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Din's Fire + Tripping

SeventhSage

Smash Apprentice
Joined
Nov 27, 2007
Messages
92
Location
Saint-Janvier
What's the deal with that ? I didn't played the game yet so I'm afraid sometimes Zelda will trip while using Din's fire... or will trip AT ALL for that matter...
 

Drake3

Smash Ace
Joined
Aug 15, 2007
Messages
756
Location
Canada
I don't think it's possible for Zelda to trip while using Din's Fire as it requires her to be sessile.
 

Wildfire393

Smash Journeyman
Joined
May 12, 2007
Messages
335
Actually, I've tripped ONCE while trying to use Din's Fire. Probably tilted the stick to fast, but it can happen.

Not as bad as accidentally transforming instead of Din's Fire-ing with a downward tilt.
 

Excel_Zero

Smash Lord
Joined
Mar 24, 2006
Messages
1,201
Location
Puerto Rico
Yeah this happened to me the other day while spamming Din's Fire. I think it happened more than once. But yeah I was smashing the stick instead of tilting it.
 

Ztarfish

Smash Journeyman
Joined
Nov 23, 2007
Messages
484
Location
B-Town Colorado
Yeah, I think most people hold the stick while casting to tilt it up and down. I don't think there's really any point in just smashing it. And that solves the tripping problem.
 

DiasFlac

Smash Journeyman
Joined
Feb 3, 2008
Messages
442
Location
Maryland (East Coast)
I didn't know you could trip while using Din's Fire. Now that I know I'll be aware of it. It would be cool if they told us why tripping was in the game in the Smash Dojo.
 

Wildfire393

Smash Journeyman
Joined
May 12, 2007
Messages
335
What's this about tripping? Tripping as in she literally falls down?
Yes. Every time the control stick is moved left or right, there is a small (~1%) chance of tripping. This includes dashing, Smashes (non-csticked), and apparently side-B's.

It can be avoided (I think) if you simply tilt the stick, like when you walk or perform a tilt.
 

Justice7541

Smash Apprentice
Joined
Mar 3, 2008
Messages
85
Location
Western MA
Yes. Every time the control stick is moved left or right, there is a small (~1%) chance of tripping. This includes dashing, Smashes (non-csticked), and apparently side-B's.

It can be avoided (I think) if you simply tilt the stick, like when you walk or perform a tilt.
Ugh, that sounds... stupid. What are they trying to prevent with that? Liek teh imba fsmah spamz?

It's going to be annoying if I lose a close game because I tried to edgehog and just fell off the edge instead, or something.
 
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