• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Dark feint

Z1GMA

Smash Hero
Joined
Sep 10, 2008
Messages
5,523
Location
Sweden
After seeing Kosk perform that crazy Fair-thingy Vs Superboom at Norfair, I started to mess around with its possibilities.

It's pretty cool, especially when followed up with Gerudo.

This video contains the "Dark feint" (ledge canceled Gerudo), plus some other alternatives.
http://www.youtube.com/watch?v=E_wiunOGmao

Cool huh? You don't even see Ganon fall off.

But why would Gerudo be the best follow up?
- It doesn't necessary have to be the best follow up, but here's my thoughts:
When they shield the jab/Ftilt which both are the hitting type, I believe there's a chance that they'll also shield the Uair/Fair.

But with Gerudos grab properties you can catch them off guard.. err, I mean while they ARE guarding/shielding.
After all, it's the opponents shield which makes this possible in the first palce.

But yea! if they drop their shield after the jab/Ftilt, the aerials should be more effective than Gerudo.

I just thought hit attack -> instant grab attack has a better success rate.
 

@HomE

Smash Ace
Joined
Nov 23, 2008
Messages
634
Location
Minnesota
Very sweet, good job!

off the top of my head... if you do this on stages like halberd or delfino, would you get a Ganoncide or would you still be above the stage

can you use any attack to push yourself off the edge?
 

hyperstation

Smash Lord
Joined
Jun 24, 2008
Messages
1,009
Location
Brooklyn
I like it. I don't quite see the point in the gerudo follow up, unless you just wanted the extra % that an aerial gerudo does relative to a ground gerudo. I see a lot more potential in the UAir and FAir. Nicely done.

@Home, yes, you CAN use any aerial, but I imagine that Z1GMA is using jab because it's really quick and doesn't knock the character too far back and out of range.
 

Z1GMA

Smash Hero
Joined
Sep 10, 2008
Messages
5,523
Location
Sweden
if you do this on stages like halberd or delfino, would you get a Ganoncide or would you still be above the stage
I dunno; haven't tried it.

I like it. I don't quite see the point in the gerudo follow up.
I see a lot more potential in the UAir and FAir
You're probably right, DAD.
However, my thoughts were:
When they shield the jab/Ftilt which both are the hitting type, I believe there's a chance that they'll also shield the Uair/Fair.

But with Gerudos grab properties you can catch them off guard.. err, I mean while they ARE guarding/shielding.
After all, it's the opponents shield which makes this possible in the first palce.

But yea! if they drop their shield after the jab/Ftilt, the aerials should be more effective than Gerudo.

I just thought hit attack -> instant grab attack has a better success rate : )
 

@HomE

Smash Ace
Joined
Nov 23, 2008
Messages
634
Location
Minnesota
I dunno; haven't tried it.

You're probably right, DAD.
However, my thoughts were:
When they shield the jab/Ftilt which both are the hitting type, I believe there's a chance that they'll also shield the Uair/Fair.

But with Gerudos grab properties you can catch them off guard.. err, I mean while they ARE guarding/shielding.
After all, it's the opponents shield which makes this possible in the first palce.

But yea! if they drop their shield after the jab/Ftilt, the aerials should be more effective than Gerudo.

I just thought hit attack -> instant grab attack has a better success rate : )
Yea i like the idea of the Gerudo to catch them off guard if they try to shield, and if they roll away from the edge... let the chokechaining begin :)

I'm also VERY curious about the Ganoncide possibilites(on delfino and halberd) from this also...
 
Top Bottom