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Does the game seem to be getting faster?

DaDavid

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Well the problem is that these short clips only focus on one character who's beating up the rest, so there's not much we can salvage from them (besides the showcased character's moves, obviously), let alone compare to a full match. We haven't seen much movement, defending, air game, recoveries, potential combos, etc. ever since E3 to be 100% sure that nothing has changed.
I fully understand your point, but there is some things we can take away from the clips other than the moves of whatever character is being shown, such as hints about how the ledges are less Brawl-like, the air-dodges, hitstun seeming roughly the same as Melee and Brawl, and other such things.

But that aside , don't misunderstand me, I don't mean to say that the clips we've gotten since E3 have confirmed that things are the same, I'm just saying that they don't contradict anything we saw.
 

Chandeelure

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Now I'm a little worried about the speed of this game :/
Just look this Brawl trailer, it doesn't look slow, the character even have "combos" XD
I think all the characters have combos in the Smash 4 trailers because the opponent is doing nothing.

Like in the Sonic trailer (0:22), it's obvious that Luigi is like a level 1 CPU.
 
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Empyrean

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I fully understand your point, but there is some things we can take away from the clips other than the moves of whatever character is being shown, such as hints about how the ledges are less Brawl-like, the air-dodges, hitstun seeming roughly the same as Melee and Brawl, and other such things.

But that aside , don't misunderstand me, I don't mean to say that the clips we've gotten since E3 have confirmed that things are the same, I'm just saying that they don't contradict anything we saw.
You are right, I just went and watched them again, there are small tidbits of info here and there. Hopefully we get some longer footage though. As for the second part, we haven't seen anything to contradict the E3 match because, well, we haven't seen any other match. All the characters in the clips are barely doing anything, as if, like Chandelure said, they're lvl 1 CPUs. Then again, I'm not expecting stuff to have drastically changed, but surely some of the values have been tweaked.
I had never realized before that Megaman techs at the beginning. It's good to know that something that has been present ever since the first game is back.
 

lordvaati

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Now I'm a little worried about the speed of this game :/
Just look this Brawl trailer, it doesn't look slow, the character even have "combos" XD
I think all the characters have combos in the Smash 4 trailers because the opponent is doing nothing.

Like in the Sonic trailer (0:22), it's obvious that Luigi is like a level 1 CPU.
Once again, don't forget that braw was changed in the 2 years to be for the Wii's dominant market. The creator has stated that such a market isn't the focus this time around, and is creating a deeper experience. Also this game is coming out this year so it is more closer to the final product with each trailer.
 

DaDavid

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Now I'm a little worried about the speed of this game :/
Just look this Brawl trailer, it doesn't look slow, the character even have "combos" XD
I think all the characters have combos in the Smash 4 trailers because the opponent is doing nothing.

Like in the Sonic trailer (0:22), it's obvious that Luigi is like a level 1 CPU.
The characters in that Brawl video don't display combos like the ones we've seen in any of the character reveals so far, but you're right, everyone knows that the reveal trailers are meant to highlight the character so obviously the other player isn't reacting.

That said, the Brawl video looks way slower than what we've seen so far, and Mario's fall speed at around 15 seconds is noticeably slower than what we saw in the E3 Mario vs. Mega Man match.

It's smart to be skeptical, but that Brawl video is not at all a reason to be.
 

Jalio_the_Brave

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Like others have said, it looks like the fluidity of Brawl with combos. All I want from Smash 4 is to be able to combo. Not just get one or two hits in, and then defend. It's looking like this isn't the case. I'm excited
 

The Curious Volnutt

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My master plan for beating Little Mac:
1. Pick :039:
2. Stay in the air for as long as possible
3. Watch him try to reach me with his lack of air combat:troll:
 

Dark Phazon

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You are right, I just went and watched them again, there are small tidbits of info here and there. Hopefully we get some longer footage though. As for the second part, we haven't seen anything to contradict the E3 match because, well, we haven't seen any other match. All the characters in the clips are barely doing anything, as if, like Chandelure said, they're lvl 1 CPUs. Then again, I'm not expecting stuff to have drastically changed, but surely some of the values have been tweaked.

I had never realized before that Megaman techs at the beginning. It's good to know that something that has been present ever since the first game is back.
The developer direct has quite abit of gameplay bits i downloaded it and all the smash 4 vids so far.
 

smashbro29

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The game actually looks faster though, every new trailer the game seems smoother and quicker.
 

ChikoLad

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I am the few ppl who loves brawl it seems :(
Nah, I think it's a much better overall game than Melee, but Melee was obviously better for competitive play. I prefer Brawl in pretty much every other aspect, though. Which is why I'm super pumped for Smash 4, as it looks like it could be the best of both worlds.

