Snakeyes
Smash Journeyman
- Joined
- Jan 30, 2008
- Messages
- 398
Hold up, I'm gonna ask Sakurai for you.Do you guys think characters will be able to dash dance?
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Hold up, I'm gonna ask Sakurai for you.Do you guys think characters will be able to dash dance?
I fully understand your point, but there is some things we can take away from the clips other than the moves of whatever character is being shown, such as hints about how the ledges are less Brawl-like, the air-dodges, hitstun seeming roughly the same as Melee and Brawl, and other such things.Well the problem is that these short clips only focus on one character who's beating up the rest, so there's not much we can salvage from them (besides the showcased character's moves, obviously), let alone compare to a full match. We haven't seen much movement, defending, air game, recoveries, potential combos, etc. ever since E3 to be 100% sure that nothing has changed.
You are right, I just went and watched them again, there are small tidbits of info here and there. Hopefully we get some longer footage though. As for the second part, we haven't seen anything to contradict the E3 match because, well, we haven't seen any other match. All the characters in the clips are barely doing anything, as if, like Chandelure said, they're lvl 1 CPUs. Then again, I'm not expecting stuff to have drastically changed, but surely some of the values have been tweaked.I fully understand your point, but there is some things we can take away from the clips other than the moves of whatever character is being shown, such as hints about how the ledges are less Brawl-like, the air-dodges, hitstun seeming roughly the same as Melee and Brawl, and other such things.
But that aside , don't misunderstand me, I don't mean to say that the clips we've gotten since E3 have confirmed that things are the same, I'm just saying that they don't contradict anything we saw.
I had never realized before that Megaman techs at the beginning. It's good to know that something that has been present ever since the first game is back.
Once again, don't forget that braw was changed in the 2 years to be for the Wii's dominant market. The creator has stated that such a market isn't the focus this time around, and is creating a deeper experience. Also this game is coming out this year so it is more closer to the final product with each trailer.
Now I'm a little worried about the speed of this game :/
Just look this Brawl trailer, it doesn't look slow, the character even have "combos" XD
I think all the characters have combos in the Smash 4 trailers because the opponent is doing nothing.
Like in the Sonic trailer (0:22), it's obvious that Luigi is like a level 1 CPU.
The characters in that Brawl video don't display combos like the ones we've seen in any of the character reveals so far, but you're right, everyone knows that the reveal trailers are meant to highlight the character so obviously the other player isn't reacting.
Now I'm a little worried about the speed of this game :/
Just look this Brawl trailer, it doesn't look slow, the character even have "combos" XD
I think all the characters have combos in the Smash 4 trailers because the opponent is doing nothing.
Like in the Sonic trailer (0:22), it's obvious that Luigi is like a level 1 CPU.
Good plan, but I'd just use Sonic and spring out of the way when he's going too fast to stop, and then, BINGO!!! OHOHOHO!!!My master plan for beating Little Mac:
1. Pick
2. Stay in the air for as long as possible
3. Watch him try to reach me with his lack of air combat![]()
The developer direct has quite abit of gameplay bits i downloaded it and all the smash 4 vids so far.You are right, I just went and watched them again, there are small tidbits of info here and there. Hopefully we get some longer footage though. As for the second part, we haven't seen anything to contradict the E3 match because, well, we haven't seen any other match. All the characters in the clips are barely doing anything, as if, like Chandelure said, they're lvl 1 CPUs. Then again, I'm not expecting stuff to have drastically changed, but surely some of the values have been tweaked.
I had never realized before that Megaman techs at the beginning. It's good to know that something that has been present ever since the first game is back.
What is this black magic; necromancer?Good plan, but I'd just use Sonic and spring out of the way when he's going too fast to stop, and then, BINGO!!! OHOHOHO!!!
just watch, Little Mac will be bottom tier and everyone will be able to beat himMy master plan for beating Little Mac:
1. Pick
2. Stay in the air for as long as possible
3. Watch him try to reach me with his lack of air combat![]()
Uhhh, that was pretty awkward!What is this black magic; necromancer?
Nah, I think it's a much better overall game than Melee, but Melee was obviously better for competitive play. I prefer Brawl in pretty much every other aspect, though. Which is why I'm super pumped for Smash 4, as it looks like it could be the best of both worlds.I am the few ppl who loves brawl it seems![]()
I like Brawl, but I don't want this game to play like Brawl either. I like that each entry is different, which also means I wouldn't want this game to play like Melee or 64 either. With that said, I do think it can get a bit too slow and campy at times, faster gameplay is better at getting the adrenaline pumping, and also adds to the satisfaction factor when you pull off something great. That's not to say the other games don't have problems with their gameplay either of course, I hope this game can take the best from the different entries and combine them, thus making it its own entity.I am the few ppl who loves brawl it seems![]()
I have a feeling that this game will be 64 but updated. Like 64 2.0 or like Smash (6)4.I like Brawl, but I don't want this game to play like Brawl either. I like that each entry is different, which also means I wouldn't want this game to play like Melee or 64 either.
what fluidity?Like others have said, it looks like the fluidity of Brawl with combos. All I want from Smash 4 is to be able to combo. Not just get one or two hits in, and then defend. It's looking like this isn't the case. I'm excited
pfft, as if there would ever be that much hitstun in the gameI have a feeling that this game will be 64 but updated. Like 64 2.0 or like Smash (6)4.
It does have the stupid high damage output though( see: MM's Dsmashwhat fluidity?
pfft, as if there would ever be that much hitstun in the game
Uh, yeah, the dude fighting Sakurai was dumb enough to SDI from one side of the DSmash all the way to the other.It does have the stupid high damage output though( see: MM's Dsmash
to fool people into thinking that the game is faster than it really isUh, yeah, the dude fighting Sakurai was dumb enough to SDI from one side of the DSmash all the way to the other.
When I saw that video I just facepalmed thinking "Why the hell didn't you SDI out if you knew how to do it?!"
Two easy explanations:Uh, yeah, the dude fighting Sakurai was dumb enough to SDI from one side of the DSmash all the way to the other.
When I saw that video I just facepalmed thinking "Why the hell didn't you SDI out if you knew how to do it?!"
It was a timed match, it was never going to drag on.I feel the damage ratio was probably turned up in order to keep the match from dragging on.
Well I guess I meant more that it wouldn't feel like it was dragging on. So more that they wanted it to actually have KO's and stuff.It was a timed match, it was never going to drag on.
It's not a huge buff, and it may not be final, but it's possible they buffed Mario's damage a bit. I hope this means other characters get similar improvements.
It's a conspiracy I tell ye!to fool people into thinking that the game is faster than it really is
Sonic buff?Well I guess I meant more that it wouldn't feel like it was dragging on. So more that they wanted it to actually have KO's and stuff.
But it's obviously possible that in general the characters have been buffed for a faster pace of game, or just Mario to be more competitive.