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Kashakunaki

Smash Master
Joined
May 22, 2006
Messages
3,014
Location
Albuquerque, New Mexico
Nice information. However, I find a few flaws with your data and/or reasoning. For starters, I think it is unfair for you to count speed is the entire duration of the move (which is what I'm pretty sure you're doing) rather than its start up and wind down time separately.
 

gunterrsmash01

Smash Champion
Joined
Mar 25, 2007
Messages
2,533
Nice information. However, I find a few flaws with your data and/or reasoning. For starters, I think it is unfair for you to count speed is the entire duration of the move (which is what I'm pretty sure you're doing) rather than its start up and wind down time separately.
"Airs (only startup time, not ending lag)"

I hope you read it thoroughly :)
 

Loup17

Smash Apprentice
Joined
May 10, 2008
Messages
84
just one thing, i don't think yu should count both a good hit and a weak hit for the damage factor (like with falcon's front smash) because then you're counting the same move twice.
 

gunterrsmash01

Smash Champion
Joined
Mar 25, 2007
Messages
2,533
just one thing, i don't think yu should count both a good hit and a weak hit for the damage factor (like with falcon's front smash) because then you're counting the same move twice.
your right, it only applies to falco and wolf. ill fix that.
 

Wölf

Smash Apprentice
Joined
Jun 9, 2008
Messages
116
Excellent info, it really matches what I've noticed while trying out the different space animals. You could add in Smash-range as well, that might be an important factor. For instance, I know that Wolf's Fsmash has a greater reach than Fox's; information in that regard would be very useful as well in my opinion.
 

Juggalo

Smash Journeyman
Joined
Mar 24, 2008
Messages
215
All 3 space animals can boost upsmash, but only falco can DAC upsmash.
 
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