SonuvaBeach
Smash Lord
The Big Beach House
A New Tournament Series
December 20th, 2014
Howell, MI
https://www.facebook.com/events/791219364257724/
After the smashing success of Beach House's in the past, it's time for a upgrade! It's my pleasure to start a tournament series that signals the start of new things, bigger tournaments, and 20xx. With UM Biweeklies averaging 55-65 entrants & the last two Beach House's having over 60, this is poised to hit 100 people minimum! 150+ wouldn't be surprising and I will be prepared to run everything smoothly!A New Tournament Series
December 20th, 2014
Howell, MI
https://www.facebook.com/events/791219364257724/
Featuring:
- New Venue with the capacity to hold well over 100 people!
- Round Robin Pools for Melee Singles (6-8 guaranteed sets)
- AM + PRO bracket for Melee Singles (2 more guaranteed sets minimum)
- Free round of GO-KARTs/ Whirly-ball when you bring a setup!
- AMAZING setup potential. BRING THEM
- An Arcade
- TONS of food options
- Signature Beach TOing (tablet registration, smooth running, tons of setups, big smashfest feel)
- HQ stream
- More to be announced
This is an event you do NOT want to miss. Mark your calendars, this is going to be the best one day tournament this season.
* LOCATION *
The Great Escape Family Fun Center
2630 E Grand River Ave
Howell MI, 48843
http://i.imgur.com/yrSxZKm.jpg
* ENTRY INFO *
Venue Fee - $5 (required from all attendees. Bring a setup to get a free round of whirly-ball or go-karts!)
Melee Singles - $10 (includes round robin pools & am bracket, meaning 8-10 real sets!)
Melee Doubles - $20/team, $10 per person (starts @ 11:30am)
PM singles - $10 (starts @ 11am)
* SCHEDULE *
10am - 11am | Registration available
12:30pm - 1:30 pm | Registration available
11am - 2pm | PM singles
11:15am - 2pm | Melee Doubles to top 3
2pm - 6pm | Melee Pools
6pm - 7pm | Food & Go-kart/whirly ball break
7pm - 10:30pm | Melee Pro & Am Bracket
* SETUPS *
WE NEED SETUPS! If you bring a setup you will receive a free round of whirly-ball or go-karts. Setups are THE most important part of this tournament. If you can bring one, don't question "will we need it?" WE WILL. And I have room for as many setups as you can bring.
WHEN IN DOUBT - BRING YOUR SETUP
- 20xx and wii setups MUST have the codes all turned off and be monitored by owners periodically throughout the day. In the event of a crash/turn off they must be turned back on.
* WHAT TO BRING *
- SETUPS - as many as you can fit!
- Your gamecube controller
- Enough cash to enter all events you want + venue fee
* FOOD *
* NO outside food/drink within the venue. There are drinking fountains, pop, and food all available within the venue.
* If you do leave to get food, Hungry Howies and Subway are a 30 second walk away. White Castle, Qdoba, Taco Bell, Buffalo Wild Wings, Bennigans, Bob Evans, Burger King, Mcdonalds, Wendys, Arbys, & KFC are all within 5 mins driving time.
* Other Info *
Melee Ruleset:
* If you do leave to get food, Hungry Howies and Subway are a 30 second walk away. White Castle, Qdoba, Taco Bell, Buffalo Wild Wings, Bennigans, Bob Evans, Burger King, Mcdonalds, Wendys, Arbys, & KFC are all within 5 mins driving time.
* Other Info *
Melee Ruleset:
* 4 stock, 8:00 minute timer.
* Items OFF.
* Ties after the time limit are determined by stocks, then by percentage.
* Master Hand is banned.
* Wobbling is legal
* Stalling with Jigglypuff’s Rising Pound or Peach’s Wall Bomber is banned.
* Glitches such as Ice Climbers’s Freeze Glitch and Mewtwo’s Soul Stunner are banned.
* Dave’s Stupid Rule: You cannot counterpick any stage you have won on in a set unless agreed upon by the opponent.
* All sets are best-of-3 except Winners Finals, Losers Finals, and Grand Finals.
