dav3yb
Smash Journeyman
- Joined
- Dec 7, 2014
- Messages
- 431
Pretty much agree with Amazing Ampharos. He expounded on some of my own concerns quite well.
Ultimately we'll just have to wait and see what the final stage list really looks like, and figure out how the hazard toggle affects each one. I'm still of the mindset that if you cannot turn off hazards for individual stages, then the list should be decided on either with, or without the hazards, without any switching back and fourth. Basically anything to cut down on the time it takes to pick a stage.
Obviously if a player picks a certain stage, you'll know what it is, but I'm still worried that Random stage selection will not allow you to see which stage was chosen.
I was very much for starting with a large list in Smash 4, and whittling it down if needed, and since we know some of those stages are going to return, we know what to expect, and can certainly get a good baseline of stages fairly quickly when the game comes out. Of course I'd want to at least have SOME testing done on every stage to see if it's old problems still persist.
Sadly I'm sure most places will just stick to a very small list, re-enforcing the notion that "smash is so good they have to ban 90% of it for competitive."
Ultimately we'll just have to wait and see what the final stage list really looks like, and figure out how the hazard toggle affects each one. I'm still of the mindset that if you cannot turn off hazards for individual stages, then the list should be decided on either with, or without the hazards, without any switching back and fourth. Basically anything to cut down on the time it takes to pick a stage.
Obviously if a player picks a certain stage, you'll know what it is, but I'm still worried that Random stage selection will not allow you to see which stage was chosen.
I was very much for starting with a large list in Smash 4, and whittling it down if needed, and since we know some of those stages are going to return, we know what to expect, and can certainly get a good baseline of stages fairly quickly when the game comes out. Of course I'd want to at least have SOME testing done on every stage to see if it's old problems still persist.
Sadly I'm sure most places will just stick to a very small list, re-enforcing the notion that "smash is so good they have to ban 90% of it for competitive."