Diddy Kong
Smash Obsessed
- Joined
- Dec 8, 2004
- Messages
- 25,969
- Switch FC
- SW-1597-979602774
Okay, have to get this off my chest, as this Diddy hate is getting out of the hand.
People complain about Diddy now because they really have no idea how to fight against him. Diddy was Top Tier in Brawl, but he had one glaring weakness many Top Players don't generally like: he had problems finishing people off. I personally did play a lot of , and I can testify that outside of D Air gimps, or a lucky hit with F Smash or if you keep F Air unused that Diddy had a hard time finishing off. He builds up damage like no other, but finishing was his problem. Now this only glaring weakness is adjusted in , people pick him up, get gud with him, discover a true combo that can kill easily, and everyone loses their minds.
Is it me, because I truely do not see Diddy as 100% the best character in the game. I feel for example that do have about the same potential as Diddy has. But Diddy is just a lot less technical than them, as all those other characters do take a lot of skill.
However, I do not see this as much different on how the Melee metagame started. for example is way easier to use than the likes of , and this is extremely apperant in the earlier Tier Lists.
The fact that Top Players now use extremely well is probably because of matchup experience in Brawl. As M2K even stated before that was definitely a counter to , as he kept losing to . With the nerfs got, it's logical many Top Players will look for another veteran who is mostly untouched. And seems just like that.
I will predict that a player will indeed win APEX, but this is mostly the fault of the Smash fanbase who refused to use in Brawl and sticked mostly to . This whoring, as well as claiming to and so much in the previous "hype" called Project M, combining with the fact that nobody played as is the very reason why domineers right now.
I said my 2cents now on this matter. Kong out.
People complain about Diddy now because they really have no idea how to fight against him. Diddy was Top Tier in Brawl, but he had one glaring weakness many Top Players don't generally like: he had problems finishing people off. I personally did play a lot of , and I can testify that outside of D Air gimps, or a lucky hit with F Smash or if you keep F Air unused that Diddy had a hard time finishing off. He builds up damage like no other, but finishing was his problem. Now this only glaring weakness is adjusted in , people pick him up, get gud with him, discover a true combo that can kill easily, and everyone loses their minds.
Is it me, because I truely do not see Diddy as 100% the best character in the game. I feel for example that do have about the same potential as Diddy has. But Diddy is just a lot less technical than them, as all those other characters do take a lot of skill.
However, I do not see this as much different on how the Melee metagame started. for example is way easier to use than the likes of , and this is extremely apperant in the earlier Tier Lists.
The fact that Top Players now use extremely well is probably because of matchup experience in Brawl. As M2K even stated before that was definitely a counter to , as he kept losing to . With the nerfs got, it's logical many Top Players will look for another veteran who is mostly untouched. And seems just like that.
I will predict that a player will indeed win APEX, but this is mostly the fault of the Smash fanbase who refused to use in Brawl and sticked mostly to . This whoring, as well as claiming to and so much in the previous "hype" called Project M, combining with the fact that nobody played as is the very reason why domineers right now.
I said my 2cents now on this matter. Kong out.