It's always at the start of each time you get put in play.Soanevalck said:...as i have said, if he doesnt have his own moveset that he can use when he's not transformed, then he's a pointless char, and if he is like that, he would most likely make kirby unplayable
The point is, they only need to code the part where they would randomly select a new character each time you get knocked out.Aeris said:No, no, I understand it full well. The comparison to Charade was something that I caught on to. But I just don't like the idea. There are much better characters to include, and better Pokémon at that. Nothing against him or his ideas, I just say no.
I seriously support this character. I would imagine it this way.
When you start the game, and probably unlock Ditto, he's somewhere on a place where you can easily find him. When you select him, however, you won't see him as the character Ditto, but as a Ditto transformed into a pink question mark.
Then, when the match begins, you'll notice there is no Ditto, only a random character. It will have the same movesets, including special, as the original counterpart, but it isn't permanent. The moment you get KO'd, you'll get another random character.
To make it more appealing to use him, his sounds and skin are the same as the original character, with the skin being randomised if already used.
If you were to unlock him, you would see the "new challenger" screen, which actually has the same silhouette as your character. You'll then have to battle yourself in order to unlock Ditto.
Ditto is not a strange character, if implemented the right way. You won't have to sacrifice one character to put him in, he's easily coded into the game.