Bottlecap
Smash Cadet
Not sure if an entire thread should be dedicated to this, but the salt i'm experiencing right now is enough for me to take the risk.
I just went about an hour against the same Rosa and Luma in For Glory and they by far have been the best player I've encountered. I'm not the greatest player nor am I an outstanding Zelda, but I'm just frustrated and looking for some tips/answers.
I struggled so much in the neutral game, I could not get in for my life and all of my grabs were somewhat useless due to Luma either interrupting my down throw or hitting me right after the forward/up/back throw animation ends to negate all follow ups.
All of my punishes that I was able to get off were mostly off of her missing smash attacks, but I was only able to punish dash attack about 20% of the time. I'm very accustomed to down smashing someone whenever they whiff a move up close, because I feel that it's one of Zelda's faster attacks, however every single time I tried to punish her dash attack, it whiffed.. I assume this is because of Rosa's weird worm animation that I guess lifts her off the ground at the end it... I eventually adapted and began to punish with other moves, but the only move I was able to punish with a majority of the time was Nayru's Love and that just reset it back into netural.....
A large portion of my deaths were indeed to me getting frustrated and FWing right on top of her or using Din's Fire when I obviously shouldn't have, but I definitely struggled even touching her in the air, off stage, and on the ground.
Any tips in general would be greatly appreciated.
I am so salty right now
I just went about an hour against the same Rosa and Luma in For Glory and they by far have been the best player I've encountered. I'm not the greatest player nor am I an outstanding Zelda, but I'm just frustrated and looking for some tips/answers.
I struggled so much in the neutral game, I could not get in for my life and all of my grabs were somewhat useless due to Luma either interrupting my down throw or hitting me right after the forward/up/back throw animation ends to negate all follow ups.
All of my punishes that I was able to get off were mostly off of her missing smash attacks, but I was only able to punish dash attack about 20% of the time. I'm very accustomed to down smashing someone whenever they whiff a move up close, because I feel that it's one of Zelda's faster attacks, however every single time I tried to punish her dash attack, it whiffed.. I assume this is because of Rosa's weird worm animation that I guess lifts her off the ground at the end it... I eventually adapted and began to punish with other moves, but the only move I was able to punish with a majority of the time was Nayru's Love and that just reset it back into netural.....
A large portion of my deaths were indeed to me getting frustrated and FWing right on top of her or using Din's Fire when I obviously shouldn't have, but I definitely struggled even touching her in the air, off stage, and on the ground.
Any tips in general would be greatly appreciated.