it's worth. Defensive rest-talking means it can sponge special hits alright (minus dragon stuff which nobody on this team can really take anyway...)
---
Altaria (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP/80 Def/176 SDef
Calm nature (+SDef, -Atk)
- Roost
- Toxic
- Flamethrower
- Substitute
Altaria desperately tries to be useful by running a subroost toxic stall set. Pretty run-of-the-mill, moltres does it better, yadda yadda. could go for max hp/speed, but these defenses are still pretty nice and it would be a shame to waste them, and it helps him deal with the bulky waters he'll be using toxic on.
---
Salamence (F) @ Leftovers
Ability: Intimidate
EVs: 248 HP/184 Def/76 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Earthquake
- Dragon Claw
- Roost
A physically bulky dancing set. Roost helps with its bulk, EQ+Dragon Claw give it safe coverage moves to use. Switching in on physical attacks gives this guy opportunities to set up as long as they don't carry an ice move, and it can even survive weaker ice moves. A salamence switching in on rocks after a sacrifice will always survive a scarfed jirachi's ice punch assuming there is no harmful weather, allowing me to either DD again then begin to roost back up to fuller health. Scarfed latias are on the wane as scarftar surges up to take its place, which means this mence is a bit safer than you'd expect as long as i steer clear of bulky waters.
---
Latias (F) @ Light Clay
Ability: Levitate
EVs: 252 HP/176 Spd/80 SDef
Timid nature (+Spd, -Atk)
- Reflect
- Light Screen
- Recover
- Draco Meteor
This team needs screens to have any chance to work, plain and simple. Latias is the best option.
---
Dragonite (F) @ Leftovers
Ability: Inner Focus
EVs: 120 HP/252 Atk/136 Spd
Adamant nature (+Atk, -SAtk)
- Roost
- Substitute
- Focus Punch
- Dragon Claw
Subpunch just because it's cool. CB would also be fun here.
---
I should be ashamed for making this team.
Ability: Levitate
EVs: 252 Atk/4 Def/252 Spd
Jolly nature (+Spe, -SAtk)
- Earthquake
- U-turn
- Outrage
- Thunderpunch
Here because he's one of 6 legal dragons. Has a scarf to fire off u-turn vs. unfavorable matchups and to give a chance at revenging DDGyara and Mence.
---
Kingdra (F) @ Leftovers
Ability: Swift Swim
EVs: 252 HP/80 Def/176 SDef
Careful nature (+SDef, -SAtk)
- Dragon Dance
- Outrage
- Rest
- Sleep Talk
Neutrality to ice is huuuuuuuuge on this team, I have to play it for all it's worth. Defensive rest-talking means it can sponge special hits alright (minus dragon stuff which nobody on this team can really take anyway...)
---
Altaria (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP/80 Def/176 SDef
Calm nature (+SDef, -Atk)
- Roost
- Toxic
- Flamethrower
- Substitute
Altaria desperately tries to be useful by running a subroost toxic stall set. Pretty run-of-the-mill, moltres does it better, yadda yadda. could go for max hp/speed, but these defenses are still pretty nice and it would be a shame to waste them, and it helps him deal with the bulky waters he'll be using toxic on.
---
Salamence (F) @ Leftovers
Ability: Intimidate
EVs: 248 HP/184 Def/76 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Earthquake
- Dragon Claw
- Roost
A physically bulky dancing set. Roost helps with its bulk, EQ+Dragon Claw give it safe coverage moves to use. Switching in on physical attacks gives this guy opportunities to set up as long as they don't carry an ice move, and it can even survive weaker ice moves. A salamence switching in on rocks after a sacrifice will always survive a scarfed jirachi's ice punch assuming there is no harmful weather, allowing me to either DD again then begin to roost back up to fuller health. Scarfed latias are on the wane as scarftar surges up to take its place, which means this mence is a bit safer than you'd expect as long as i steer clear of bulky waters.
---
Latias (F) @ Light Clay
Ability: Levitate
EVs: 252 HP/176 Spd/80 SDef
Timid nature (+Spd, -Atk)
- Reflect
- Light Screen
- Recover
- Draco Meteor
This team needs screens to have any chance to work, plain and simple. Latias is the best option.
---
Dragonite (F) @ Leftovers
Ability: Inner Focus
EVs: 120 HP/252 Atk/136 Spd
Adamant nature (+Atk, -SAtk)
- Roost
- Substitute
- Focus Punch
- Dragon Claw
Subpunch just because it's cool. CB would also be fun here.
---
I should be ashamed for making this team.