----------

I personally think the Sonic trailer is the best trailer for analysing the gameplay beyond the Developer Direct, as it had a lot less flash and sizzle compared to the newcomer trailers. I did notice a lot of things in it, at least for Sonic himself. He seems to flow much better than his Brawl counterpart, he falls faster, and his Spin Dash looks quicker, and his combo potential seems greatly improved (attacks that used to push characters away seem to draw them in now). I hope those changes will speak for the rest of the cast.
 

MasterOfKnees

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I am the few ppl who loves brawl it seems :(
I like Brawl, but I don't want this game to play like Brawl either. I like that each entry is different, which also means I wouldn't want this game to play like Melee or 64 either. With that said, I do think it can get a bit too slow and campy at times, faster gameplay is better at getting the adrenaline pumping, and also adds to the satisfaction factor when you pull off something great. That's not to say the other games don't have problems with their gameplay either of course, I hope this game can take the best from the different entries and combine them, thus making it its own entity.
 

The Curious Volnutt

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Brawl was my first Smash Bros, so the slower pace helped me get in to it. But after I got better at the game it started to seem a bit too slow, so I started getting into Melee and 64.
But Brawl still has a special place in my heart, and I play it every weekend.
 

Cap'nChreest

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I like Brawl, but I don't want this game to play like Brawl either. I like that each entry is different, which also means I wouldn't want this game to play like Melee or 64 either.
I have a feeling that this game will be 64 but updated. Like 64 2.0 or like Smash (6)4.
 

smashmachine

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Like others have said, it looks like the fluidity of Brawl with combos. All I want from Smash 4 is to be able to combo. Not just get one or two hits in, and then defend. It's looking like this isn't the case. I'm excited
what fluidity?

I have a feeling that this game will be 64 but updated. Like 64 2.0 or like Smash (6)4.
pfft, as if there would ever be that much hitstun in the game
 

smashmachine

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Uh, yeah, the dude fighting Sakurai was dumb enough to SDI from one side of the DSmash all the way to the other.

When I saw that video I just facepalmed thinking "Why the hell didn't you SDI out if you knew how to do it?!"
to fool people into thinking that the game is faster than it really is
 

ChikoLad

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Uh, yeah, the dude fighting Sakurai was dumb enough to SDI from one side of the DSmash all the way to the other.

When I saw that video I just facepalmed thinking "Why the hell didn't you SDI out if you knew how to do it?!"
Two easy explanations:

-The guy playing as Mario (Sakurai's translator, to be precise. At least, I THINK that's who he is) didn't actually realise what SDI'ing was and did it completely unintentionally in the first place.
-Or, the more likely one - this match was clearly supposed to just show off Mega Man. So he made sure to stay inside Mega Man's down smash as long as possible to show how devastating the attack can be. I'm pretty sure they were trying to make Mega Man win, without making it look like the Mario player wasn't trying at all (both of them got 1 K.O, but Mega Man won through Sudden Death).

While this is kind of unrelated, Mario seems to have gotten a damage buff in that Mario VS Mega Man footage, assuming he's finalised, and assuming the match is using the finalised, default damage ratio settings.
 

DaDavid

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I feel the damage ratio was probably turned up in order to keep the match from dragging on.
 

ChikoLad

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I feel the damage ratio was probably turned up in order to keep the match from dragging on.
It was a timed match, it was never going to drag on.

It's not a huge buff, and it may not be final, but it's possible they buffed Mario's damage a bit. I hope this means other characters get similar improvements.
 

DaDavid

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It was a timed match, it was never going to drag on.

It's not a huge buff, and it may not be final, but it's possible they buffed Mario's damage a bit. I hope this means other characters get similar improvements.
Well I guess I meant more that it wouldn't feel like it was dragging on. So more that they wanted it to actually have KO's and stuff.

But it's obviously possible that in general the characters have been buffed for a faster pace of game, or just Mario to be more competitive.
 
D

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to fool people into thinking that the game is faster than it really is
It's a conspiracy I tell ye!

Anyway the game does seem a whole lot faster than Brawl. It's best seen in the Mega Man vs. Mario match I think, the falling speed seems faster and there seems to be more hitstun, but we can't really know any of this for sure until the game actually comes out. Or until we get more gameplay videos but that's going to happen once in a blue moon.
 
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ChikoLad

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E3 is drawing pretty close at this stage. About 2 months and half away, so we'll probably learn a lot about the game then, especially if there is a playable build available (and I'm sure there will be, as the game releases this year).
 

Tornado_Man

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Well I guess I meant more that it wouldn't feel like it was dragging on. So more that they wanted it to actually have KO's and stuff.

But it's obviously possible that in general the characters have been buffed for a faster pace of game, or just Mario to be more competitive.
Sonic buff? :p That'd be nice.
 
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