Sandy
Smash Champion
Use the Wii Remote and Nunchuk to recreate character super-moves
Over 100 DBZ warriors, including many that have never been seen before in a video game
In-game transformations players can trigger in real-time
Team up with up to two other Z-Warriors to complete exciting missions ripped right from the TV show
Post customizable character codes to the Internet
Nine different game modes, including single and multiplayer battles
Mini-games and tag-team fighting
Dragon Ball Z: Budokai Tenkaichi 2, known as Dragon Ball Z: Sparking! NEO (ドラゴンボールZ Sparking! NEO, Doragon Bōru Zetto Supākingu! Neo?) in Japan, is a fighting game released on the PlayStation 2 and on the Wii. It is the sequel to Dragon Ball Z: Budokai Tenkaichi.
The Wii version was confirmed as being a launch title in the US for November 19, 2006 in an IGN interview with Atari though some stores in the US started selling the Wii version on November 15, 2006. A recent issue of V-Jump listed January 2007 as the release date for the Japanese version of the Wii release. The game was released in Europe on March 30, 2007, but has been delayed in Australia until April 6, 2007. Because of this, the game will have six additional characters and an additional stage
There are 129 playable characters in most versions of the game and 135 in the Japanese and PAL Wii versions. All characters featured in the previous game are available in this game as well. Battles can now involve up to ten characters fighting one at a time on the battle field, with one teammate coming in after the other has been knocked out or when the player wishes to switch to another fighter. This is referring to Free Battle options.
Most versions of the game have 16 large arenas (11 of which are taken from the previous Budokai Tenkaichi game), the Japanese Wii version has 17 with the inclusion of a new space level, and 9 game modes. The game also features in game transformations, in addition to being able to choose to play in a transformed state from the start. In order to transform, you must press R3 (1 on Wii) and Left/Up/Right to select the form you want. One may also press Down + R3 (Down + 1) to revert back to their original state (Only transformations that have shown that they can be undone in the anime can do this). Fusions can be performed in-battle as well, and it is performed the same way as tag teams and transformations except that you have to press L2 (Z). Fusion can only be done in Tag battles and Free battles, and the player must have the suitable character as a Tag partner. For example, base Goku and Vegeta (second form) to form Vegetto. If that fused character has a second or third form, you can press R3 + L2 + Up (Z + 1 + Up) or Right to transform into that different form. A customizer has been made to change the characters. The Dueling Mode features a 'Battle Settings' option, where you can adjust the dueling time, COM difficulty level, and set the In-Game Transformations on or off during gameplay.
The Wii version of the game features a unique control scheme using the system's remote controller. Using the motion sensing controller, players are able to control their fighters by carrying a remote/nunchuck combo and mimicking moves from the series. Players are able to choose whether they wish to use the Wii Remote and Nunchuk, the Wii Classic Controller, or a GameCube controller.
Dragon Adventure is the main mode of the game which covers Dragon Ball Z to Dragon Ball GT, also including many of the movies. The outcome of the battles in the mode changes the course of the story. In this mode, new powers, characters, and "what-if" type scenes, similar to the ones in Dragon Ball Z: Budokai are unlocked. The player uses a character around Earth and Namek looking for Dragon Balls, skill capsules and opponents.
Another mode, Ultimate Battle Z, uses a system where the player selects a type of battle and progresses up a pillar similar to the Mortal Kombat system. Each pillar has a specific theme and condition. By beating a pillar, the player earns a score, items, and more pillars.
Does anyone else notice that
Bojack's final form looks like Blanka from Street Fighter?