libertyernie
Smash Ace
Almost everything is working with Blender, BUT when I import the final MDL0, the parts in ther vertex group I edited are off vertically and 1/10th the size they should be. Am I doing something wrong?
I tried using Blender to scale everything 10x, but that doesn't fix the vertical issue.
Here's what I get when I import it into Blender then export again without changing anything:
http://www.mediafire.com/file/mnzwl22zkqz/FailToonLink00.pcs
If I can fix this issue I can make a Toon Link with a flattened-out nose.
I tried using Blender to scale everything 10x, but that doesn't fix the vertical issue.
Here's what I get when I import it into Blender then export again without changing anything:
http://www.mediafire.com/file/mnzwl22zkqz/FailToonLink00.pcs
If I can fix this issue I can make a Toon Link with a flattened-out nose.