Guybrush20X6
Creator of Lego Theory
- Joined
- May 22, 2012
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- Guybrush20X6
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I think we can agree that custom moves were a good idea, with a lacklustre execution.
The way I see it, there's three major problems
1. Too difficult to set up. You have to create save data, and go a seperate menu to acess it
2. Too long to unlock. Who decided that you could get doubles? Come one, speak up!
3. Didn't really do much. Besides the Miis, Palutena & Mega Man, you didn't really change much. Soooooo many of the Up-B options were crap recovery w/ powerful attack, default and no attack w/ better recovery
I have one idea that I think would solve all those problems, even if it's a bit more work.
Custom movesets.
Let's say for example, you have one for Mario, who has all the properties and standard attacks of the vanilla one but instead of a Fireball, he throws his hat as a projectile. Or we have Breath of the Wild Link who functions like normal Link but with a weapon degredation mechanic (sword, shield, boomerang and bow can break but score extra damage and knockback on final hit), Bombs are controlled like Snake's C4 and the Paraglider can be used to recover, replacing the Claw/hookshot.
Naturally some characters are easier to come up with movesets for than others so I don't think you could get one for each character (if you can think of one for Duck Hunt, let's hear it) but if say, you coudl unlock them like other characters and hit a button on the character select screen that would be all the problems of custom movesets fixed.
What do you think? Any other ideas?
The way I see it, there's three major problems
1. Too difficult to set up. You have to create save data, and go a seperate menu to acess it
2. Too long to unlock. Who decided that you could get doubles? Come one, speak up!
3. Didn't really do much. Besides the Miis, Palutena & Mega Man, you didn't really change much. Soooooo many of the Up-B options were crap recovery w/ powerful attack, default and no attack w/ better recovery
I have one idea that I think would solve all those problems, even if it's a bit more work.
Custom movesets.
Let's say for example, you have one for Mario, who has all the properties and standard attacks of the vanilla one but instead of a Fireball, he throws his hat as a projectile. Or we have Breath of the Wild Link who functions like normal Link but with a weapon degredation mechanic (sword, shield, boomerang and bow can break but score extra damage and knockback on final hit), Bombs are controlled like Snake's C4 and the Paraglider can be used to recover, replacing the Claw/hookshot.
Naturally some characters are easier to come up with movesets for than others so I don't think you could get one for each character (if you can think of one for Duck Hunt, let's hear it) but if say, you coudl unlock them like other characters and hit a button on the character select screen that would be all the problems of custom movesets fixed.
What do you think? Any other ideas?