kashikomarimashita
Smash Journeyman
Im just curious about this. Is this something fans here put high up as something to be desired in the game? And what do you think is the likelihood of this happening?
To give you my impressions, I really liked having the Japanese available in Melee. It gave the game a unique feel playing it with a second set of vocals for some of the characters, most notably Jigglypuff and Falco. It also showed gamers the differences between what the Japanese creators originally intended, and its final overseas localization.
As for Brawl I have already compared the differences that exist by cross referencing the English and Japanese postings on the Dojo site. While the gist is the same, some of the dialogue is not. For example, there are the transmissions between Snake and his support team from the Shadow Moses stage. In the first one Snake talks with Otocan about Yoshi. In the English Version Otocon ends the conversation by saying "uhhh...Snake." in response to Snakes suggestion that they capture and eat Yoshi. Whereas in the Japanese version Otocon says, "No, no..give up on that idea, I am asking it of you." Not exactly a direct translation.
In these transmissions the voices are not at all alike either. The English voice actor for Snake, David Hayter, has a much more husky voice, while Japanese Snake sounds more authoritative. I might add too that the Coronel sounds like an old fart in the Japanese version.
I guess this is not such a big deal if you dont understand the Japanese. But I still think it makes the game more interesting were it to be included as an extra.
As for that likelyhood, this game has so much dialogue (much more than Melee) that it would require a lot of disk space. Even some of the songs like the Wario Ware stage theme have Japanese lyrics. That means they would have to put two versions on the CD and songs require more memory than simple dialogue. With all the other features already added a Japanese option may not fit in to the final game. How does everyone feel about this?
In my case Im stuck with the Japanese version seeing how Im in Japan with my Japanese Wii. Ill just have to make due with what Japanese I know. On the upside though I do get the game 17 days earlier. But even Jan 24th seems so far away now.
Update* Yeah, I guess everyone wants the Japanese in the game. Why not? It would be optionally anyways. But it takes up space. So lets say that would prevent the inclusion of a previous character, someone like Pichu or Game & Watch? Would you still want the Japanese then?
Update* Im wondering how many of the characters will have spoken lines in the game. From the Mario games, the characters never say much, just little phrases that are in English even in their Japanese versions like in Mario Galaxy. But guys like Snake come from games with heavy voice work. And what about Ike? Surely he will have lines when taunting or winning a match., the same as Roy and Marth from Melee.
And the assist trophies, there are loads of characters there, some of them have got to talk. This may be the first time they are given a voice. Guys like Little Mac, or Goro. I think this game will have rich and varied spoken dialogue, which undoubtedly will engage the player more than any previous Smash game. To offer that in Japanese too would be another fascinating aspect of an already superb game.
To give you my impressions, I really liked having the Japanese available in Melee. It gave the game a unique feel playing it with a second set of vocals for some of the characters, most notably Jigglypuff and Falco. It also showed gamers the differences between what the Japanese creators originally intended, and its final overseas localization.
As for Brawl I have already compared the differences that exist by cross referencing the English and Japanese postings on the Dojo site. While the gist is the same, some of the dialogue is not. For example, there are the transmissions between Snake and his support team from the Shadow Moses stage. In the first one Snake talks with Otocan about Yoshi. In the English Version Otocon ends the conversation by saying "uhhh...Snake." in response to Snakes suggestion that they capture and eat Yoshi. Whereas in the Japanese version Otocon says, "No, no..give up on that idea, I am asking it of you." Not exactly a direct translation.
In these transmissions the voices are not at all alike either. The English voice actor for Snake, David Hayter, has a much more husky voice, while Japanese Snake sounds more authoritative. I might add too that the Coronel sounds like an old fart in the Japanese version.
I guess this is not such a big deal if you dont understand the Japanese. But I still think it makes the game more interesting were it to be included as an extra.
As for that likelyhood, this game has so much dialogue (much more than Melee) that it would require a lot of disk space. Even some of the songs like the Wario Ware stage theme have Japanese lyrics. That means they would have to put two versions on the CD and songs require more memory than simple dialogue. With all the other features already added a Japanese option may not fit in to the final game. How does everyone feel about this?
In my case Im stuck with the Japanese version seeing how Im in Japan with my Japanese Wii. Ill just have to make due with what Japanese I know. On the upside though I do get the game 17 days earlier. But even Jan 24th seems so far away now.
Update* Yeah, I guess everyone wants the Japanese in the game. Why not? It would be optionally anyways. But it takes up space. So lets say that would prevent the inclusion of a previous character, someone like Pichu or Game & Watch? Would you still want the Japanese then?
Update* Im wondering how many of the characters will have spoken lines in the game. From the Mario games, the characters never say much, just little phrases that are in English even in their Japanese versions like in Mario Galaxy. But guys like Snake come from games with heavy voice work. And what about Ike? Surely he will have lines when taunting or winning a match., the same as Roy and Marth from Melee.
And the assist trophies, there are loads of characters there, some of them have got to talk. This may be the first time they are given a voice. Guys like Little Mac, or Goro. I think this game will have rich and varied spoken dialogue, which undoubtedly will engage the player more than any previous Smash game. To offer that in Japanese too would be another fascinating aspect of an already superb game.