I have been thinking about this for a while and FLiPS is interesting but I feel has some issues with the whole striking down to half and choosing randomly. I don't think there's enough choice in that.
How about something like...
1. Each player takes turns banning 2 stages from the entire list (or each ban 2 at once if it's faster). These are removed from play for the rest of the set.
2. Each player takes turns picking 3 stages. (or each pick 3 if it's faster)
3. Pick one opponent's stages to keep. (Alternative - ban 1 of the opponent's stages)
4. Random from the remaining stages.
5. When counterpicking, the opponent gets to ban one of the remaining stages.
This is now no longer dependent on the amount of stages and can be dynamic. Some bans are made in the beginning of the set, while an additional one made after the first game. Of course, the specific numbers are subject to tweaks.
I think there should be light categories for stages like smash 4, but we should avoid going overboard with it.
Smash 4 example with 1 ban at the beginning and 2 picks since the list is tiny (and let's add Duck Hunt for this example):
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Player A bans Final Destination for the set
Player B bans Battlefield/Dreamland for the set
----------------------------------------------------
B chooses Smashville and Duck Hunt
A chooses Town & City and Lylat
----------------------------------------------------
A picks Smashville to keep
B picks Town & City to keep
----------------------------------------------------
The game is played on random between Smashville and Town & City. Characters are picked afterwards.
How about something like...
1. Each player takes turns banning 2 stages from the entire list (or each ban 2 at once if it's faster). These are removed from play for the rest of the set.
2. Each player takes turns picking 3 stages. (or each pick 3 if it's faster)
3. Pick one opponent's stages to keep. (Alternative - ban 1 of the opponent's stages)
4. Random from the remaining stages.
5. When counterpicking, the opponent gets to ban one of the remaining stages.
This is now no longer dependent on the amount of stages and can be dynamic. Some bans are made in the beginning of the set, while an additional one made after the first game. Of course, the specific numbers are subject to tweaks.
I think there should be light categories for stages like smash 4, but we should avoid going overboard with it.
Smash 4 example with 1 ban at the beginning and 2 picks since the list is tiny (and let's add Duck Hunt for this example):
----------------------------------------------------
Player A bans Final Destination for the set
Player B bans Battlefield/Dreamland for the set
----------------------------------------------------
B chooses Smashville and Duck Hunt
A chooses Town & City and Lylat
----------------------------------------------------
A picks Smashville to keep
B picks Town & City to keep
----------------------------------------------------
The game is played on random between Smashville and Town & City. Characters are picked afterwards.
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