RapeFalcon
Smash Apprentice
- Joined
- Jun 4, 2007
- Messages
- 130
maybe this is why everyone is floaty
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how does this version of shhfl gives more balance?Well that's the thing. SHFFL was better for some characters than others. I think this new way of L-Canceling is a way to balance the scales.
I really think this game will be deeper because if the characters are more balanced, then it will be more dependent on who can play smarter.
Well, that's not much then.But, they messed up. I'm dissapointed. I haven't played Brawl yet, however L-cancel and wavedash is what seperated me from begginer and intermediate players in melee.
And my feelings on the matter are...I haven't played Brawl yet, however L-cancel and wavedash is what seperated me from begginer and intermediate players in melee.
Ding! And that's a wrap, folks.Well, that's not much then.
QFT.wd fwd smash, wd back smash, wd fwd jab, wd back jab, wd fwd back smash, wd back fwd smash, wd fwd grab, wd fwd crouch down tilt. wd back to edge. edge dash. counter a on edge by wd back then foward smash.
not much? i could go on forever. taking out wave dash, takes out a prolific amount of strategem.
No no no you don't seem to understand... Sex kicks will be advantaged because they usually come out way faster than the majority of aerials. If a move has too much startup time, you will have to fastfall before executing the move therefore the move might not have the time to come out!!!Well think about it, with this new style of L-cancel it will be much harder to use a move like a sex kick as a super-high priority battering ram. Or a move like the knee is much harder now. It gives people with bad SHFFL moves in the last game a bigger chance to fight back.
Stopped reading right there. One thing that I love about Melee is that the majority of the time, the better player wins. If the "noob" who didn't know advanced techs were better as a player, then they would've won. Period.Honestly I like it. It seems harder to do(than L cancel but easier than SHffl), while taking advantage of the new floatiness of the game. In addition a move being cancelable can make it more balanced.
And I'm noticing a sentiment where people feel their techs were all that seperated them from noobs. If you win just because you know more about the game, but they are better than you as a player perhaps you shouldn't be winning.
I'm sorry. I didn't even read your post, 56k. Lol.*snip.*
It's not just that, but a lot of us are disappointed because so far, many important aspects of advanced play have been removed.Why is everybody afraid that this game is going to be watered down because of the removal of wavedashing and the retooling of L-canceling? That's something I don't understand.
Well, I understand what your saying but I don't really agree that it will give a bigger advantage to characters with a fast start up time.So basically, the new L-cancel should give more advantage to the characters with moves that have fast startup.
There is another side to this:It's not just that, but a lot of us are disappointed because so far, many important aspects of advanced play have been removed.
WD - Gone
Manual Direction Air Dodging - Gone
CC Smashes - Nearly Impossible to Perform
Projectile Spamming - Not Effective
L-Canceling - Nerfed
DJC - Removed from more characters
B-Move Land Canceling - Gone
Turn-around Neutral B - Gone
Combos - Nerfed
Chaingrabs - Severely Nerfed
Also, things like sweetspotting and stage-grappling have been dumbed down and it removes a lot of the challenge.
It seems to me that the developers actually made an effort to water down anything that had to do with advanced Smash.
Thats rather closed minded.Meh, I think it's kinda dumb. I was kinda glad when I heard all moves had less lag, so there was no need for L canceling. It doesn't really remove any depth from the game, just shortens the learning curve. But now this new L canceling that gets rid of all lag? I don't like the sounds of it really. That might end up sucking. Having no lag at all is just kinda dumb to me. Plus, to me, less tech skill = more of a focus on mindgames, which = more fun. Sure, I'll wait and see before making my final judgement. But were it my choice, all L canceling would be gone.
It's not close minded, it's my opinion. What you said there, that's close minded, as you won't even give my opinion a fair chance.Thats rather closed minded.
An open minded person would understand that technical skill + mind games is far greater than either one alone. You're looking at apples and oranges and saying that an apple alone is better rather than having your choice between either one.
and I double posted becuase I felt like it.
Lol well sorry if I came off as overly negative. It just seemed like you were saying that technical skill is not necessary. I agree that it would reduce the learning curve and that mind games and state of mind are the main seperator between pros and non pros though. I'm not the type who wants things to be complicated just for the sake of being complicated.It's not close minded, it's my opinion. What you said there, that's close minded, as you won't even give my opinion a fair chance.
I disagree, I believe that at high levels of play tech skill doesn't matter anyway. Do the pros miss L cancels? Do the pros not wavedash or pivot or SHFFL because they can't do it? No, they don't. So therefore, my theory is that removing L canceling from the game only removes the learning curve, without removing depth from the game.
Obviously you disagree, but I don't appreciate the way you view my opinion. It is just one theory, after all. I never once meant to state it as fact.
And I just kinda reread you metaphor like thing, and, why would you choose between mindgames and tech skill? I don't think that's what you meant. But all I'm saying is, I'd rather only have to eat an apple than have to eat both. (In order to be good.)
Lol well when the boards are a bit less lively people tend to bump into each other a lot when they go after the threads that just got a new post.Yeah, I was merely talking about L canceling as it is in Melee, because removing that can't affect mindgames at all. This new thing is obviously debatable, I think I'd personally like it better without it, but it can also like the examples you gave help with mind games. Like I said before, I'll reserve judgement till I play it. But regardless of that, I think anything that removes all lag like that is kinda stupid inherently.
*Glares at Peach*
EDIT: And lol Mama, are you following me or something? This is like the 4th thread.