Super4ng
Smash Journeyman
I want to start a project where I make vanilla melee (or as close to it as possible) out of Brawl. I know that in and of itself is a large task. Has anyone else thought of this idea before?
Some of the benefits of modding brawl to vanilla melee I would see are it is easier to mod than melee (from what I have heard), stages look better and more stages to be made, costumes and alts look better, animations can be tweaked to make them better (characters can have more originality while remaining faithful: ganon forward tilt, falco jabs, etc), overall improved graphics. We could keep the same SFX and announcer and everything. And of course, cut the Brawl characters right out.
Having a vanilla melee in Brawl would give us more control over the game for people who like to add things to it. I know probably everyone who sees this will probably say "just play melee" but I think this project could be worthwhile and beneficial.
Thoughts?
Some of the benefits of modding brawl to vanilla melee I would see are it is easier to mod than melee (from what I have heard), stages look better and more stages to be made, costumes and alts look better, animations can be tweaked to make them better (characters can have more originality while remaining faithful: ganon forward tilt, falco jabs, etc), overall improved graphics. We could keep the same SFX and announcer and everything. And of course, cut the Brawl characters right out.
Having a vanilla melee in Brawl would give us more control over the game for people who like to add things to it. I know probably everyone who sees this will probably say "just play melee" but I think this project could be worthwhile and beneficial.
Thoughts?
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