Thino
Smash Master
You sure can't play Mario Kart then
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oh heeee can just use some down CYou sure can't play Mario Kart then
WHO DA *** !! what do you know about DI? even my mom DIs better than you !! stfuppercut !!!WWO..DI is uber hax
Thanks!I dunno what auto DI is.
SSBM has SSB and SSBM types of DI.
youve got to remember some attacks and combos you wont be able to get out of, and sense you said falcon im going to asume your friend learned how to Usmash/throw --> Uair?ok, time to bring back an old good topic
Sliding requires no button pressing, correct?
But you say in a real example, sliding with the controller is not as easy and effective as smashing, unless you're pro and whatnot. I want to bring up the last question asking if sliding the stick before you're hit will still work when you are hit and continue to slide. Sliding when you know you are goung to be hit seems liek ti would help me, instead of trying to time it.
Also, if I wanted to smash a bunch of times, i'm assuming that I have to do a smash attack, let the stick go back to neutral, then move the stick to smash again.
I'm sick of my friend who just learned how to juggle with falcon, so I have to stop that. Should I smash straight down or should I slide like a motherFer back and forth along the bottom of the stick area?
for falcon fairs. it's best to do to DI in the direction they are coming from.Technically, down is probably the best to escape at low damage
Up is probably the best at high damage
Well that's what i do.. i DI the direction in the direction they are coming from. sometimes they notice the pattern and immediately turn around and go for a grab. sometimes i DI down where it breaks falcon's two hits. 40% chance that i can execute it and get away with it (as in after i break the combo i don't get grabbed)if they are good enough to do that then it would be trivial for them to change horizontal direction
up is hard to do thou >=]well imo if you cant get to a platform, DI up...simply because with each hit your going to get hit further up due to knock back, so your best chance of getting away would be to work with the momentum, then either jump, or use an attack you think fast enough, and with enough priority to disallow another Uair..or W.E they want to try