Stage Strike from Neutrals for the first match of the set in “1221″ fashion:
1. First player strikes one stage.
2. Second player strikes two stages.
3. First player strikes one stage.
Stagelist:
Neutral (Singles)
Battlefield
Yoshi’s Story
Dream Land
Final Destination
Fountain of Dreams
Counterpick (Singles)
Pokemon Stadium
Neutral (Doubles)
Battlefield
Yoshi’s Story
Dream Land
Final Destination
Pokemon Stadium
After each match:
1. Winner announces stage ban (except in best-of-5 sets)
2. Loser chooses counterpick stage
3. Winner chooses their character
4. Loser chooses their character
* Items OFF.
* Ties after the time limit are determined by stocks, then by percentage.
* Master Hand is banned.
* Wobbling is legal
* Stalling with Jigglypuff’s Rising Pound or Peach’s Wall Bomber is banned.
* Glitches such as Ice Climbers’s Freeze Glitch and Mewtwo’s Soul Stunner are banned.
* Dave’s Stupid Rule: You cannot counterpick any stage you have won on in a set unless agreed upon by the opponent.
* All sets are best-of-3 except Winners Finals, Losers Finals, and Grand Finals.
Stage Strike from Neutrals for the first match of the set in “1221″ fashion:
1. First player strikes one stage.
2. Second player strikes two stages.
3. First player strikes one stage.
Stagelist:
Neutral (Singles)
Battlefield
Yoshi’s Story
Dream Land
Final Destination
Fountain of Dreams
Counterpick (Singles)
Pokemon Stadium
Neutral (Doubles)
Battlefield
Yoshi’s Story
Dream Land
Final Destination
Pokemon Stadium
After each match:
1. Winner announces stage ban (except in best-of-5 sets)
2. Loser chooses counterpick stage
3. Winner chooses their character
4. Loser chooses their character
PM Ruleset:
* 4 stock, 8:00 minute timer.
* All items set to OFF and item frequency set to NONE.
* Input Assist set to OFF.
* Ties after the time limit are determined by stocks, then by percentage.
* Dave’s Stupid Rule: You cannot counterpick any stage you have won on in a set unless agreed upon by the opponent.
* The TO staff reserves the right to change rulesets accordingly in the event of a new release at least two weeks before the tournament.
Stage Strike from Starters for the first match of the set in “1221″ fashion:
1. First player strikes one stage.
2. Second player strikes two stages.
3. First player strikes one stage
* All items set to OFF and item frequency set to NONE.
* Input Assist set to OFF.
* Ties after the time limit are determined by stocks, then by percentage.
* Dave’s Stupid Rule: You cannot counterpick any stage you have won on in a set unless agreed upon by the opponent.
* The TO staff reserves the right to change rulesets accordingly in the event of a new release at least two weeks before the tournament.
Stage Strike from Starters for the first match of the set in “1221″ fashion:
1. First player strikes one stage.
2. Second player strikes two stages.
3. First player strikes one stage
Starters:
Lylat Cruise
Pokemon Stadium 2
Battlefield
Fountain of Dreams
Smashville
Counterpicks:
Green Hill Zone
Final Destination
WarioWare Inc.
Dreamland
After each match:
1. Winner announces two (2) stage bans
2. Loser chooses counterpick stage
3. Winner chooses their character
4. Loser chooses their character
Lylat Cruise
Pokemon Stadium 2
Battlefield
Fountain of Dreams
Smashville
Counterpicks:
Green Hill Zone
Final Destination
WarioWare Inc.
Dreamland
After each match:
1. Winner announces two (2) stage bans
2. Loser chooses counterpick stage
3. Winner chooses their character
4. Loser chooses their character
Additional Rules:
Code of Conduct:
* Player’s Choice Clause: You may play by a rule outside of this ruleset if your opponent agrees to it as long as it does not deliberately delay the tournament process. In the event of a disagreement, house rules stand.
* Double Blind Character Picks: Players may elect to double blind pick their characters for the first match in case of any disputes.
* Neutral Spawn Points: Players may elect to use neutral spawn points to decide controller ports for the first match in case of any disputes.
* Glitches: Any action that can prevent the game from continuing (freezing, disappearing characters, game reset, etc.) will result in forfeiture of the match for the player that initiated the action. You are responsible for knowing your own character and must be wary about accidentally triggering one of these effects.
Doubles-Specific Rules:
* Life stealing is allowed
* Friendly Fire is turned ON
* Pause is turned OFF
* Double Blind Character Picks: Players may elect to double blind pick their characters for the first match in case of any disputes.
* Neutral Spawn Points: Players may elect to use neutral spawn points to decide controller ports for the first match in case of any disputes.
