I’m somewhat disappointed too, mostly because of the lost potential. They could have used some more stuff from BotW for Link’s new move set. To me it feels like either they are too “shy” to add certain things or they are rushing it to release the game this year and some stuff gets lost in the way. Not only for Link, but I feel he is one of the most affected by this. I personally was hoping for these changes:
- His entrance animation, it should clearly have been his teleportation animation.
- Use the Stasis from the Sheikah Slate for his grab. It doesn't necesarily has to mean that he would have a lackluster grab again, in fact it could be just like his new grab or very similar but with different effects.
- Improve his up special vertical distance and make him open his paraglider at the end of that move. That would give him finally a decent recovery and would represent his character in BofW much better imo. Or let him open it by holding the jump button.
- Let him use more types of arrows. Since they are not letting him walk while charging of even aim his arrows, at least let him use a directional input to select different kind of arrows while charging the bow. That way he could have had fire, ice and shock arrows. And/or let him have bomb arrows at least, maybe on full charge only to not make it OP.
- For his side smash, he could throw the sword in some way and recover it using the Magnesis of the Sheikah Slate (fast and with a hitbox in the recovery too). It’s not used in that way in BofW but it’s not as if it wouldn’t make sense, and it’s a way of representing more stuff that otherwise just cannot get in.
- Probably they could even do something creative for his up of down smash involving the Cryonis thing, but I cannot think of anything good enough for now.
- An alternate skin using the Hylian outfit dyed in different colors.
- An alternate skin using the ancient sword and shield (maybe even the ancient armor, or the armor without the helmet).
- Why not give him wall clinging and wall climbing?
- For extra points, they could even give him different boomerangs for his different skins, since there are so many different weapons in BofW. It would be only an aesthetical change though, the size, hitboxes, and other properties of the boomerangs should be the same.
That's actually something I've been thinking for a while. Although I’d rather simply keep his old move set tied to an alternate skin using his Twilight Princess design, just to not oversaturate the roster with Links. It could even be part of his personal “gimmick” as a character, like, you select a different skin and, surprise! Parts of his move set changes. It could be somehow pointed out or hinted in the selection screen, like calling it Twilight Link / Classic Link or something.
And the same could be done with Young Link using his design from Majora’s Mask (you know, the different sword, shield, and stuff) and giving him some new attacks using the Deku, Zora and Goron masks as well (since there’s no need to change the whole move set for this, just changing his specials and little more could be good enough for that purpose).
Heck, this could even solve the Ganondorf problem entirely too. Keep his old move set and his old TP design tied together to please the Falcondorf fans and give the new OoT Ganondorf some changes, like Dead Man’s Volley (and more).
It’s not like they could do this kind of alternate skin-echo stuff with all the roster, but I think it would be worth doing it to those three. Especially since Zelda characters have so many incarnations, it’s like the proper thing to do at this point.