I too am like some of the above posters, in that I find
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MUs to be incredibly enjoyable.
Though unlike the above posters, there are some Ditto MUs I crave more than others, and its
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and
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players I do that to more than others, for they are 1. my mains, 2. uncommon/rare, 3. ripe for tech sharing due to point 2 (ex. Side B Jump Cancels & the ability to jump attack towards or away from someone and yet still be able to move the Can), and 4. the Ditto MUs for them are among the most thrilling in all of Smash 4 to me.
The
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MU I see as a good ol' fashioned slugfest when both me and the opposing Jr.s use Side B Jump Cancels (which is a rare sight for me in reality. I've friended and squee'd over people who actually do it against me.), Side B through Mechakoopas, and are constantly jockeying for the high ground (particularly when chasing each other for the edgeguards [especially with Up B --> A Hammer!]).
The
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MU I see as the classic rushdown VS turtler clash, akin to Ryu/Guile/Sagat VS Zangief/E. Honda/T. Hawk in Super Street Fighter 2 Turbo. I myself am on the side of rushdown, for I forward shorthop travel WITH my wall of projectiles, and the majority of fellow DHes I've seen in FG Teams and FFA lean towards turtling (and standing still with nothing else out when they're B-pressing the Can and NOT edgeguarding-- *Cue the clip of AceStarThe3rd complaining about it in his Undefeatable series*).
I may also Ditto players of the more uncommon characters like
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(likely),
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(extremely likely),
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(very likely), among others, but I will say this: If I SEE a
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or
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in the room, I'll squee like the fanboy I am and hope that you're good with them (and that I'm not one of their bad MUs like
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,
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,
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, etc.), and if those players stick around for the next round, win or lose, it's incredibly likely that I will switch to them. However, I do take a few seconds to consider whether or not to really go through with it, depending on who may or may not be in the room. I usually go straight for my mains when they do show up, but if certain bad MUs for them were in the last match (ex.
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,
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,
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, etc), I wait a bit to see if a character switch or departure occurs on their end (which is much easier to tell in the 3DS version, where a solid white background = character switch, blinking white background = color switch [I personally do this EVERY single time I go another round as the same character.], and no white background = same character & color). If said bad MUs stick around, I'll likely risk challenging the bad MU, especially if it turns out the other
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or
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player(s) stay as
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or
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. Oh, and when I DO go for the Ditto, I try my hardest to pick an outfit that 1. my opponents are NOT using and/or have not used yet in a session (ex. Someone in the room was
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, I pick
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and hope he either stays as
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or picks someone else that's not
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as well, like
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), and 2. stand out enough for me to "Find Mii" (which gets really hard to do if I try to ditto
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,
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, or especially
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)
Since I'm most often in FG Teams, followed by FG FFA, and hardly ever FG 1v1 (unless it somehow happens in the FG FFA room), said dittos get pretty spicy with 1 to 2 other players in the room. XD
As for whether or not people Ditto me, it is not too often, considering who I main (
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&
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) and sub (
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,
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,
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,
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,
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,
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,
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,
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, etc). I suppose the allure of perceived easy wins with advantageous MUs and the raw difficulty of winning with the characters I play that are also uncommon or rare seem to sway them away from trying to Ditto me.
I imagine if I were to rep someone like
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,
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/
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, or
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long enough in a session, I'd probably get everyone else in the room to join me in being them.... XD;