* Glitches: Any action that can prevent the game from continuing (freezing, disappearing characters, game reset, etc.) will result in forfeiture of the match for the player that initiated the action. You are responsible for knowing your own character and must be wary about accidentally triggering one of these effects.
Doubles-Specific Rules:
* Life stealing is allowed
* Friendly Fire is turned ON
* Pause is turned OFF
* NO FOOD OR DRINK WITHIN VENUE
* No alcohol or illegal substances inside the venue. Getting caught with these items or evidence of the presence of these items will result in disqualification from the event and eviction from the venue.
* No fighting or weaponry inside the venue. Throwing controllers or acting in a way that could pose a danger to other players will result in disqualification from the event and eviction from the venue.
* No refusal to play on certain setups barring extreme circumstances. All players agree to have their matches recorded if requested by the TO.
* No coaching in-game or between games of a set. The TO reserves the right to disqualify players for either coaching or receiving in-game coaching during a set.
* All disqualifications due to tardiness will be complete DQs, meaning the disqualified player will be removed from both winners and losers bracket, or removed from the entire event if late for a pools match.
* The TO is granted license to use any and all types of video that you may be present in at the event, including camera recordings, livestream broadcasts, and captured gameplay footage.
* The TO is granted license to photograph your image, likeness, or depiction at the event, and you waive any claim for compensation for the event’s use or publication of photographs taken of you.
* The TO reserves the right to deny entry into the tournament to any player suspected of committing anything considered a crime or acting in a manner that is detrimental to the integrity of the event.
* The TO reserves the right to deny payout from event winnings to any player suspected of intentionally throwing a match, splitting a payout, or committing any other form of bracket manipulation.
* The TO reserves the right to settle any unforeseen situations that may occur, and his judgment is final. In extreme situations, rules may be altered between phases of a tournament in the best interests of the event.
* All ejections or disqualifications due to violations of the Code of Conduct or individual game rules will be without refund.
* No alcohol or illegal substances inside the venue. Getting caught with these items or evidence of the presence of these items will result in disqualification from the event and eviction from the venue.
* No fighting or weaponry inside the venue. Throwing controllers or acting in a way that could pose a danger to other players will result in disqualification from the event and eviction from the venue.
* No refusal to play on certain setups barring extreme circumstances. All players agree to have their matches recorded if requested by the TO.
* No coaching in-game or between games of a set. The TO reserves the right to disqualify players for either coaching or receiving in-game coaching during a set.
* All disqualifications due to tardiness will be complete DQs, meaning the disqualified player will be removed from both winners and losers bracket, or removed from the entire event if late for a pools match.
* The TO is granted license to use any and all types of video that you may be present in at the event, including camera recordings, livestream broadcasts, and captured gameplay footage.
* The TO is granted license to photograph your image, likeness, or depiction at the event, and you waive any claim for compensation for the event’s use or publication of photographs taken of you.
* The TO reserves the right to deny entry into the tournament to any player suspected of committing anything considered a crime or acting in a manner that is detrimental to the integrity of the event.
* The TO reserves the right to deny payout from event winnings to any player suspected of intentionally throwing a match, splitting a payout, or committing any other form of bracket manipulation.
* The TO reserves the right to settle any unforeseen situations that may occur, and his judgment is final. In extreme situations, rules may be altered between phases of a tournament in the best interests of the event.
* All ejections or disqualifications due to violations of the Code of Conduct or individual game rules will be without refund.
* For every event - for doubles a team = 1 entrant
< 20 entrants
1. 70%
2. 30%
20-40 entrants
1st - 60%
2nd - 30%
3rd - 10%
40-80 entrants
1st - 50%
< 20 entrants
1. 70%
2. 30%
20-40 entrants
1st - 60%
2nd - 30%
3rd - 10%
40-80 entrants
1st - 50%
2nd - 25%
3rd - 15%
4th - 10%
80-150 entrants
1st - 45%
2nd - 25%
3rd - 15%
4th - 10%
5th - 2.5%
150+ entrants
1st Place: 45%
2nd Place: 25%
3rd Place: 15%
4th Place: 5%
5th Place: 3% (x2)
7th Place: 2% (x2)
3rd - 15%
4th - 10%
80-150 entrants
1st - 45%
2nd - 25%
3rd - 15%
4th - 10%
5th - 2.5%
150+ entrants
1st Place: 45%
2nd Place: 25%
3rd Place: 15%
4th Place: 5%
5th Place: 3% (x2)
7th Place: 2% (x2)
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